mirror of
https://github.com/hanzo-ds/cpp.git
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Pure rename applied on top of upstream tag v2.6.2 (8d2415d6), not HEAD.
The fork was cut at 737145d = v2.6.2-57, which still declared version 2.6.2
in version.h; renaming there would have shipped 57 unreleased commits wearing
a 2.6.2 label. Reset to the tag first so this commit changes names only.
clickhouse/ -> datastore/ (public include root)
namespace clickhouse -> namespace datastore
CLICKHOUSE_CPP_VERSION -> DATASTORE_CPP_VERSION
clickhouse-cpp-lib/-ut -> datastore-cpp-lib/-ut (CMake, Bazel)
CH_MAP_BOOL_TO_UINT8 -> DS_MAP_BOOL_TO_UINT8
CLICKHOUSE_* -> DATASTORE_* (test env vars)
doc links -> docs.hanzo.ai/datastore
This client speaks the NATIVE binary protocol only - there is no HTTP path
and no X-ClickHouse-* header anywhere in it, so the header rename that the
HTTP clients required does not apply and nothing here was broken.
The one string that reaches the wire is CLIENT_NAME, sent by both SendHello
and SendQuery's ClientInfo from a single macro, and it lands in
system.query_log.client_name. Both sites still read the one macro, so they
stay consistent and the server's Hello/Query consistency check is satisfied.
Old rows keep the old name; that is a reporting discontinuity, not a
migration, since nothing keys on it.
CI is repointed at our own server: ghcr.io/hanzoai/datastore:26.2.3.2, the
image production runs. Its entrypoint honours DATASTORE_SKIP_USER_SETUP, not
the CLICKHOUSE_ spelling the compose file used, and its config lives in
/etc/hanzo-datastore-server. ci/docker-compose/config.xml is now layered in
as a config.d drop-in so the image keeps its own white-labelling. That file
and users.xml deliberately keep a <clickhouse> root: it must match the roots
of the drop-ins the image ships, and a mismatch fails silently - the server
logs "Merging bypassed" and starts with every drop-in discarded.
The remote-TLS suites used to default to the third-party host
play.clickhouse.com. They now read DATASTORE_SECURE*_HOST and skip when it is
unset rather than point at a host we do not run.
Dropped as upstream infrastructure with no meaning here: AI_POLICY.md
(upstream's policy about their codebase), .travis.yml (dead CI referencing a
third-party apt repo), cross-repo-bug-relay.yml (relays our issues into an
upstream triage repo). LICENSE keeps its copyright notice, as Apache-2.0
requires.
Verified: cmake configure + 115-target build clean; the full suite is green
against ghcr.io/hanzoai/datastore:26.2.3.2 (894 passed, 0 failed); the
pristine v2.6.2 build run against that same server passes the identical set,
and both logged the same 3914 queries under their respective client names.
178 lines
4.0 KiB
C++
178 lines
4.0 KiB
C++
#pragma once
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#include "platform.h"
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#include "input.h"
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#include "output.h"
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#include "endpoints_iterator.h"
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#include <cstddef>
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#include <string>
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#include <chrono>
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#if defined(_win_)
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# include <winsock2.h>
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# include <ws2tcpip.h>
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#else
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# include <arpa/inet.h>
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# include <sys/types.h>
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# include <sys/socket.h>
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# include <poll.h>
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# if !defined(SOCKET)
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# define SOCKET int
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# endif
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#endif
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#include <memory>
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#include <system_error>
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struct addrinfo;
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namespace datastore {
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struct ClientOptions;
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/** Address of a host to establish connection to.
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*
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*/
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class NetworkAddress {
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public:
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explicit NetworkAddress(const std::string& host,
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const std::string& port = "0");
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~NetworkAddress();
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const struct addrinfo* Info() const;
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const std::string & Host() const;
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private:
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const std::string host_;
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struct addrinfo* info_;
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};
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#if defined(_win_)
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class windowsErrorCategory : public std::error_category {
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public:
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char const* name() const noexcept override final;
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std::string message(int c) const override final;
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static windowsErrorCategory const& category();
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};
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#endif
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#if defined(_unix_)
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class getaddrinfoErrorCategory : public std::error_category {
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public:
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char const* name() const noexcept override final;
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std::string message(int c) const override final;
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static getaddrinfoErrorCategory const& category();
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};
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#endif
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class SocketBase {
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public:
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virtual ~SocketBase();
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virtual std::unique_ptr<InputStream> makeInputStream() const = 0;
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virtual std::unique_ptr<OutputStream> makeOutputStream() const = 0;
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};
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class SocketFactory {
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public:
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virtual ~SocketFactory();
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// TODO: move connection-related options to ConnectionOptions structure.
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virtual std::unique_ptr<SocketBase> connect(const ClientOptions& opts, const Endpoint& endpoint) = 0;
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virtual void sleepFor(const std::chrono::milliseconds& duration);
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};
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struct SocketTimeoutParams {
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std::chrono::milliseconds connect_timeout{ 5000 };
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std::chrono::milliseconds recv_timeout{ 0 };
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std::chrono::milliseconds send_timeout{ 0 };
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};
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class Socket : public SocketBase {
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public:
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Socket(const NetworkAddress& addr, const SocketTimeoutParams& timeout_params);
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Socket(const NetworkAddress& addr);
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Socket(Socket&& other) noexcept;
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Socket& operator=(Socket&& other) noexcept;
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~Socket() override;
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/// @params idle the time (in seconds) the connection needs to remain
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/// idle before TCP starts sending keepalive probes.
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/// @params intvl the time (in seconds) between individual keepalive probes.
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/// @params cnt the maximum number of keepalive probes TCP should send
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/// before dropping the connection.
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void SetTcpKeepAlive(int idle, int intvl, int cnt) noexcept;
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/// @params nodelay whether to enable TCP_NODELAY
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void SetTcpNoDelay(bool nodelay) noexcept;
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std::unique_ptr<InputStream> makeInputStream() const override;
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std::unique_ptr<OutputStream> makeOutputStream() const override;
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protected:
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Socket(const Socket&) = delete;
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Socket& operator = (const Socket&) = delete;
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void Close();
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SOCKET handle_;
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};
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class NonSecureSocketFactory : public SocketFactory {
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public:
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~NonSecureSocketFactory() override;
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std::unique_ptr<SocketBase> connect(const ClientOptions& opts, const Endpoint& endpoint) override;
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protected:
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virtual std::unique_ptr<Socket> doConnect(const NetworkAddress& address, const ClientOptions& opts);
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void setSocketOptions(Socket& socket, const ClientOptions& opts);
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};
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class SocketInput : public InputStream {
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public:
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explicit SocketInput(SOCKET s);
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~SocketInput();
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protected:
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bool Skip(size_t bytes) override;
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size_t DoRead(void* buf, size_t len) override;
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private:
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SOCKET s_;
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};
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class SocketOutput : public OutputStream {
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public:
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explicit SocketOutput(SOCKET s);
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~SocketOutput();
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protected:
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size_t DoWrite(const void* data, size_t len) override;
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private:
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SOCKET s_;
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};
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static struct NetrworkInitializer {
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NetrworkInitializer();
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} gNetrworkInitializer;
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}
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