mirror of
https://github.com/hanzoai/apiclient.git
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Generated from Runtime's OpenAPI document, and pure standard library — it requires nothing else, so a caller pays only for this package. It lives here rather than inside Runtime because a nested module is resolved by the path it declares, and one declaring a path it does not sit at is reachable by nobody: no proxy answers for it and no consumer can name it. Co-authored-by: Hanzo Dev <[email protected]>
159 lines
4.4 KiB
Go
159 lines
4.4 KiB
Go
/*
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Runtime
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Runtime AI platform API Docs
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API version: 1.0
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Contact: [email protected]
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package apiclient
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import (
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"bytes"
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"encoding/json"
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"fmt"
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)
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// checks if the UpdateAssignedOrganizationRoles type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &UpdateAssignedOrganizationRoles{}
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// UpdateAssignedOrganizationRoles struct for UpdateAssignedOrganizationRoles
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type UpdateAssignedOrganizationRoles struct {
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// Array of role IDs
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RoleIds []string `json:"roleIds"`
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}
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type _UpdateAssignedOrganizationRoles UpdateAssignedOrganizationRoles
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// NewUpdateAssignedOrganizationRoles instantiates a new UpdateAssignedOrganizationRoles object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewUpdateAssignedOrganizationRoles(roleIds []string) *UpdateAssignedOrganizationRoles {
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this := UpdateAssignedOrganizationRoles{}
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this.RoleIds = roleIds
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return &this
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}
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// NewUpdateAssignedOrganizationRolesWithDefaults instantiates a new UpdateAssignedOrganizationRoles object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewUpdateAssignedOrganizationRolesWithDefaults() *UpdateAssignedOrganizationRoles {
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this := UpdateAssignedOrganizationRoles{}
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return &this
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}
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// GetRoleIds returns the RoleIds field value
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func (o *UpdateAssignedOrganizationRoles) GetRoleIds() []string {
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if o == nil {
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var ret []string
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return ret
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}
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return o.RoleIds
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}
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// GetRoleIdsOk returns a tuple with the RoleIds field value
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// and a boolean to check if the value has been set.
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func (o *UpdateAssignedOrganizationRoles) GetRoleIdsOk() ([]string, bool) {
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if o == nil {
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return nil, false
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}
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return o.RoleIds, true
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}
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// SetRoleIds sets field value
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func (o *UpdateAssignedOrganizationRoles) SetRoleIds(v []string) {
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o.RoleIds = v
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}
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func (o UpdateAssignedOrganizationRoles) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o UpdateAssignedOrganizationRoles) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["roleIds"] = o.RoleIds
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return toSerialize, nil
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}
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func (o *UpdateAssignedOrganizationRoles) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"roleIds",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varUpdateAssignedOrganizationRoles := _UpdateAssignedOrganizationRoles{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varUpdateAssignedOrganizationRoles)
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if err != nil {
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return err
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}
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*o = UpdateAssignedOrganizationRoles(varUpdateAssignedOrganizationRoles)
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return err
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}
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type NullableUpdateAssignedOrganizationRoles struct {
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value *UpdateAssignedOrganizationRoles
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isSet bool
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}
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func (v NullableUpdateAssignedOrganizationRoles) Get() *UpdateAssignedOrganizationRoles {
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return v.value
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}
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func (v *NullableUpdateAssignedOrganizationRoles) Set(val *UpdateAssignedOrganizationRoles) {
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v.value = val
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v.isSet = true
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}
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func (v NullableUpdateAssignedOrganizationRoles) IsSet() bool {
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return v.isSet
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}
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func (v *NullableUpdateAssignedOrganizationRoles) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableUpdateAssignedOrganizationRoles(val *UpdateAssignedOrganizationRoles) *NullableUpdateAssignedOrganizationRoles {
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return &NullableUpdateAssignedOrganizationRoles{value: val, isSet: true}
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}
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func (v NullableUpdateAssignedOrganizationRoles) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableUpdateAssignedOrganizationRoles) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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