Files
stack/components/fctl/membershipclient/model_user_all_of_1.go

127 lines
2.9 KiB
Go

/*
Membership API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 0.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package membershipclient
import (
"encoding/json"
)
// checks if the UserAllOf1 type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &UserAllOf1{}
// UserAllOf1 struct for UserAllOf1
type UserAllOf1 struct {
Role *SystemRole `json:"role,omitempty"`
}
// NewUserAllOf1 instantiates a new UserAllOf1 object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUserAllOf1() *UserAllOf1 {
this := UserAllOf1{}
return &this
}
// NewUserAllOf1WithDefaults instantiates a new UserAllOf1 object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserAllOf1WithDefaults() *UserAllOf1 {
this := UserAllOf1{}
return &this
}
// GetRole returns the Role field value if set, zero value otherwise.
func (o *UserAllOf1) GetRole() SystemRole {
if o == nil || IsNil(o.Role) {
var ret SystemRole
return ret
}
return *o.Role
}
// GetRoleOk returns a tuple with the Role field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UserAllOf1) GetRoleOk() (*SystemRole, bool) {
if o == nil || IsNil(o.Role) {
return nil, false
}
return o.Role, true
}
// HasRole returns a boolean if a field has been set.
func (o *UserAllOf1) HasRole() bool {
if o != nil && !IsNil(o.Role) {
return true
}
return false
}
// SetRole gets a reference to the given SystemRole and assigns it to the Role field.
func (o *UserAllOf1) SetRole(v SystemRole) {
o.Role = &v
}
func (o UserAllOf1) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o UserAllOf1) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Role) {
toSerialize["role"] = o.Role
}
return toSerialize, nil
}
type NullableUserAllOf1 struct {
value *UserAllOf1
isSet bool
}
func (v NullableUserAllOf1) Get() *UserAllOf1 {
return v.value
}
func (v *NullableUserAllOf1) Set(val *UserAllOf1) {
v.value = val
v.isSet = true
}
func (v NullableUserAllOf1) IsSet() bool {
return v.isSet
}
func (v *NullableUserAllOf1) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUserAllOf1(val *UserAllOf1) *NullableUserAllOf1 {
return &NullableUserAllOf1{value: val, isSet: true}
}
func (v NullableUserAllOf1) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUserAllOf1) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}