mirror of
https://github.com/hanzo-fi/stack.git
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221 lines
5.7 KiB
Go
221 lines
5.7 KiB
Go
/*
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Membership API
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No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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API version: 0.1.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package membershipclient
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import (
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"encoding/json"
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)
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// checks if the OrganizationAllOf type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &OrganizationAllOf{}
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// OrganizationAllOf struct for OrganizationAllOf
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type OrganizationAllOf struct {
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// Organization ID
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Id string `json:"id"`
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// Owner ID
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OwnerId string `json:"ownerId"`
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// Number of available stacks
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AvailableStacks *int32 `json:"availableStacks,omitempty"`
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// Number of available sandboxes
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AvailableSandboxes *int32 `json:"availableSandboxes,omitempty"`
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}
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// NewOrganizationAllOf instantiates a new OrganizationAllOf object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewOrganizationAllOf(id string, ownerId string) *OrganizationAllOf {
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this := OrganizationAllOf{}
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this.Id = id
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this.OwnerId = ownerId
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return &this
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}
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// NewOrganizationAllOfWithDefaults instantiates a new OrganizationAllOf object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewOrganizationAllOfWithDefaults() *OrganizationAllOf {
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this := OrganizationAllOf{}
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return &this
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}
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// GetId returns the Id field value
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func (o *OrganizationAllOf) GetId() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Id
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}
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// GetIdOk returns a tuple with the Id field value
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// and a boolean to check if the value has been set.
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func (o *OrganizationAllOf) GetIdOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Id, true
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}
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// SetId sets field value
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func (o *OrganizationAllOf) SetId(v string) {
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o.Id = v
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}
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// GetOwnerId returns the OwnerId field value
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func (o *OrganizationAllOf) GetOwnerId() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.OwnerId
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}
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// GetOwnerIdOk returns a tuple with the OwnerId field value
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// and a boolean to check if the value has been set.
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func (o *OrganizationAllOf) GetOwnerIdOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.OwnerId, true
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}
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// SetOwnerId sets field value
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func (o *OrganizationAllOf) SetOwnerId(v string) {
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o.OwnerId = v
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}
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// GetAvailableStacks returns the AvailableStacks field value if set, zero value otherwise.
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func (o *OrganizationAllOf) GetAvailableStacks() int32 {
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if o == nil || IsNil(o.AvailableStacks) {
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var ret int32
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return ret
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}
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return *o.AvailableStacks
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}
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// GetAvailableStacksOk returns a tuple with the AvailableStacks field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationAllOf) GetAvailableStacksOk() (*int32, bool) {
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if o == nil || IsNil(o.AvailableStacks) {
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return nil, false
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}
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return o.AvailableStacks, true
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}
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// HasAvailableStacks returns a boolean if a field has been set.
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func (o *OrganizationAllOf) HasAvailableStacks() bool {
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if o != nil && !IsNil(o.AvailableStacks) {
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return true
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}
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return false
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}
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// SetAvailableStacks gets a reference to the given int32 and assigns it to the AvailableStacks field.
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func (o *OrganizationAllOf) SetAvailableStacks(v int32) {
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o.AvailableStacks = &v
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}
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// GetAvailableSandboxes returns the AvailableSandboxes field value if set, zero value otherwise.
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func (o *OrganizationAllOf) GetAvailableSandboxes() int32 {
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if o == nil || IsNil(o.AvailableSandboxes) {
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var ret int32
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return ret
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}
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return *o.AvailableSandboxes
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}
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// GetAvailableSandboxesOk returns a tuple with the AvailableSandboxes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OrganizationAllOf) GetAvailableSandboxesOk() (*int32, bool) {
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if o == nil || IsNil(o.AvailableSandboxes) {
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return nil, false
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}
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return o.AvailableSandboxes, true
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}
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// HasAvailableSandboxes returns a boolean if a field has been set.
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func (o *OrganizationAllOf) HasAvailableSandboxes() bool {
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if o != nil && !IsNil(o.AvailableSandboxes) {
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return true
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}
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return false
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}
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// SetAvailableSandboxes gets a reference to the given int32 and assigns it to the AvailableSandboxes field.
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func (o *OrganizationAllOf) SetAvailableSandboxes(v int32) {
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o.AvailableSandboxes = &v
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}
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func (o OrganizationAllOf) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o OrganizationAllOf) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["id"] = o.Id
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toSerialize["ownerId"] = o.OwnerId
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if !IsNil(o.AvailableStacks) {
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toSerialize["availableStacks"] = o.AvailableStacks
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}
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if !IsNil(o.AvailableSandboxes) {
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toSerialize["availableSandboxes"] = o.AvailableSandboxes
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}
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return toSerialize, nil
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}
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type NullableOrganizationAllOf struct {
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value *OrganizationAllOf
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isSet bool
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}
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func (v NullableOrganizationAllOf) Get() *OrganizationAllOf {
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return v.value
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}
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func (v *NullableOrganizationAllOf) Set(val *OrganizationAllOf) {
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v.value = val
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v.isSet = true
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}
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func (v NullableOrganizationAllOf) IsSet() bool {
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return v.isSet
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}
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func (v *NullableOrganizationAllOf) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableOrganizationAllOf(val *OrganizationAllOf) *NullableOrganizationAllOf {
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return &NullableOrganizationAllOf{value: val, isSet: true}
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}
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func (v NullableOrganizationAllOf) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableOrganizationAllOf) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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