Files
forge/modules/templates/vars/vars.go
zeekayandHanzo Dev 9a07b4d089 legal: Hanzo AI, Inc. copyright above the upstream notices
2978 files. The fork is 2026-07-15 (rebrand: gitea.dev -> github.com/hanzoai/git),
so 2026 is the year, and "Copyright 2026 Hanzo AI, Inc." was already the form
used by the handful of files that had ours.

Shape is now:

	// Copyright 2026 Hanzo AI, Inc. All rights reserved.
	// Copyright 2015 The Gogs Authors. All rights reserved.
	// Copyright 2019 The Gitea Authors. All rights reserved.
	// SPDX-License-Identifier: MIT

Ours on top, theirs retained verbatim. Retained because MIT requires it, and
separately because they are true — those authors did write that code.

Not renamed to "The Git Authors": Git is a different project under a different
license, and putting its name here would attribute this code to people who have
nothing to do with it. Adding our line is the fix; overwriting theirs would have
been both a licence violation and a false statement.

gofmt still reports import-order drift in some of these files. It predates this
change (verified against a stash) and is left alone rather than burying a
one-line-per-file legal change under 3000 files of unrelated reordering.

Build clean.

Co-authored-by: Hanzo Dev <[email protected]>
2026-07-27 13:49:52 -07:00

75 lines
2.1 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// Copyright 2022 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package vars
import (
"fmt"
"strings"
"unicode"
"unicode/utf8"
)
// Expand replaces all variables like {var} by `vars` map, it always returns the expanded string regardless of errors
// if error occurs, the error part doesn't change and is returned as it is.
func Expand(template string, vars map[string]string) (string, error) {
// in the future, if necessary, we can introduce some escape-char,
// for example: it will use `#' as a reversed char, templates will use `{#{}` to do escape and output char '{'.
var buf strings.Builder
var err error
posBegin := 0
strLen := len(template)
for posBegin < strLen {
// find the next `{`
pos := strings.IndexByte(template[posBegin:], '{')
if pos == -1 {
buf.WriteString(template[posBegin:])
break
}
// copy texts between vars
buf.WriteString(template[posBegin : posBegin+pos])
// find the var between `{` and `}`/end
posBegin += pos
posEnd := posBegin + 1
for posEnd < strLen {
if template[posEnd] == '}' {
posEnd++
break
} // in the future, if we need to support escape chars, we can do: if (isEscapeChar) { posEnd+=2 }
posEnd++
}
// the var part, it can be "{", "{}", "{..." or or "{...}"
part := template[posBegin:posEnd]
posBegin = posEnd
if part == "{}" || part[len(part)-1] != '}' {
// treat "{}" or "{..." as error
err = fmt.Errorf("wrong syntax found in %s", template)
buf.WriteString(part)
} else {
// now we get a valid key "{...}"
key := part[1 : len(part)-1]
keyFirst, _ := utf8.DecodeRuneInString(key)
if unicode.IsSpace(keyFirst) || unicode.IsPunct(keyFirst) || unicode.IsControl(keyFirst) {
// if the key doesn't start with a letter, then we do not treat it as a var now
buf.WriteString(part)
} else {
// look up in the map
if val, ok := vars[key]; ok {
buf.WriteString(val)
} else {
// write the non-existing var as it is
buf.WriteString(part)
err = fmt.Errorf("the variable %s is missing for %s", key, template)
}
}
}
}
return buf.String(), err
}