3.6 KiB
OrganizationAllOf
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| Id | string | Organization ID | |
| OwnerId | string | Owner ID | |
| AvailableStacks | Pointer to int32 | Number of available stacks | [optional] |
| AvailableSandboxes | Pointer to int32 | Number of available sandboxes | [optional] |
Methods
NewOrganizationAllOf
func NewOrganizationAllOf(id string, ownerId string, ) *OrganizationAllOf
NewOrganizationAllOf instantiates a new OrganizationAllOf object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewOrganizationAllOfWithDefaults
func NewOrganizationAllOfWithDefaults() *OrganizationAllOf
NewOrganizationAllOfWithDefaults instantiates a new OrganizationAllOf object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetId
func (o *OrganizationAllOf) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
GetIdOk
func (o *OrganizationAllOf) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetId
func (o *OrganizationAllOf) SetId(v string)
SetId sets Id field to given value.
GetOwnerId
func (o *OrganizationAllOf) GetOwnerId() string
GetOwnerId returns the OwnerId field if non-nil, zero value otherwise.
GetOwnerIdOk
func (o *OrganizationAllOf) GetOwnerIdOk() (*string, bool)
GetOwnerIdOk returns a tuple with the OwnerId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetOwnerId
func (o *OrganizationAllOf) SetOwnerId(v string)
SetOwnerId sets OwnerId field to given value.
GetAvailableStacks
func (o *OrganizationAllOf) GetAvailableStacks() int32
GetAvailableStacks returns the AvailableStacks field if non-nil, zero value otherwise.
GetAvailableStacksOk
func (o *OrganizationAllOf) GetAvailableStacksOk() (*int32, bool)
GetAvailableStacksOk returns a tuple with the AvailableStacks field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetAvailableStacks
func (o *OrganizationAllOf) SetAvailableStacks(v int32)
SetAvailableStacks sets AvailableStacks field to given value.
HasAvailableStacks
func (o *OrganizationAllOf) HasAvailableStacks() bool
HasAvailableStacks returns a boolean if a field has been set.
GetAvailableSandboxes
func (o *OrganizationAllOf) GetAvailableSandboxes() int32
GetAvailableSandboxes returns the AvailableSandboxes field if non-nil, zero value otherwise.
GetAvailableSandboxesOk
func (o *OrganizationAllOf) GetAvailableSandboxesOk() (*int32, bool)
GetAvailableSandboxesOk returns a tuple with the AvailableSandboxes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetAvailableSandboxes
func (o *OrganizationAllOf) SetAvailableSandboxes(v int32)
SetAvailableSandboxes sets AvailableSandboxes field to given value.
HasAvailableSandboxes
func (o *OrganizationAllOf) HasAvailableSandboxes() bool
HasAvailableSandboxes returns a boolean if a field has been set.