mirror of
https://github.com/hanzoai/apiclient.git
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Generated from Runtime's OpenAPI document, and pure standard library — it requires nothing else, so a caller pays only for this package. It lives here rather than inside Runtime because a nested module is resolved by the path it declares, and one declaring a path it does not sit at is reachable by nobody: no proxy answers for it and no consumer can name it. Co-authored-by: Hanzo Dev <[email protected]>
159 lines
3.6 KiB
Go
159 lines
3.6 KiB
Go
/*
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Runtime
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Runtime AI platform API Docs
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API version: 1.0
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Contact: [email protected]
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package apiclient
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import (
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"bytes"
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"encoding/json"
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"fmt"
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)
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// checks if the ToggleState type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ToggleState{}
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// ToggleState struct for ToggleState
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type ToggleState struct {
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// Enable or disable the snapshot/tag
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Enabled bool `json:"enabled"`
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}
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type _ToggleState ToggleState
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// NewToggleState instantiates a new ToggleState object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewToggleState(enabled bool) *ToggleState {
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this := ToggleState{}
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this.Enabled = enabled
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return &this
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}
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// NewToggleStateWithDefaults instantiates a new ToggleState object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewToggleStateWithDefaults() *ToggleState {
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this := ToggleState{}
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return &this
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}
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// GetEnabled returns the Enabled field value
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func (o *ToggleState) GetEnabled() bool {
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if o == nil {
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var ret bool
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return ret
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}
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return o.Enabled
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}
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// GetEnabledOk returns a tuple with the Enabled field value
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// and a boolean to check if the value has been set.
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func (o *ToggleState) GetEnabledOk() (*bool, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Enabled, true
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}
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// SetEnabled sets field value
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func (o *ToggleState) SetEnabled(v bool) {
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o.Enabled = v
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}
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func (o ToggleState) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o ToggleState) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["enabled"] = o.Enabled
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return toSerialize, nil
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}
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func (o *ToggleState) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"enabled",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varToggleState := _ToggleState{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varToggleState)
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if err != nil {
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return err
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}
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*o = ToggleState(varToggleState)
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return err
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}
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type NullableToggleState struct {
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value *ToggleState
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isSet bool
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}
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func (v NullableToggleState) Get() *ToggleState {
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return v.value
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}
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func (v *NullableToggleState) Set(val *ToggleState) {
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v.value = val
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v.isSet = true
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}
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func (v NullableToggleState) IsSet() bool {
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return v.isSet
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}
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func (v *NullableToggleState) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableToggleState(val *ToggleState) *NullableToggleState {
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return &NullableToggleState{value: val, isSet: true}
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}
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func (v NullableToggleState) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableToggleState) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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