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19 lines
279 B
C#
19 lines
279 B
C#
using Unity.Entities;
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namespace BlendShapeDemo
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{
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public enum GameState
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{
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Idle,
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Moving,
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Billy,
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Emily
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}
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[GenerateAuthoringComponent]
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public struct Game : IComponentData
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{
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public GameState gameState;
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}
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}
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