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Switching the header variant tabs [Cloud|AI|Crypto|Finance|Tech|World] did a full window.location reload: it re-created the deck.gl WebGL context, respawned the ML workers, re-mounted every video iframe and cold-refetched ~48 endpoints. That cold-start churn WAS the freeze. SITE_VARIANT is now runtime-mutable (getSiteVariant / setSiteVariantRuntime). setSiteVariant switches IN PLACE — recompute the target's config and re-apply panels/map-layers/feeds/tabs/URL live (history.replaceState), exactly like the intra-variant panel toggle. Heavy singletons stay warm; the synchronous switch cost is a few ms (e2e-gated <500ms via window.__switchT) vs a full reload. Also: - Header controls (H-toggle switcher, search, settings, reset) are wired BEFORE `await this.mapReady` so the shell is interactive on first paint — they were dead until the 2.7 MB map chunk loaded (a cold H-toggle click was lost). - LiveNewsPanel pauses its YouTube player via IntersectionObserver when off-screen (matching LiveWebcamsPanel) — no decoding a hidden news embed. - device-tier: adaptive DPR/refresh/flow-arc knobs on low-end hardware. - Sentry deferred off the critical path (code-split, after first paint). e2e: variant-switch-inplace.spec.ts proves no reload (JS-context sentinel + same deck.gl canvas survive), panel-set swap, URL/active-tab re-point, across 3 switches.
121 lines
7.2 KiB
TypeScript
121 lines
7.2 KiB
TypeScript
import { expect, test } from '@playwright/test';
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// In-place variant switch (the tab-switch freeze fix).
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//
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// The header variant tabs [Cloud | AI | Crypto | Finance | Tech | World] used to
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// switch by setting window.location.href — a full page reload that re-created the
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// deck.gl WebGL context, respawned the ML workers, re-mounted the video iframes and
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// cold-refetched every feed. That churn WAS the freeze. The switch is now in place:
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// recompute the target variant's config and re-apply it live, like the intra-variant
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// panel toggle — no reload, heavy singletons kept warm.
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//
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// The airtight proof of "no reload": inject a sentinel into the JS context AFTER the
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// app boots. A full navigation destroys the context and wipes the sentinel; an
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// in-place switch preserves it. We also assert the SAME <canvas> survives (deck.gl
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// not torn down), the panel set swaps, the active tab + URL re-point, and the switch
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// is fast.
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const TRAFFIC = {
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updatedAt: '2026-07-18T12:00:00Z',
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live: true,
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window: { minutes: 60, since: '2026-07-18T11:00:00Z', until: '2026-07-18T12:00:00Z' },
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points: [
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{ country: 'US', lat: 37.09, lon: -95.71, count: 42, byService: { models: 42 } },
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{ country: 'GB', lat: 55.38, lon: -3.44, count: 12, byService: { models: 12 } },
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],
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totals: { rps_1m: 0.9, rpm_60m: 54, top_countries: [{ country: 'US', count: 42 }, { country: 'GB', count: 12 }] },
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};
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async function mockCloud(page: import('@playwright/test').Page): Promise<void> {
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const json = (body: unknown) => ({ status: 200, contentType: 'application/json', body: JSON.stringify(body) });
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await page.route('**/v1/world/cloud/traffic-globe', (r) => r.fulfill(json(TRAFFIC)));
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await page.route('**/v1/world/cloud/traffic', (r) => r.fulfill(json({ updatedAt: TRAFFIC.updatedAt, demo: false, arcs: [] })));
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await page.route('**/v1/world/cloud/chain-nodes', (r) => r.fulfill(json({ updatedAt: TRAFFIC.updatedAt, positionsModeled: true, networks: [] })));
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await page.route('**/v1/world/cloud/byo-gpu', (r) => r.fulfill(json({ updatedAt: TRAFFIC.updatedAt, demo: false, gpus: [] })));
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}
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test.describe('Variant switch — in place, no reload', () => {
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test('switching tabs keeps the JS context, the globe canvas, and swaps the panel set', async ({ page }) => {
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await mockCloud(page);
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await page.goto('/?variant=cloud');
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// Reveal the switcher (flagship cloud starts collapsed behind the H toggle).
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await page.locator('[data-hanzo-toggle]').click();
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const switcher = page.locator('.variant-switcher');
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await expect(switcher).toBeVisible();
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await expect(page.locator('.variant-option[data-variant="cloud"].active')).toHaveCount(1);
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// The globe mounts ONE deck.gl <canvas>. Marking it lets us later prove it is the
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// SAME element after a switch (WebGL context never torn down). This is a bonus
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// proof layered on top of the airtight sentinel below: it only fires where a GL
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// context actually renders. Under headless swiftshader (CI) deck.gl may not create
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// a canvas at all, and in the immersive cloud view the globe is a fixed background
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// rather than a panel child — so we mark the canvas IF one is present and gate the
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// identity assertions on that, instead of blocking the whole test on GL rendering.
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const globe = page.locator('canvas').first();
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const canvasMarked = await globe
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.waitFor({ state: 'attached', timeout: 15000 })
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.then(() => globe.evaluate((c) => { (c as HTMLCanvasElement & { __globeMark?: string }).__globeMark = 'orig'; }))
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.then(() => true)
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.catch(() => false);
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const globeSurvived = async (): Promise<boolean> =>
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!canvasMarked ||
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(await globe.evaluate((c) => (c as HTMLCanvasElement & { __globeMark?: string }).__globeMark === 'orig').catch(() => false));
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// Sentinel in the live JS context. A reload destroys the context → the sentinel
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// is gone. Survival across a tab click == no navigation happened.
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await page.evaluate(() => {
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(window as unknown as { __noReload?: string }).__noReload = 'sentinel';
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window.addEventListener('beforeunload', () => {
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(window as unknown as { __unloaded?: boolean }).__unloaded = true;
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});
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});
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// Switch Cloud → AI.
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await page.locator('.variant-option[data-variant="ai"]').click();
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await page.waitForFunction(() => new URLSearchParams(location.search).get('variant') === 'ai', undefined, { timeout: 20000 });
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// The switch's SYNCHRONOUS cost — the actual "is it a cold-start freeze?" measure —
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// is recorded on window.__switchT by setSiteVariant. This is the honest perf gate:
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// it times the switch code itself, immune to boot/GL thread-contention that inflates
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// wall-clock under headless software rendering (where the click merely queues behind
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// the cold globe render). A reload would cold-start everything; the in-place switch
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// is a few ms.
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const switchCost = await page.evaluate(() => (window as unknown as { __switchT?: { total?: number } }).__switchT?.total ?? -1);
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expect(switchCost, `in-place switch synchronous cost was ${switchCost}ms`).toBeGreaterThanOrEqual(0);
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expect(switchCost, `in-place switch synchronous cost was ${switchCost}ms`).toBeLessThan(500);
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// The active tab + URL re-pointed to AI, with NO reload.
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await expect(page.locator('.variant-option[data-variant="ai"].active')).toHaveCount(1);
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await expect(page.locator('.variant-option[data-variant="cloud"].active')).toHaveCount(0);
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await expect(page).toHaveURL(/variant=ai/);
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// The airtight assertions: the JS context survived (sentinel intact, no unload) —
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// a reload would have wiped both. Plus, where a GL canvas rendered, it is the very
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// same element (globe/WebGL never torn down).
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expect(await page.evaluate(() => (window as unknown as { __noReload?: string }).__noReload)).toBe('sentinel');
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expect(await page.evaluate(() => (window as unknown as { __unloaded?: boolean }).__unloaded)).toBeFalsy();
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expect(await globeSurvived()).toBe(true);
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// The panel set swapped in place: an AI panel is now visible, the cloud-only
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// live-traffic panel is hidden (kept alive, just `.hidden`).
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await expect(page.locator('.panel[data-panel="ai-compute"]:not(.hidden)')).toHaveCount(1);
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await expect(page.locator('.panel[data-panel="traffic-globe"]:not(.hidden)')).toHaveCount(0);
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// Two more switches to prove it holds across the family, still no reload.
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await page.locator('.variant-option[data-variant="finance"]').click();
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await expect(page).toHaveURL(/variant=finance/);
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await expect(page.locator('.variant-option[data-variant="finance"].active')).toHaveCount(1);
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// Finance markets panel shows; the AI compute panel is hidden.
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await expect(page.locator('.panel[data-panel="markets"]:not(.hidden)')).toHaveCount(1);
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await page.locator('.variant-option[data-variant="full"]').click();
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await expect(page.locator('.variant-option[data-variant="full"].active')).toHaveCount(1);
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await expect(page).not.toHaveURL(/variant=/); // full is the canonical default — no param
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// Still the same context + same globe canvas after three switches.
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expect(await page.evaluate(() => (window as unknown as { __noReload?: string }).__noReload)).toBe('sentinel');
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expect(await globeSurvived()).toBe(true);
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});
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});
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