Files
expr/optimizer/optimizer.go
T
2019-06-25 16:25:14 +03:00

149 lines
2.9 KiB
Go

package optimizer
import (
. "github.com/antonmedv/expr/ast"
"math"
)
type fold struct{}
type inRange struct{}
type constRange struct{}
func (*fold) Enter(node *Node) {}
func (*fold) Exit(node *Node) {
switch n := (*node).(type) {
case *UnaryNode:
if n.Operator == "-" {
if i, ok := n.Node.(*IntegerNode); ok {
*node = &IntegerNode{
Value: -i.Value,
}
}
}
case *BinaryNode:
switch n.Operator {
case "+":
if a, ok := n.Left.(*IntegerNode); ok {
if b, ok := n.Right.(*IntegerNode); ok {
*node = &IntegerNode{
Value: a.Value + b.Value,
}
}
}
if a, ok := n.Left.(*StringNode); ok {
if b, ok := n.Right.(*StringNode); ok {
*node = &StringNode{
Value: a.Value + b.Value,
}
}
}
case "**":
if a, ok := n.Left.(*IntegerNode); ok {
if b, ok := n.Right.(*IntegerNode); ok {
*node = &FloatNode{
Value: math.Pow(float64(a.Value), float64(b.Value)),
}
}
}
}
case *ArrayNode:
if len(n.Nodes) > 0 {
for _, a := range n.Nodes {
if _, ok := a.(*IntegerNode); !ok {
goto string
}
}
{
value := make([]int, len(n.Nodes))
for i, a := range n.Nodes {
value[i] = a.(*IntegerNode).Value
}
*node = &ConstantNode{
Value: value,
}
}
string:
for _, a := range n.Nodes {
if _, ok := a.(*StringNode); !ok {
return
}
}
{
value := make([]string, len(n.Nodes))
for i, a := range n.Nodes {
value[i] = a.(*StringNode).Value
}
*node = &ConstantNode{
Value: value,
}
}
}
}
}
func (*inRange) Enter(node *Node) {}
func (*inRange) Exit(node *Node) {
switch n := (*node).(type) {
case *BinaryNode:
if n.Operator == "in" || n.Operator == "not in" {
if rng, ok := n.Right.(*BinaryNode); ok && rng.Operator == ".." {
if from, ok := rng.Left.(*IntegerNode); ok {
if to, ok := rng.Right.(*IntegerNode); ok {
*node = &BinaryNode{
Operator: "and",
Left: &BinaryNode{
Operator: ">=",
Left: n.Left,
Right: from,
},
Right: &BinaryNode{
Operator: "<=",
Left: n.Left,
Right: to,
},
}
if n.Operator == "not in" {
*node = &UnaryNode{
Operator: "not",
Node: *node,
}
}
}
}
}
}
}
}
func (*constRange) Enter(node *Node) {}
func (*constRange) Exit(node *Node) {
switch n := (*node).(type) {
case *BinaryNode:
if n.Operator == ".." {
if min, ok := n.Left.(*IntegerNode); ok {
if max, ok := n.Right.(*IntegerNode); ok {
size := max.Value - min.Value + 1
value := make([]int, size)
for i := range value {
value[i] = min.Value + i
}
*node = &ConstantNode{
Value: value,
}
}
}
}
}
}
func Optimize(node *Node) {
Walk(node, &fold{})
Walk(node, &inRange{})
Walk(node, &constRange{})
}