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20 lines
294 B
C#
20 lines
294 B
C#
using Unity.Entities;
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namespace BlendShapeDemo
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{
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public enum CharacterType
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{
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Billy,
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Emily
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}
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[GenerateAuthoringComponent]
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public struct Character : IComponentData
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{
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public CharacterType characterType;
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public bool selected;
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}
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}
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