Files
forge/modules/queue/manager.go
zeekayandHanzo Dev 9a07b4d089 legal: Hanzo AI, Inc. copyright above the upstream notices
2978 files. The fork is 2026-07-15 (rebrand: gitea.dev -> github.com/hanzoai/git),
so 2026 is the year, and "Copyright 2026 Hanzo AI, Inc." was already the form
used by the handful of files that had ours.

Shape is now:

	// Copyright 2026 Hanzo AI, Inc. All rights reserved.
	// Copyright 2015 The Gogs Authors. All rights reserved.
	// Copyright 2019 The Gitea Authors. All rights reserved.
	// SPDX-License-Identifier: MIT

Ours on top, theirs retained verbatim. Retained because MIT requires it, and
separately because they are true — those authors did write that code.

Not renamed to "The Git Authors": Git is a different project under a different
license, and putting its name here would attribute this code to people who have
nothing to do with it. Adding our line is the fix; overwriting theirs would have
been both a licence violation and a false statement.

gofmt still reports import-order drift in some of these files. It predates this
change (verified against a stash) and is left alone rather than burying a
one-line-per-file legal change under 3000 files of unrelated reordering.

Build clean.

Co-authored-by: Hanzo Dev <[email protected]>
2026-07-27 13:49:52 -07:00

117 lines
3.4 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// Copyright 2019 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package queue
import (
"context"
"errors"
"maps"
"sync"
"time"
"github.com/hanzoai/git/modules/log"
"github.com/hanzoai/git/modules/setting"
)
// Manager is a manager for the queues created by "CreateXxxQueue" functions, these queues are called "managed queues".
type Manager struct {
mu sync.Mutex
qidCounter int64
Queues map[int64]ManagedWorkerPoolQueue
}
type ManagedWorkerPoolQueue interface {
GetName() string
GetType() string
GetItemTypeName() string
GetWorkerNumber() int
GetWorkerActiveNumber() int
GetWorkerMaxNumber() int
SetWorkerMaxNumber(num int)
GetQueueItemNumber() int
// FlushWithContext tries to make the handler process all items in the queue synchronously.
// It is for testing purpose only. It's not designed to be used in a cluster.
// Negative timeout means discarding all items in the queue.
FlushWithContext(ctx context.Context, timeout time.Duration) error
// RemoveAllItems removes all items in the base queue (on-the-fly items are not affected)
RemoveAllItems(ctx context.Context) error
}
var manager *Manager
func init() {
manager = &Manager{
Queues: make(map[int64]ManagedWorkerPoolQueue),
}
}
func GetManager() *Manager {
return manager
}
func (m *Manager) AddManagedQueue(managed ManagedWorkerPoolQueue) {
m.mu.Lock()
defer m.mu.Unlock()
m.qidCounter++
m.Queues[m.qidCounter] = managed
}
func (m *Manager) GetManagedQueue(qid int64) ManagedWorkerPoolQueue {
m.mu.Lock()
defer m.mu.Unlock()
return m.Queues[qid]
}
func (m *Manager) ManagedQueues() map[int64]ManagedWorkerPoolQueue {
m.mu.Lock()
defer m.mu.Unlock()
queues := make(map[int64]ManagedWorkerPoolQueue, len(m.Queues))
maps.Copy(queues, m.Queues)
return queues
}
// FlushAll tries to make all managed queues process all items synchronously, until timeout or the queue is empty.
// It is for testing purpose only. It's not designed to be used in a cluster.
// Negative timeout means discarding all items in the queue.
func (m *Manager) FlushAll(ctx context.Context, timeout time.Duration) error {
var finalErrors []error
qs := m.ManagedQueues()
for _, q := range qs {
if err := q.FlushWithContext(ctx, timeout); err != nil {
finalErrors = append(finalErrors, err)
}
}
return errors.Join(finalErrors...)
}
// CreateSimpleQueue creates a simple queue from global setting config provider by name
func CreateSimpleQueue[T any](ctx context.Context, name string, handler HandlerFuncT[T]) *WorkerPoolQueue[T] {
return createWorkerPoolQueue(ctx, name, setting.CfgProvider, handler, false)
}
// CreateUniqueQueue creates a unique queue from global setting config provider by name
func CreateUniqueQueue[T any](ctx context.Context, name string, handler HandlerFuncT[T]) *WorkerPoolQueue[T] {
return createWorkerPoolQueue(ctx, name, setting.CfgProvider, handler, true)
}
func createWorkerPoolQueue[T any](ctx context.Context, name string, cfgProvider setting.ConfigProvider, handler HandlerFuncT[T], unique bool) *WorkerPoolQueue[T] {
queueSetting, err := setting.GetQueueSettings(cfgProvider, name)
if err != nil {
log.Error("Failed to get queue settings for %q: %v", name, err)
return nil
}
w, err := NewWorkerPoolQueueWithContext(ctx, name, queueSetting, handler, unique)
if err != nil {
log.Error("Failed to create queue %q: %v", name, err)
return nil
}
GetManager().AddManagedQueue(w)
return w
}