mirror of
https://github.com/hanzo-templates/flutter.git
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The catalogue shipped 71 web templates and one EMPTY `mobile` repo, so "build an app" had no starting point on the platform people actually ship to. This is the iOS lane — Expo/React Native and Flutter for cross-platform, SwiftUI for native. The constraint that shaped every file here: an iOS archive needs macOS + Xcode + a signing identity, and our arc fleet has none. hanzoai has 519 registered runners and every one reports `os: linux`; luxfi has 151, same story; zooai has none. The only macOS builds in the org today (hanzoai/world build-desktop.yml) run on GitHub-HOSTED macos-14, which is exactly what the house CI rule says not to do. So `hanzo.yml` declares only what a Linux arc runner can genuinely execute — typecheck + web bundle for Expo, analyze + test + web for Flutter, `swiftc -parse` for SwiftUI — and the macOS archive lives in a separate `workflow_dispatch`-only `ios.yml`. A job pinned to a label no runner advertises would sit queued forever if it fired on push; parking it is honest, a permanently-yellow check is not. The README of every template states the gap and the one command that closes it. Same reasoning on the demos. Expo and Flutter both have a real web target, so `<slug>.hanzo.app` serves the SAME source the simulator runs. SwiftUI has no web target, so those two templates ship with no demo link rather than a screenshot pretending to be one. Upstreams are permissive only and recorded per template: expo/expo templates (MIT), flutter/samples (BSD-3-Clause), XcodeGen (MIT). Second measured gap, found while wiring this up: `hanzo-templates` is not in arcd's `orgs:` list either (hanzoai, luxfi, zooai, parsdao, zenlm), so the Linux jobs would queue with no runner too. Both gaps are one installer re-run, no code change; both are spelled out in every README rather than left to be discovered on the first red build. Third gap, found by probing rather than assuming, and FIXED here: every run in this org died as `startup_failure` with no logs and no annotation. A bare `runs-on: [self-hosted, linux]` probe queued fine while the same job importing hanzoai/ci failed identically at @v1 and at a pinned SHA — so it was never the tag. The org defaulted GITHUB_TOKEN to `read`, and the reusable declares `permissions: packages: write`; a caller cannot exceed the org maximum, so GitHub kills the run before creating a job. hanzo-templates now defaults to `write` like hanzoai/luxfi/zooai, and runs reach `queued` — the honest state, waiting on gap 2.
38 lines
2.3 KiB
XML
38 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<layoutGuides>
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<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
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<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
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</layoutGuides>
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<subviews>
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<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
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</imageView>
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</subviews>
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<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
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<constraints>
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<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
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<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
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</constraints>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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<resources>
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<image name="LaunchImage" width="168" height="185"/>
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</resources>
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</document>
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