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32 lines
902 B
Lua
32 lines
902 B
Lua
hs = {status="Unknown", message="Waiting for GameServer to be ready"}
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if obj.status then
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local cur = obj.status.currentState
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local dest = obj.status.desiredState
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-- 1) Check cur and dest status: Progressing
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if cur ~= dest then
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hs.status = "Progressing"
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hs.message = "State change: " .. (cur or "Unknown") .. " → " .. (dest or "Unknown")
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return hs
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end
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-- 2) Check pod: KruisePodReady
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local podCond = obj.status.podStatus or {}
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for _, c in ipairs(podCond.conditions or {}) do
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if c.type == "KruisePodReady" and c.status ~= "True" then
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hs.status = "Degraded"
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hs.message = "Pod is not ready: " .. c.type
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return hs
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end
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end
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-- 3) Both ready: Healthy
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if cur == "Ready" and dest == "Ready" then
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hs.status = "Healthy"
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hs.message = "GameServer is Ready"
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return hs
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end
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end
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return hs |