Files
zeekay aa258b0988 Add the iOS lane: hanzo-templates had zero of them
The catalogue shipped 71 web templates and one EMPTY `mobile` repo, so
"build an app" had no starting point on the platform people actually
ship to. This is the iOS lane — Expo/React Native and Flutter for
cross-platform, SwiftUI for native.

The constraint that shaped every file here: an iOS archive needs macOS +
Xcode + a signing identity, and our arc fleet has none. hanzoai has 519
registered runners and every one reports `os: linux`; luxfi has 151, same
story; zooai has none. The only macOS builds in the org today
(hanzoai/world build-desktop.yml) run on GitHub-HOSTED macos-14, which is
exactly what the house CI rule says not to do.

So `hanzo.yml` declares only what a Linux arc runner can genuinely
execute — typecheck + web bundle for Expo, analyze + test + web for
Flutter, `swiftc -parse` for SwiftUI — and the macOS archive lives in a
separate `workflow_dispatch`-only `ios.yml`. A job pinned to a label no
runner advertises would sit queued forever if it fired on push; parking
it is honest, a permanently-yellow check is not. The README of every
template states the gap and the one command that closes it.

Same reasoning on the demos. Expo and Flutter both have a real web
target, so `<slug>.hanzo.app` serves the SAME source the simulator runs.
SwiftUI has no web target, so those two templates ship with no demo link
rather than a screenshot pretending to be one.

Upstreams are permissive only and recorded per template: expo/expo
templates (MIT), flutter/samples (BSD-3-Clause), XcodeGen (MIT).

Second measured gap, found while wiring this up: `hanzo-templates` is not in
arcd's `orgs:` list either (hanzoai, luxfi, zooai, parsdao, zenlm), so the
Linux jobs would queue with no runner too. Both gaps are one installer
re-run, no code change; both are spelled out in every README rather than
left to be discovered on the first red build.

Third gap, found by probing rather than assuming, and FIXED here: every
run in this org died as `startup_failure` with no logs and no annotation.
A bare `runs-on: [self-hosted, linux]` probe queued fine while the same
job importing hanzoai/ci failed identically at @v1 and at a pinned SHA —
so it was never the tag. The org defaulted GITHUB_TOKEN to `read`, and
the reusable declares `permissions: packages: write`; a caller cannot
exceed the org maximum, so GitHub kills the run before creating a job.
hanzo-templates now defaults to `write` like hanzoai/luxfi/zooai, and
runs reach `queued` — the honest state, waiting on gap 2.
2026-07-27 23:25:25 -07:00

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YAML

name: hanzo_flutter
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.12.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package