Files
forge/modules/translation/i18n/i18n.go
zeekayandHanzo Dev 9a07b4d089 legal: Hanzo AI, Inc. copyright above the upstream notices
2978 files. The fork is 2026-07-15 (rebrand: gitea.dev -> github.com/hanzoai/git),
so 2026 is the year, and "Copyright 2026 Hanzo AI, Inc." was already the form
used by the handful of files that had ours.

Shape is now:

	// Copyright 2026 Hanzo AI, Inc. All rights reserved.
	// Copyright 2015 The Gogs Authors. All rights reserved.
	// Copyright 2019 The Gitea Authors. All rights reserved.
	// SPDX-License-Identifier: MIT

Ours on top, theirs retained verbatim. Retained because MIT requires it, and
separately because they are true — those authors did write that code.

Not renamed to "The Git Authors": Git is a different project under a different
license, and putting its name here would attribute this code to people who have
nothing to do with it. Adding our line is the fix; overwriting theirs would have
been both a licence violation and a false statement.

gofmt still reports import-order drift in some of these files. It predates this
change (verified against a stash) and is left alone rather than burying a
one-line-per-file legal change under 3000 files of unrelated reordering.

Build clean.

Co-authored-by: Hanzo Dev <[email protected]>
2026-07-27 13:49:52 -07:00

52 lines
1.6 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// Copyright 2022 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package i18n
import (
"html/template"
"io"
)
var DefaultLocales = NewLocaleStore()
type Locale interface {
// TrString translates a given key and arguments for a language
TrString(trKey string, trArgs ...any) string
// TrHTML translates a given key and arguments for a language, string arguments are escaped to HTML
TrHTML(trKey string, trArgs ...any) template.HTML
// HasKey reports if a locale has a translation for a given key
HasKey(trKey string) bool
}
// LocaleStore provides the functions common to all locale stores
type LocaleStore interface {
io.Closer
// SetDefaultLang sets the default language to fall back to
SetDefaultLang(lang string)
// ListLangNameDesc provides paired slices of language names to descriptors
ListLangNameDesc() (names, desc []string)
// Locale return the locale for the provided language or the default language if not found
Locale(langName string) (Locale, bool)
// HasLang returns whether a given language is present in the store
HasLang(langName string) bool
// AddLocaleByIni adds a new language to the store
AddLocaleByJSON(langName, langDesc string, source, moreSource []byte) error
}
// ResetDefaultLocales resets the current default locales
// NOTE: this is not synchronized
func ResetDefaultLocales() {
if DefaultLocales != nil {
_ = DefaultLocales.Close()
}
DefaultLocales = NewLocaleStore()
}
// GetLocale returns the locale from the default locales
func GetLocale(lang string) (Locale, bool) {
return DefaultLocales.Locale(lang)
}