mirror of
https://github.com/hanzo-fi/stack.git
synced 2026-10-30 20:34:43 +00:00
174 lines
4.0 KiB
Go
174 lines
4.0 KiB
Go
/*
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Membership API
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No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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API version: 0.1.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package membershipclient
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import (
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"encoding/json"
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)
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// checks if the StackUserAccess type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &StackUserAccess{}
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// StackUserAccess struct for StackUserAccess
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type StackUserAccess struct {
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// Stack ID
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StackId string `json:"stackId"`
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// User ID
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UserId string `json:"userId"`
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Role Role `json:"role"`
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}
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// NewStackUserAccess instantiates a new StackUserAccess object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewStackUserAccess(stackId string, userId string, role Role) *StackUserAccess {
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this := StackUserAccess{}
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this.StackId = stackId
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this.UserId = userId
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this.Role = role
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return &this
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}
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// NewStackUserAccessWithDefaults instantiates a new StackUserAccess object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewStackUserAccessWithDefaults() *StackUserAccess {
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this := StackUserAccess{}
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return &this
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}
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// GetStackId returns the StackId field value
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func (o *StackUserAccess) GetStackId() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.StackId
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}
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// GetStackIdOk returns a tuple with the StackId field value
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// and a boolean to check if the value has been set.
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func (o *StackUserAccess) GetStackIdOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.StackId, true
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}
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// SetStackId sets field value
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func (o *StackUserAccess) SetStackId(v string) {
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o.StackId = v
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}
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// GetUserId returns the UserId field value
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func (o *StackUserAccess) GetUserId() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.UserId
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}
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// GetUserIdOk returns a tuple with the UserId field value
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// and a boolean to check if the value has been set.
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func (o *StackUserAccess) GetUserIdOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.UserId, true
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}
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// SetUserId sets field value
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func (o *StackUserAccess) SetUserId(v string) {
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o.UserId = v
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}
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// GetRole returns the Role field value
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func (o *StackUserAccess) GetRole() Role {
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if o == nil {
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var ret Role
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return ret
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}
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return o.Role
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}
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// GetRoleOk returns a tuple with the Role field value
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// and a boolean to check if the value has been set.
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func (o *StackUserAccess) GetRoleOk() (*Role, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Role, true
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}
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// SetRole sets field value
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func (o *StackUserAccess) SetRole(v Role) {
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o.Role = v
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}
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func (o StackUserAccess) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o StackUserAccess) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["stackId"] = o.StackId
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toSerialize["userId"] = o.UserId
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toSerialize["role"] = o.Role
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return toSerialize, nil
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}
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type NullableStackUserAccess struct {
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value *StackUserAccess
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isSet bool
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}
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func (v NullableStackUserAccess) Get() *StackUserAccess {
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return v.value
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}
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func (v *NullableStackUserAccess) Set(val *StackUserAccess) {
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v.value = val
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v.isSet = true
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}
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func (v NullableStackUserAccess) IsSet() bool {
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return v.isSet
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}
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func (v *NullableStackUserAccess) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableStackUserAccess(val *StackUserAccess) *NullableStackUserAccess {
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return &NullableStackUserAccess{value: val, isSet: true}
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}
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func (v NullableStackUserAccess) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableStackUserAccess) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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