Files

118 lines
2.7 KiB
Go

/*
Membership API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 0.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package membershipclient
import (
"encoding/json"
)
// checks if the ServerInfo type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ServerInfo{}
// ServerInfo struct for ServerInfo
type ServerInfo struct {
Version string `json:"version"`
}
// NewServerInfo instantiates a new ServerInfo object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewServerInfo(version string) *ServerInfo {
this := ServerInfo{}
this.Version = version
return &this
}
// NewServerInfoWithDefaults instantiates a new ServerInfo object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewServerInfoWithDefaults() *ServerInfo {
this := ServerInfo{}
return &this
}
// GetVersion returns the Version field value
func (o *ServerInfo) GetVersion() string {
if o == nil {
var ret string
return ret
}
return o.Version
}
// GetVersionOk returns a tuple with the Version field value
// and a boolean to check if the value has been set.
func (o *ServerInfo) GetVersionOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Version, true
}
// SetVersion sets field value
func (o *ServerInfo) SetVersion(v string) {
o.Version = v
}
func (o ServerInfo) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ServerInfo) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["version"] = o.Version
return toSerialize, nil
}
type NullableServerInfo struct {
value *ServerInfo
isSet bool
}
func (v NullableServerInfo) Get() *ServerInfo {
return v.value
}
func (v *NullableServerInfo) Set(val *ServerInfo) {
v.value = val
v.isSet = true
}
func (v NullableServerInfo) IsSet() bool {
return v.isSet
}
func (v *NullableServerInfo) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableServerInfo(val *ServerInfo) *NullableServerInfo {
return &NullableServerInfo{value: val, isSet: true}
}
func (v NullableServerInfo) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableServerInfo) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}