Files
sdk/lib/model/room_work.dart

181 lines
6.4 KiB
Dart

//
// AUTO-GENERATED FILE, DO NOT MODIFY!
//
// @dart=2.18
// ignore_for_file: unused_element, unused_import
// ignore_for_file: always_put_required_named_parameters_first
// ignore_for_file: constant_identifier_names
// ignore_for_file: lines_longer_than_80_chars
part of hanzoai.cloud;
class RoomWork {
/// Returns a new [RoomWork] instance.
RoomWork({
this.open,
this.room,
this.status = const {},
this.total,
this.updated,
});
/// Open is how many items are still work: everything whose status does not end it. It is the number a channel header shows.
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
int? open;
/// Room is the room these counts are for, echoed back as it was resolved.
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
String? room;
/// Status is the count per board column, carrying EVERY column this surface knows — an empty column reads 0 rather than being absent, so a caller can render the board without inventing the vocabulary. The keys are the same closed set every other operation here validates against.
Map<String, int> status;
/// Total is every item bound to this room, settled ones included, so Total minus Open is what the room has finished.
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
int? total;
/// Updated is when anything in this room's work last moved, in unix seconds. ABSENT when the room has no work at all: zero would read as the epoch, and a room nobody has filed anything in has no last activity rather than an infinitely old one. Total is 0 in exactly that case.
///
/// Please note: This property should have been non-nullable! Since the specification file
/// does not include a default value (using the "default:" property), however, the generated
/// source code must fall back to having a nullable type.
/// Consider adding a "default:" property in the specification file to hide this note.
///
int? updated;
@override
bool operator ==(Object other) => identical(this, other) || other is RoomWork &&
other.open == open &&
other.room == room &&
_deepEquality.equals(other.status, status) &&
other.total == total &&
other.updated == updated;
@override
int get hashCode =>
// ignore: unnecessary_parenthesis
(open == null ? 0 : open!.hashCode) +
(room == null ? 0 : room!.hashCode) +
(status.hashCode) +
(total == null ? 0 : total!.hashCode) +
(updated == null ? 0 : updated!.hashCode);
@override
String toString() => 'RoomWork[open=$open, room=$room, status=$status, total=$total, updated=$updated]';
Map<String, dynamic> toJson() {
final json = <String, dynamic>{};
if (this.open != null) {
json[r'open'] = this.open;
} else {
json[r'open'] = null;
}
if (this.room != null) {
json[r'room'] = this.room;
} else {
json[r'room'] = null;
}
json[r'status'] = this.status;
if (this.total != null) {
json[r'total'] = this.total;
} else {
json[r'total'] = null;
}
if (this.updated != null) {
json[r'updated'] = this.updated;
} else {
json[r'updated'] = null;
}
return json;
}
/// Returns a new [RoomWork] instance and imports its values from
/// [value] if it's a [Map], null otherwise.
// ignore: prefer_constructors_over_static_methods
static RoomWork? fromJson(dynamic value) {
if (value is Map) {
final json = value.cast<String, dynamic>();
// Ensure that the map contains the required keys.
// Note 1: the values aren't checked for validity beyond being non-null.
// Note 2: this code is stripped in release mode!
assert(() {
requiredKeys.forEach((key) {
assert(json.containsKey(key), 'Required key "RoomWork[$key]" is missing from JSON.');
assert(json[key] != null, 'Required key "RoomWork[$key]" has a null value in JSON.');
});
return true;
}());
return RoomWork(
open: mapValueOfType<int>(json, r'open'),
room: mapValueOfType<String>(json, r'room'),
status: mapCastOfType<String, int>(json, r'status') ?? const {},
total: mapValueOfType<int>(json, r'total'),
updated: mapValueOfType<int>(json, r'updated'),
);
}
return null;
}
static List<RoomWork> listFromJson(dynamic json, {bool growable = false,}) {
final result = <RoomWork>[];
if (json is List && json.isNotEmpty) {
for (final row in json) {
final value = RoomWork.fromJson(row);
if (value != null) {
result.add(value);
}
}
}
return result.toList(growable: growable);
}
static Map<String, RoomWork> mapFromJson(dynamic json) {
final map = <String, RoomWork>{};
if (json is Map && json.isNotEmpty) {
json = json.cast<String, dynamic>(); // ignore: parameter_assignments
for (final entry in json.entries) {
final value = RoomWork.fromJson(entry.value);
if (value != null) {
map[entry.key] = value;
}
}
}
return map;
}
// maps a json object with a list of RoomWork-objects as value to a dart map
static Map<String, List<RoomWork>> mapListFromJson(dynamic json, {bool growable = false,}) {
final map = <String, List<RoomWork>>{};
if (json is Map && json.isNotEmpty) {
// ignore: parameter_assignments
json = json.cast<String, dynamic>();
for (final entry in json.entries) {
map[entry.key] = RoomWork.listFromJson(entry.value, growable: growable,);
}
}
return map;
}
/// The list of required keys that must be present in a JSON.
static const requiredKeys = <String>{
};
}