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47 lines
759 B
Go
47 lines
759 B
Go
package project
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import (
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"testing"
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"time"
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"github.com/argoproj/argo-cd/v3/test/e2e/fixture"
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)
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// this implements the "given" part of given/when/then
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type Context struct {
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t *testing.T
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// seconds
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name string
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project string
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}
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func Given(t *testing.T) *Context {
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t.Helper()
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fixture.EnsureCleanState(t)
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return &Context{t: t, name: fixture.Name()}
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}
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func (c *Context) Project(project string) *Context {
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c.project = project
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return c
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}
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func (c *Context) GetName() string {
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return c.name
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}
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func (c *Context) Name(name string) *Context {
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c.name = name
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return c
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}
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func (c *Context) And(block func()) *Context {
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block()
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return c
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}
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func (c *Context) When() *Actions {
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time.Sleep(fixture.WhenThenSleepInterval)
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return &Actions{context: c}
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}
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