mirror of
https://github.com/hanzoai/expr.git
synced 2026-09-24 16:58:58 +00:00
257 lines
5.4 KiB
Go
257 lines
5.4 KiB
Go
package optimizer
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import (
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"encoding/json"
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. "github.com/antonmedv/expr/ast"
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"math"
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"reflect"
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)
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type inArray struct{}
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type fold struct {
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applied bool
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}
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type inRange struct{}
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type constRange struct{}
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func Optimize(node *Node) {
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Walk(node, &inArray{})
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limit := 1000
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for {
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fold := &fold{}
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Walk(node, fold)
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limit--
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if !fold.applied || limit == 0 {
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break
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}
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}
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Walk(node, &inRange{})
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Walk(node, &constRange{})
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}
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type Map map[int]struct{}
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func (m Map) MarshalJSON() ([]byte, error) {
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array := make([]int, 0, len(m))
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for key := range m {
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array = append(array, key)
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}
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return json.Marshal(array)
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}
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func (*inArray) Enter(node *Node) {}
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func (*inArray) Exit(node *Node) {
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switch n := (*node).(type) {
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case *BinaryNode:
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if n.Operator == "in" || n.Operator == "not in" {
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if array, ok := n.Right.(*ArrayNode); ok {
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if len(array.Nodes) > 0 {
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t := n.Left.GetType()
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if t == nil || t.Kind() != reflect.Int {
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// This optimization can be only performed if left side is int type,
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// as runtime.in func uses reflect.Map.MapIndex and keys of map must,
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// be same as checked value type.
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goto string
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}
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for _, a := range array.Nodes {
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if _, ok := a.(*IntegerNode); !ok {
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goto string
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}
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}
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{
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value := make(Map)
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for _, a := range array.Nodes {
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value[a.(*IntegerNode).Value] = struct{}{}
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}
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patch(node, &BinaryNode{
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Operator: n.Operator,
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Left: n.Left,
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Right: &ConstantNode{Value: value},
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})
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}
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string:
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for _, a := range array.Nodes {
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if _, ok := a.(*StringNode); !ok {
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return
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}
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}
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{
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value := make(map[string]struct{})
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for _, a := range array.Nodes {
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value[a.(*StringNode).Value] = struct{}{}
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}
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patch(node, &BinaryNode{
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Operator: n.Operator,
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Left: n.Left,
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Right: &ConstantNode{Value: value},
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})
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}
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}
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}
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}
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}
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}
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func (*fold) Enter(node *Node) {}
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func (fold *fold) Exit(node *Node) {
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patch := func(newNode Node) {
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fold.applied = true
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patch(node, newNode)
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}
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switch n := (*node).(type) {
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case *UnaryNode:
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switch n.Operator {
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case "-":
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if i, ok := n.Node.(*IntegerNode); ok {
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patch(&IntegerNode{Value: -i.Value})
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}
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case "+":
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if i, ok := n.Node.(*IntegerNode); ok {
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patch(&IntegerNode{Value: i.Value})
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}
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}
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case *BinaryNode:
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switch n.Operator {
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case "+":
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if a, ok := n.Left.(*IntegerNode); ok {
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if b, ok := n.Right.(*IntegerNode); ok {
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patch(&IntegerNode{Value: a.Value + b.Value})
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}
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}
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if a, ok := n.Left.(*StringNode); ok {
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if b, ok := n.Right.(*StringNode); ok {
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patch(&StringNode{Value: a.Value + b.Value})
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}
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}
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case "-":
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if a, ok := n.Left.(*IntegerNode); ok {
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if b, ok := n.Right.(*IntegerNode); ok {
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patch(&IntegerNode{Value: a.Value - b.Value})
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}
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}
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case "*":
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if a, ok := n.Left.(*IntegerNode); ok {
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if b, ok := n.Right.(*IntegerNode); ok {
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patch(&IntegerNode{Value: a.Value * b.Value})
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}
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}
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case "/":
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if a, ok := n.Left.(*IntegerNode); ok {
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if b, ok := n.Right.(*IntegerNode); ok {
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patch(&IntegerNode{Value: a.Value / b.Value})
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}
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}
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case "%":
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if a, ok := n.Left.(*IntegerNode); ok {
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if b, ok := n.Right.(*IntegerNode); ok {
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patch(&IntegerNode{Value: a.Value % b.Value})
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}
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}
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case "**":
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if a, ok := n.Left.(*IntegerNode); ok {
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if b, ok := n.Right.(*IntegerNode); ok {
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patch(&FloatNode{Value: math.Pow(float64(a.Value), float64(b.Value))})
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}
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}
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}
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case *ArrayNode:
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if len(n.Nodes) > 0 {
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for _, a := range n.Nodes {
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if _, ok := a.(*IntegerNode); !ok {
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goto string
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}
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}
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{
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value := make([]int, len(n.Nodes))
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for i, a := range n.Nodes {
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value[i] = a.(*IntegerNode).Value
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}
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patch(&ConstantNode{Value: value})
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}
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string:
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for _, a := range n.Nodes {
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if _, ok := a.(*StringNode); !ok {
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return
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}
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}
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{
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value := make([]string, len(n.Nodes))
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for i, a := range n.Nodes {
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value[i] = a.(*StringNode).Value
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}
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patch(&ConstantNode{Value: value})
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}
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}
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}
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}
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func (*inRange) Enter(node *Node) {}
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func (*inRange) Exit(node *Node) {
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switch n := (*node).(type) {
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case *BinaryNode:
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if n.Operator == "in" || n.Operator == "not in" {
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if rng, ok := n.Right.(*BinaryNode); ok && rng.Operator == ".." {
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if from, ok := rng.Left.(*IntegerNode); ok {
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if to, ok := rng.Right.(*IntegerNode); ok {
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patch(node, &BinaryNode{
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Operator: "and",
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Left: &BinaryNode{
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Operator: ">=",
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Left: n.Left,
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Right: from,
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},
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Right: &BinaryNode{
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Operator: "<=",
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Left: n.Left,
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Right: to,
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},
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})
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if n.Operator == "not in" {
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patch(node, &UnaryNode{
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Operator: "not",
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Node: *node,
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})
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}
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}
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}
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}
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}
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}
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}
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func (*constRange) Enter(node *Node) {}
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func (*constRange) Exit(node *Node) {
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switch n := (*node).(type) {
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case *BinaryNode:
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if n.Operator == ".." {
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if min, ok := n.Left.(*IntegerNode); ok {
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if max, ok := n.Right.(*IntegerNode); ok {
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size := max.Value - min.Value + 1
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value := make([]int, size)
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for i := range value {
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value[i] = min.Value + i
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}
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patch(node, &ConstantNode{
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Value: value,
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})
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}
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}
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}
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}
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}
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func patch(node *Node, newNode Node) {
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newNode.SetType((*node).GetType())
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newNode.SetLocation((*node).GetLocation())
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*node = newNode
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}
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