Files
forge/models/user/user_list.go
zeekayandHanzo Dev 9a07b4d089 legal: Hanzo AI, Inc. copyright above the upstream notices
2978 files. The fork is 2026-07-15 (rebrand: gitea.dev -> github.com/hanzoai/git),
so 2026 is the year, and "Copyright 2026 Hanzo AI, Inc." was already the form
used by the handful of files that had ours.

Shape is now:

	// Copyright 2026 Hanzo AI, Inc. All rights reserved.
	// Copyright 2015 The Gogs Authors. All rights reserved.
	// Copyright 2019 The Gitea Authors. All rights reserved.
	// SPDX-License-Identifier: MIT

Ours on top, theirs retained verbatim. Retained because MIT requires it, and
separately because they are true — those authors did write that code.

Not renamed to "The Git Authors": Git is a different project under a different
license, and putting its name here would attribute this code to people who have
nothing to do with it. Adding our line is the fix; overwriting theirs would have
been both a licence violation and a false statement.

gofmt still reports import-order drift in some of these files. It predates this
change (verified against a stash) and is left alone rather than burying a
one-line-per-file legal change under 3000 files of unrelated reordering.

Build clean.

Co-authored-by: Hanzo Dev <[email protected]>
2026-07-27 13:49:52 -07:00

50 lines
985 B
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// Copyright 2025 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package user
import (
"context"
"github.com/hanzoai/git/models/db"
)
func GetUsersMapByIDs(ctx context.Context, userIDs []int64) (map[int64]*User, error) {
userMaps := make(map[int64]*User, len(userIDs))
if len(userIDs) == 0 {
return userMaps, nil
}
left := len(userIDs)
for left > 0 {
limit := min(left, db.DefaultMaxInSize)
err := db.GetEngine(ctx).
In("id", userIDs[:limit]).
Find(&userMaps)
if err != nil {
return nil, err
}
left -= limit
userIDs = userIDs[limit:]
}
return userMaps, nil
}
func GetPossibleUserFromMap(userID int64, usererMaps map[int64]*User) *User {
switch userID {
case GhostUserID:
return NewGhostUser()
case ActionsUserID:
return NewActionsUser()
case 0:
return nil
default:
user, ok := usererMaps[userID]
if !ok {
return NewGhostUser()
}
return user
}
}