Files
forge/modules/markup/markdown/transform_codespan.go
zeekayandHanzo Dev 9a07b4d089 legal: Hanzo AI, Inc. copyright above the upstream notices
2978 files. The fork is 2026-07-15 (rebrand: gitea.dev -> github.com/hanzoai/git),
so 2026 is the year, and "Copyright 2026 Hanzo AI, Inc." was already the form
used by the handful of files that had ours.

Shape is now:

	// Copyright 2026 Hanzo AI, Inc. All rights reserved.
	// Copyright 2015 The Gogs Authors. All rights reserved.
	// Copyright 2019 The Gitea Authors. All rights reserved.
	// SPDX-License-Identifier: MIT

Ours on top, theirs retained verbatim. Retained because MIT requires it, and
separately because they are true — those authors did write that code.

Not renamed to "The Git Authors": Git is a different project under a different
license, and putting its name here would attribute this code to people who have
nothing to do with it. Adding our line is the fix; overwriting theirs would have
been both a licence violation and a false statement.

gofmt still reports import-order drift in some of these files. It predates this
change (verified against a stash) and is left alone rather than burying a
one-line-per-file legal change under 3000 files of unrelated reordering.

Build clean.

Co-authored-by: Hanzo Dev <[email protected]>
2026-07-27 13:49:52 -07:00

80 lines
2.2 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// Copyright 2024 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package markdown
import (
"bytes"
"strings"
"github.com/hanzoai/git/modules/markup"
"github.com/microcosm-cc/bluemonday/css"
"github.com/yuin/goldmark/ast"
"github.com/yuin/goldmark/renderer/html"
"github.com/yuin/goldmark/text"
"github.com/yuin/goldmark/util"
)
// renderCodeSpan renders CodeSpan elements (like goldmark upstream does) but also renders ColorPreview elements.
// See #21474 for reference
func (r *HTMLRenderer) renderCodeSpan(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
if entering {
if n.Attributes() != nil {
_, _ = w.WriteString("<code")
html.RenderAttributes(w, n, html.CodeAttributeFilter)
_ = w.WriteByte('>')
} else {
_, _ = w.WriteString("<code>")
}
for c := n.FirstChild(); c != nil; c = c.NextSibling() {
switch v := c.(type) {
case *ast.Text:
segment := v.Segment
value := segment.Value(source)
if bytes.HasSuffix(value, []byte("\n")) {
r.Writer.RawWrite(w, value[:len(value)-1])
r.Writer.RawWrite(w, []byte(" "))
} else {
r.Writer.RawWrite(w, value)
}
case *ColorPreview:
_ = r.renderInternal.FormatWithSafeAttrs(w, `<span class="color-preview" style="background-color: %s"></span>`, v.Color)
}
}
return ast.WalkSkipChildren, nil
}
_, _ = w.WriteString("</code>")
return ast.WalkContinue, nil
}
// cssColorHandler checks if a string is a render-able CSS color value.
// The code is from "github.com/microcosm-cc/bluemonday/css.ColorHandler", except that it doesn't handle color words like "red".
func cssColorHandler(value string) bool {
value = strings.ToLower(value)
if css.HexRGB.MatchString(value) {
return true
}
if css.RGB.MatchString(value) {
return true
}
if css.RGBA.MatchString(value) {
return true
}
if css.HSL.MatchString(value) {
return true
}
return css.HSLA.MatchString(value)
}
func (g *ASTTransformer) transformCodeSpan(_ *markup.RenderContext, v *ast.CodeSpan, reader text.Reader) {
colorContent, ok := childSingleText(v, reader.Source())
if !ok {
return
}
if cssColorHandler(colorContent) {
v.AppendChild(v, NewColorPreview(colorContent))
}
}