mirror of
https://github.com/hanzoai/font.git
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A typeface under the SIL Open Font License, taken up here and carried on. This commit is the tree as it stood when that started; the licence and the copyright notice it requires travel in LICENSE.txt and in every binary's name table, which is where a licence belongs. What follows is the work done since.
214 lines
2.1 KiB
Plaintext
214 lines
2.1 KiB
Plaintext
{
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glyphname = four.dnom;
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layers = (
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{
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guides = (
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{
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pos = (304,342);
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}
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);
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layerId = m01;
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shapes = (
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{
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pos = (228,304);
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ref = pixel;
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},
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{
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},
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{
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pos = (228,266);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (228,228);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (266,228);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (266,190);
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ref = pixel;
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{
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alignment = -1;
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pos = (266,76);
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ref = pixel;
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{
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alignment = -1;
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pos = (266,38);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (266,0);
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ref = pixel;
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{
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alignment = -1;
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ref = pixel;
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{
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alignment = -1;
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pos = (228,38);
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ref = pixel;
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{
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alignment = -1;
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ref = pixel;
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{
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alignment = -1;
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pos = (228,114);
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ref = pixel;
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alignment = -1;
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pos = (228,152);
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ref = pixel;
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alignment = -1;
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pos = (228,190);
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ref = pixel;
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{
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alignment = -1;
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pos = (266,266);
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ref = pixel;
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{
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alignment = -1;
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pos = (190,304);
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ref = pixel;
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{
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alignment = -1;
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pos = (190,266);
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ref = pixel;
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alignment = -1;
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pos = (152,266);
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ref = pixel;
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{
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alignment = -1;
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pos = (152,228);
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ref = pixel;
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{
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alignment = -1;
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pos = (114,228);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (76,190);
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ref = pixel;
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alignment = -1;
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pos = (114,190);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (38,152);
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ref = pixel;
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{
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alignment = -1;
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pos = (38,114);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (38,76);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (76,76);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (114,76);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (152,76);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (190,76);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (76,114);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (114,114);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (152,114);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (190,114);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (76,152);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (304,114);
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ref = pixel;
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},
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{
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alignment = -1;
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pos = (304,76);
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ref = pixel;
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}
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);
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width = 380;
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}
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);
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metricLeft = o;
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metricRight = o;
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}
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