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AbdulandGitHub a2441db455 Update tiny samples to 0.29 preview (#14)
* Update tiny samples to 0.29 preview

* Add project settings
2020-08-25 21:23:11 -07:00

22 lines
655 B
C#

using Unity.Entities;
using UnityEngine;
using Unity.Mathematics;
namespace Unity.Spaceship.Authoring
{
public class ScaleOscillatorComponent : MonoBehaviour, IConvertGameObjectToEntity
{
public float PulseSpeed = 1.5f;
public float PulseSize = 0.05f;
public void Convert(Entity entity, EntityManager dstManager, GameObjectConversionSystem conversionSystem)
{
dstManager.AddComponentData(entity, new ScaleOscillator
{
PulseSpeed = PulseSpeed,
PulseSize = PulseSize,
BaseScale = new float3(float.MaxValue)
});
}
}
}