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hs = { status = "Progressing", message = "No status available" }
if obj.status ~= nil then
if obj.status.state ~= nil then
if obj.status.state == "available" or obj.status.state == "Available" then
hs.status = "Healthy"
hs.message = obj.kind .. " Available"
elseif obj.status.state == "failed" or obj.status.state == "Failed" then
hs.status = "Degraded"
hs.message = obj.kind .. " Failed"
end
end
end
return hs