Files
sdk/lib/model/blueprint_counts.dart
zeekay cd3d4e2ed2 Regenerate against the released document (v8.5.102)
Projected from hanzo-inc/cloud@59ec4deb4 openapi.yaml, sha256
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This client had emitted NOTHING for four releases: openapi-generator 7.14.0,
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bodies. hanzoai/openapi now lets one language pin past the fleet, and dart is
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2026-08-22 07:26:03 -07:00

191 lines
6.8 KiB
Dart

//
// AUTO-GENERATED FILE, DO NOT MODIFY!
//
// @dart=2.18
// ignore_for_file: unused_element, unused_import
// ignore_for_file: always_put_required_named_parameters_first
// ignore_for_file: constant_identifier_names
// ignore_for_file: lines_longer_than_80_chars
part of hanzoai.cloud;
class BlueprintCounts {
/// Returns a new [BlueprintCounts] instance.
BlueprintCounts({
this.principles,
this.sections,
this.steps,
this.strategies,
this.templates,
});
/// Principles is how many spine archetypes the playbook carries (64 in the shipped corpus).
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
int? principles;
/// Sections is how many phases the journey has.
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
int? sections;
/// Steps is how many checklist items the playbook holds, DISABLED ONES INCLUDED — this counts the authored document, not the journey an org runs, so it is normally larger than the `total` on a progress view.
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
int? steps;
/// Strategies is how many tactics the corpus holds, again counting disabled ones.
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
int? strategies;
/// Templates is how many reusable prompts the playbook carries.
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
int? templates;
@override
bool operator ==(Object other) => identical(this, other) || other is BlueprintCounts &&
other.principles == principles &&
other.sections == sections &&
other.steps == steps &&
other.strategies == strategies &&
other.templates == templates;
@override
int get hashCode =>
// ignore: unnecessary_parenthesis
(principles == null ? 0 : principles!.hashCode) +
(sections == null ? 0 : sections!.hashCode) +
(steps == null ? 0 : steps!.hashCode) +
(strategies == null ? 0 : strategies!.hashCode) +
(templates == null ? 0 : templates!.hashCode);
@override
String toString() => 'BlueprintCounts[principles=$principles, sections=$sections, steps=$steps, strategies=$strategies, templates=$templates]';
Map<String, dynamic> toJson() {
final json = <String, dynamic>{};
if (this.principles != null) {
json[r'principles'] = this.principles;
} else {
json[r'principles'] = null;
}
if (this.sections != null) {
json[r'sections'] = this.sections;
} else {
json[r'sections'] = null;
}
if (this.steps != null) {
json[r'steps'] = this.steps;
} else {
json[r'steps'] = null;
}
if (this.strategies != null) {
json[r'strategies'] = this.strategies;
} else {
json[r'strategies'] = null;
}
if (this.templates != null) {
json[r'templates'] = this.templates;
} else {
json[r'templates'] = null;
}
return json;
}
/// Returns a new [BlueprintCounts] instance and imports its values from
/// [value] if it's a [Map], null otherwise.
// ignore: prefer_constructors_over_static_methods
static BlueprintCounts? fromJson(dynamic value) {
if (value is Map) {
final json = value.cast<String, dynamic>();
// Ensure that the map contains the required keys.
// Note 1: the values aren't checked for validity beyond being non-null.
// Note 2: this code is stripped in release mode!
assert(() {
requiredKeys.forEach((key) {
assert(json.containsKey(key), 'Required key "BlueprintCounts[$key]" is missing from JSON.');
assert(json[key] != null, 'Required key "BlueprintCounts[$key]" has a null value in JSON.');
});
return true;
}());
return BlueprintCounts(
principles: mapValueOfType<int>(json, r'principles'),
sections: mapValueOfType<int>(json, r'sections'),
steps: mapValueOfType<int>(json, r'steps'),
strategies: mapValueOfType<int>(json, r'strategies'),
templates: mapValueOfType<int>(json, r'templates'),
);
}
return null;
}
static List<BlueprintCounts> listFromJson(dynamic json, {bool growable = false,}) {
final result = <BlueprintCounts>[];
if (json is List && json.isNotEmpty) {
for (final row in json) {
final value = BlueprintCounts.fromJson(row);
if (value != null) {
result.add(value);
}
}
}
return result.toList(growable: growable);
}
static Map<String, BlueprintCounts> mapFromJson(dynamic json) {
final map = <String, BlueprintCounts>{};
if (json is Map && json.isNotEmpty) {
json = json.cast<String, dynamic>(); // ignore: parameter_assignments
for (final entry in json.entries) {
final value = BlueprintCounts.fromJson(entry.value);
if (value != null) {
map[entry.key] = value;
}
}
}
return map;
}
// maps a json object with a list of BlueprintCounts-objects as value to a dart map
static Map<String, List<BlueprintCounts>> mapListFromJson(dynamic json, {bool growable = false,}) {
final map = <String, List<BlueprintCounts>>{};
if (json is Map && json.isNotEmpty) {
// ignore: parameter_assignments
json = json.cast<String, dynamic>();
for (final entry in json.entries) {
map[entry.key] = BlueprintCounts.listFromJson(entry.value, growable: growable,);
}
}
return map;
}
/// The list of required keys that must be present in a JSON.
static const requiredKeys = <String>{
};
}