Files
zeekay ad03733525 module: hanzo.ai/lz4/v4
The repo moved to the hanzo-go org; the import path did not move with it, which
is the point of a vanity path — a consumer pins hanzo.ai/lz4/v4 and never learns
which org holds the git repo.

The /v4 rides along unchanged. A major-version suffix is part of the MODULE path
by Go's own rule and was never part of the repo name, which is why the vanity
list could not express this module until repoOf learned to take the path's first
segment as the repo.
2026-08-27 12:43:32 -07:00

205 lines
4.7 KiB
Go

// Package lz4stream provides the types that support reading and writing LZ4 data streams.
package lz4stream
import (
"encoding/binary"
"fmt"
"io"
"io/ioutil"
"hanzo.ai/lz4/v4/internal/lz4block"
"hanzo.ai/lz4/v4/internal/lz4errors"
"hanzo.ai/lz4/v4/internal/xxh32"
)
//go:generate go run gen.go
const (
frameMagic uint32 = 0x184D2204
frameSkipMagic uint32 = 0x184D2A50
frameMagicLegacy uint32 = 0x184C2102
)
func NewFrame() *Frame {
return &Frame{}
}
type Frame struct {
buf [15]byte // frame descriptor needs at most 4(magic)+4+8+1=11 bytes
Magic uint32
Descriptor FrameDescriptor
Blocks Blocks
Checksum uint32
checksum xxh32.XXHZero
}
// Reset allows reusing the Frame.
// The Descriptor configuration is not modified.
func (f *Frame) Reset(num int) {
f.Magic = 0
f.Descriptor.Checksum = 0
f.Descriptor.ContentSize = 0
_ = f.Blocks.close(f, num)
f.Checksum = 0
}
func (f *Frame) InitW(dst io.Writer, num int, legacy bool) {
if legacy {
f.Magic = frameMagicLegacy
idx := lz4block.Index(lz4block.Block8Mb)
f.Descriptor.Flags.BlockSizeIndexSet(idx)
} else {
f.Magic = frameMagic
f.Descriptor.initW()
}
f.Blocks.initW(f, dst, num)
f.checksum.Reset()
}
func (f *Frame) CloseW(dst io.Writer, num int) error {
if err := f.Blocks.close(f, num); err != nil {
return err
}
if f.isLegacy() {
return nil
}
buf := f.buf[:0]
// End mark (data block size of uint32(0)).
buf = append(buf, 0, 0, 0, 0)
if f.Descriptor.Flags.ContentChecksum() {
buf = f.checksum.Sum(buf)
}
_, err := dst.Write(buf)
return err
}
func (f *Frame) isLegacy() bool {
return f.Magic == frameMagicLegacy
}
func (f *Frame) ParseHeaders(src io.Reader) error {
if f.Magic > 0 {
// Header already read.
return nil
}
newFrame:
var err error
if f.Magic, err = f.readUint32(src); err != nil {
return err
}
switch m := f.Magic; {
case m == frameMagic || m == frameMagicLegacy:
// All 16 values of frameSkipMagic are valid.
case m>>8 == frameSkipMagic>>8:
skip, err := f.readUint32(src)
if err != nil {
return err
}
if _, err := io.CopyN(ioutil.Discard, src, int64(skip)); err != nil {
return err
}
goto newFrame
default:
return lz4errors.ErrInvalidFrame
}
if err := f.Descriptor.initR(f, src); err != nil {
return err
}
f.checksum.Reset()
return nil
}
func (f *Frame) InitR(src io.Reader, num int) (chan []byte, error) {
return f.Blocks.initR(f, num, src)
}
func (f *Frame) CloseR(src io.Reader) (err error) {
if f.isLegacy() {
return nil
}
if !f.Descriptor.Flags.ContentChecksum() {
return nil
}
if f.Checksum, err = f.readUint32(src); err != nil {
return err
}
if c := f.checksum.Sum32(); c != f.Checksum {
return fmt.Errorf("%w: got %x; expected %x", lz4errors.ErrInvalidFrameChecksum, c, f.Checksum)
}
return nil
}
type FrameDescriptor struct {
Flags DescriptorFlags
ContentSize uint64
Checksum uint8
}
func (fd *FrameDescriptor) initW() {
fd.Flags.VersionSet(1)
fd.Flags.BlockIndependenceSet(true)
}
func (fd *FrameDescriptor) Write(f *Frame, dst io.Writer) error {
if fd.Checksum > 0 {
// Header already written.
return nil
}
buf := f.buf[:4]
// Write the magic number here even though it belongs to the Frame.
binary.LittleEndian.PutUint32(buf, f.Magic)
if !f.isLegacy() {
buf = buf[:4+2]
binary.LittleEndian.PutUint16(buf[4:], uint16(fd.Flags))
if fd.Flags.Size() {
buf = buf[:4+2+8]
binary.LittleEndian.PutUint64(buf[4+2:], fd.ContentSize)
}
fd.Checksum = descriptorChecksum(buf[4:])
buf = append(buf, fd.Checksum)
}
_, err := dst.Write(buf)
return err
}
func (fd *FrameDescriptor) initR(f *Frame, src io.Reader) error {
if f.isLegacy() {
idx := lz4block.Index(lz4block.Block8Mb)
f.Descriptor.Flags.BlockSizeIndexSet(idx)
return nil
}
// Read the flags and the checksum, hoping that there is not content size.
buf := f.buf[:3]
if _, err := io.ReadFull(src, buf); err != nil {
return err
}
descr := binary.LittleEndian.Uint16(buf)
fd.Flags = DescriptorFlags(descr)
if fd.Flags.Size() {
// Append the 8 missing bytes.
buf = buf[:3+8]
if _, err := io.ReadFull(src, buf[3:]); err != nil {
return err
}
fd.ContentSize = binary.LittleEndian.Uint64(buf[2:])
}
fd.Checksum = buf[len(buf)-1] // the checksum is the last byte
buf = buf[:len(buf)-1] // all descriptor fields except checksum
if c := descriptorChecksum(buf); fd.Checksum != c {
return fmt.Errorf("%w: got %x; expected %x", lz4errors.ErrInvalidHeaderChecksum, c, fd.Checksum)
}
// Validate the elements that can be.
if idx := fd.Flags.BlockSizeIndex(); !idx.IsValid() {
return lz4errors.ErrOptionInvalidBlockSize
}
return nil
}
func descriptorChecksum(buf []byte) byte {
return byte(xxh32.ChecksumZero(buf) >> 8)
}