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point the guides at the folder that still exists
contrib/void is gone; the three files that still sent readers there now say contrib/code. The .voidrules filename stays as it is — convertToLLMMessageService reads that exact name off disk. Co-authored-by: Hanzo Dev <[email protected]>
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This is a fork of the VSCode repo called Void.
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Most code we care about lives in src/vs/workbench/contrib/void.
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Most code we care about lives in src/vs/workbench/contrib/code.
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You may often need to explore the full repo to find relevant parts of code.
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Look for services and built-in functions that you might need to use to solve the problem.
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@@ -9,7 +9,7 @@ In typescript, do NOT cast to types if not neccessary. NEVER lazily cast to 'any
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Do not add or remove semicolons to any of my files. Just go with convention and make the least number of changes.
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Never modify files outside src/vs/workbench/contrib/void without consulting with the user first.
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Never modify files outside src/vs/workbench/contrib/code without consulting with the user first.
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All types that map from a value A to B should be called bOfA. For example, if you create a hashmap that goes from toolId to toolName, it should be called toolNameOfToolId, etc.
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@@ -16,7 +16,7 @@ We [highly recommend reading this](https://github.com/voideditor/void/blob/main/
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The repo is not as intimidating as it first seems if you read the guide!
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Most of Void's code lives in the folder `src/vs/workbench/contrib/void/`.
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Most of Void's code lives in the folder `src/vs/workbench/contrib/code/`.
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@@ -2,7 +2,7 @@
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The Void codebase is not as intimidating as it seems!
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Most of Void's code lives in the folder `src/vs/workbench/contrib/void/`.
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Most of Void's code lives in the folder `src/vs/workbench/contrib/code/`.
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The purpose of this document is to explain how Void's codebase works. If you want build instructions instead, see [Contributing](https://github.com/voideditor/void/blob/main/HOW_TO_CONTRIBUTE.md).
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