Files
dev/npm/bin/codex.js
T
zeekay b31cb86dad chore: nothing in the root says whose agent this used to be
`codex-cli/` published `@hanzo/dev`, so the directory carrying our npm
package was named after someone else's product. It is `npm/`.
`patches/codex.json` is `patches/upstream.json` — it anchors edits against
upstream, and the file should say so rather than name one of them.

Deleted outright: `justfile`, whose first line was
`set working-directory := "codex-rs"` for a directory this repository has
never had; `announcement_tip.toml`, an example file for a TUI we do not
ship; and `.codex/` and `.code/`, which held upstream's own process skills
— babysit-pr, codex-bug, pushing-ci-changes — that were never ours.

Three branding leaks a real run turned up, none of which the help text
showed: `dev exec` announced "OpenAI Codex v0.7.0-dev.1" as its first
line, the status card was missed when the session header was anchored,
and both bubblewrap warnings said "Codex's Linux sandbox".

README: say what ships. It claimed the agent drives a browser, which is
the port that has not landed, and showed a screenshot of it doing so.
Both are gone until the bridge is back. The model count is "hundreds" —
`/v1/models` answers 458 today, an earlier line here said "over 500", and
hanzo.ai derives its own count precisely because typed ones drift.
Document the npm install beside the curl one; both give the same build.
2026-09-07 20:32:32 -07:00

201 lines
5.9 KiB
JavaScript
Executable File

#!/usr/bin/env node
// Unified entry point for the Codex CLI.
import { spawn } from "node:child_process";
import { existsSync } from "fs";
import { createRequire } from "node:module";
import path from "path";
import { fileURLToPath } from "url";
// __dirname equivalent in ESM
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const require = createRequire(import.meta.url);
const codexPackageRoot = realpathSync(path.join(__dirname, ".."));
const PLATFORM_PACKAGE_BY_TARGET = {
"x86_64-unknown-linux-musl": "@openai/codex-linux-x64",
"aarch64-unknown-linux-musl": "@openai/codex-linux-arm64",
"x86_64-apple-darwin": "@openai/codex-darwin-x64",
"aarch64-apple-darwin": "@openai/codex-darwin-arm64",
"x86_64-pc-windows-msvc": "@openai/codex-win32-x64",
"aarch64-pc-windows-msvc": "@openai/codex-win32-arm64",
};
const { platform, arch } = process;
let targetTriple = null;
switch (platform) {
case "linux":
case "android":
switch (arch) {
case "x64":
targetTriple = "x86_64-unknown-linux-musl";
break;
case "arm64":
targetTriple = "aarch64-unknown-linux-musl";
break;
default:
break;
}
break;
case "darwin":
switch (arch) {
case "x64":
targetTriple = "x86_64-apple-darwin";
break;
case "arm64":
targetTriple = "aarch64-apple-darwin";
break;
default:
break;
}
break;
case "win32":
switch (arch) {
case "x64":
targetTriple = "x86_64-pc-windows-msvc";
break;
case "arm64":
targetTriple = "aarch64-pc-windows-msvc";
break;
default:
break;
}
break;
default:
break;
}
if (!targetTriple) {
throw new Error(`Unsupported platform: ${platform} (${arch})`);
}
const platformPackage = PLATFORM_PACKAGE_BY_TARGET[targetTriple];
if (!platformPackage) {
throw new Error(`Unsupported target triple: ${targetTriple}`);
}
const codexBinaryName = process.platform === "win32" ? "codex.exe" : "codex";
const localVendorRoot = path.join(__dirname, "..", "vendor");
const localBinaryPath = path.join(
localVendorRoot,
targetTriple,
"codex",
codexBinaryName,
);
let vendorRoot;
try {
const packageJsonPath = require.resolve(`${platformPackage}/package.json`);
vendorRoot = path.join(path.dirname(packageJsonPath), "vendor");
} catch {
if (existsSync(localBinaryPath)) {
vendorRoot = localVendorRoot;
} else {
const packageManager = detectPackageManager();
const updateCommand =
packageManager === "bun"
? "bun install -g @openai/codex@latest"
: "npm install -g @openai/codex@latest";
throw new Error(
`Missing optional dependency ${platformPackage}. Reinstall Codex: ${updateCommand}`,
);
}
}
if (!vendorRoot) {
const packageManager = detectPackageManager();
const updateCommand =
packageManager === "bun"
? "bun install -g @openai/codex@latest"
: packageManager === "pnpm"
? "pnpm add -g @openai/codex@latest"
: "npm install -g @openai/codex@latest";
throw new Error(
`Missing optional dependency ${platformPackage}. Reinstall Codex: ${updateCommand}`,
);
}
const archRoot = path.join(vendorRoot, targetTriple);
const binaryPath = path.join(archRoot, "codex", codexBinaryName);
// Use an asynchronous spawn instead of spawnSync so that Node is able to
// respond to signals (e.g. Ctrl-C / SIGINT) while the native binary is
// executing. This allows us to forward those signals to the child process
// and guarantees that when either the child terminates or the parent
// receives a fatal signal, both processes exit in a predictable manner.
function getUpdatedPath(newDirs) {
const pathSep = process.platform === "win32" ? ";" : ":";
const existingPath = process.env.PATH || "";
const updatedPath = [
...newDirs,
...existingPath.split(pathSep).filter(Boolean),
].join(pathSep);
return updatedPath;
}
const additionalDirs = [];
const pathDir = path.join(archRoot, "path");
if (existsSync(pathDir)) {
additionalDirs.push(pathDir);
}
const updatedPath = getUpdatedPath(additionalDirs);
const child = spawn(binaryPath, process.argv.slice(2), {
stdio: "inherit",
env: { ...process.env, PATH: updatedPath, DEV_MANAGED_BY_NPM: "1" },
});
child.on("error", (err) => {
// Typically triggered when the binary is missing or not executable.
// Re-throwing here will terminate the parent with a non-zero exit code
// while still printing a helpful stack trace.
// eslint-disable-next-line no-console
console.error(err);
process.exit(1);
});
// Forward common termination signals to the child so that it shuts down
// gracefully. In the handler we temporarily disable the default behavior of
// exiting immediately; once the child has been signaled we simply wait for
// its exit event which will in turn terminate the parent (see below).
const forwardSignal = (signal) => {
if (child.killed) {
return;
}
try {
child.kill(signal);
} catch {
/* ignore */
}
};
["SIGINT", "SIGTERM", "SIGHUP"].forEach((sig) => {
process.on(sig, () => forwardSignal(sig));
});
// When the child exits, mirror its termination reason in the parent so that
// shell scripts and other tooling observe the correct exit status.
// Wrap the lifetime of the child process in a Promise so that we can await
// its termination in a structured way. The Promise resolves with an object
// describing how the child exited: either via exit code or due to a signal.
const childResult = await new Promise((resolve) => {
child.on("exit", (code, signal) => {
if (signal) {
resolve({ type: "signal", signal });
} else {
resolve({ type: "code", exitCode: code ?? 1 });
}
});
});
if (childResult.type === "signal") {
// Re-emit the same signal so that the parent terminates with the expected
// semantics (this also sets the correct exit code of 128 + n).
process.kill(process.pid, childResult.signal);
} else {
process.exit(childResult.exitCode);
}