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clientgen/mockgen hadn't been rerun since the group rename, even though
pkg/apis/application/v1alpha1/doc.go and the shipped CRDs already say
apps.hanzo.ai. pkg/client/** still derived ArgoprojV1alpha1/Argoproj()
from the old argoproj.io group, and .mockery.yaml still named ArgoDB
(renamed to DB in util/db/db.go a few commits back) and
util/notification/cd (deleted in b2d7140a0, we use hanzoai/notify).
Reran clientgen (deepcopy-gen/client-gen/lister-gen/informer-gen) off
the current group, and mockgen after fixing .mockery.yaml. Moved every
hand-written call site that holds a versioned.Interface or
SharedInformerFactory with it: .ArgoprojV1alpha1() -> .AppsV1alpha1(),
ArgoprojV1alpha1Interface/Client -> AppsV1alpha1Interface/Client,
.Argoproj() -> .Apps() across controller, server, util, cmd,
hack/gen-resources, and test/e2e. controller/metrics/metrics_test.go's
mocks.NewArgoDB -> mocks.NewDB. Deleted the orphaned
util/db/mocks/ArgoDB.go; mockery writes DB.go for the renamed
interface but doesn't clean up the old filename on its own.
Left CHANGELOG.md/SECURITY.md's real argoproj/argo-cd history and
gitops-engine/pkg/diff/testdata/openapiv2.bin's Argo Rollouts OpenAPI
fixture untouched - genuine history and a real third-party schema, not
our naming.
go build/vet clean. Same 19 pre-existing package-level test failures
as baseline (missing git-verify-wrapper.sh, no live cluster, etc.),
none new. All 32 manifests/ kustomization paths still build;
manifests/ha/** untouched.
149 lines
4.2 KiB
Go
149 lines
4.2 KiB
Go
package app
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import (
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"context"
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"time"
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"github.com/hanzoai/cd/gitops-engine/pkg/health"
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log "github.com/sirupsen/logrus"
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"github.com/stretchr/testify/require"
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metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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applicationpkg "github.com/hanzoai/cd/pkg/apiclient/application"
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"github.com/hanzoai/cd/pkg/apis/application/v1alpha1"
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"github.com/hanzoai/cd/test/e2e/fixture"
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utilio "github.com/hanzoai/cd/util/io"
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)
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// this implements the "then" part of given/when/then
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type Consequences struct {
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context *Context
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actions *Actions
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timeout int
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}
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func (c *Consequences) Expect(e Expectation) *Consequences {
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c.context.T().Helper()
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var message string
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var state state
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sleepIntervals := []time.Duration{
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10 * time.Millisecond,
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20 * time.Millisecond,
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50 * time.Millisecond,
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100 * time.Millisecond,
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200 * time.Millisecond,
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300 * time.Millisecond,
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500 * time.Millisecond,
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1 * time.Second,
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}
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sleepIntervalsIdx := -1
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timeout := time.Duration(c.timeout) * time.Second
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for start := time.Now(); time.Since(start) < timeout; time.Sleep(sleepIntervals[sleepIntervalsIdx]) {
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if sleepIntervalsIdx < len(sleepIntervals)-1 {
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sleepIntervalsIdx++
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}
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state, message = e(c)
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switch state {
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case succeeded:
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log.Infof("expectation succeeded: %s", message)
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return c
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case failed:
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c.context.T().Fatalf("failed expectation: %s", message)
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return c
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}
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log.Infof("pending: %s", message)
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}
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c.context.T().Fatal("timeout waiting for: " + message)
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return c
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}
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// ExpectConsistently will continuously evaluate a condition. Once true, it must be true each time it is evaluated, otherwise the test is failed.
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// The condition will be repeatedly evaluated once it is true,until 'expirationDuration' is met, waiting 'waitDuration' after each success.
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func (c *Consequences) ExpectConsistently(e Expectation, waitDuration time.Duration, expirationDuration time.Duration) *Consequences {
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c.context.T().Helper()
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c.Expect(e) // ensure the condition is true before expecting consistency
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expiration := time.Now().Add(expirationDuration)
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for time.Now().Before(expiration) {
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state, message := e(c)
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switch state {
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case succeeded:
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log.Infof("expectation succeeded: %s", message)
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default:
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c.context.T().Fatalf("failed expectation: %s", message)
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return c
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}
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// On condition success: wait, then retry
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log.Infof("Expectation '%s' passes, repeating to ensure consistency", message)
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time.Sleep(waitDuration)
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}
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// If the condition never failed before expiring, it is a pass.
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return c
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}
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func (c *Consequences) And(block func(app *v1alpha1.Application)) *Consequences {
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c.context.T().Helper()
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block(c.app())
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return c
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}
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func (c *Consequences) AndAction(block func()) *Consequences {
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c.context.T().Helper()
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block()
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return c
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}
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func (c *Consequences) Given() *Context {
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return c.context
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}
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func (c *Consequences) When() *Actions {
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time.Sleep(fixture.WhenThenSleepInterval)
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return c.actions
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}
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func (c *Consequences) app() *v1alpha1.Application {
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c.context.T().Helper()
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app, err := c.get()
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require.NoError(c.context.T(), err)
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return app
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}
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func (c *Consequences) get() (*v1alpha1.Application, error) {
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return fixture.AppClientset.AppsV1alpha1().Applications(c.context.AppNamespace()).Get(context.Background(), c.context.AppName(), metav1.GetOptions{})
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}
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func (c *Consequences) resource(kind, name, namespace string) v1alpha1.ResourceStatus {
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c.context.T().Helper()
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closer, client, err := fixture.CDClientset.NewApplicationClient()
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require.NoError(c.context.T(), err)
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defer utilio.Close(closer)
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app, err := client.Get(context.Background(), &applicationpkg.ApplicationQuery{
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Name: new(c.context.AppName()),
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Projects: []string{c.context.project},
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AppNamespace: new(c.context.appNamespace),
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})
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require.NoError(c.context.T(), err)
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for _, r := range app.Status.Resources {
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if r.Kind == kind && r.Name == name && (namespace == "" || namespace == r.Namespace) {
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return r
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}
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}
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return v1alpha1.ResourceStatus{
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Health: &v1alpha1.HealthStatus{
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Status: health.HealthStatusMissing,
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Message: "not found",
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},
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}
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}
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func (c *Consequences) AndCLIOutput(block func(output string, err error)) *Consequences {
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c.context.T().Helper()
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block(c.actions.lastOutput, c.actions.lastError)
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return c
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}
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