Files
forge/modules/zstd/option.go
zeekayandHanzo Dev 9a07b4d089 legal: Hanzo AI, Inc. copyright above the upstream notices
2978 files. The fork is 2026-07-15 (rebrand: gitea.dev -> github.com/hanzoai/git),
so 2026 is the year, and "Copyright 2026 Hanzo AI, Inc." was already the form
used by the handful of files that had ours.

Shape is now:

	// Copyright 2026 Hanzo AI, Inc. All rights reserved.
	// Copyright 2015 The Gogs Authors. All rights reserved.
	// Copyright 2019 The Gitea Authors. All rights reserved.
	// SPDX-License-Identifier: MIT

Ours on top, theirs retained verbatim. Retained because MIT requires it, and
separately because they are true — those authors did write that code.

Not renamed to "The Git Authors": Git is a different project under a different
license, and putting its name here would attribute this code to people who have
nothing to do with it. Adding our line is the fix; overwriting theirs would have
been both a licence violation and a false statement.

gofmt still reports import-order drift in some of these files. It predates this
change (verified against a stash) and is left alone rather than burying a
one-line-per-file legal change under 3000 files of unrelated reordering.

Build clean.

Co-authored-by: Hanzo Dev <[email protected]>
2026-07-27 13:49:52 -07:00

48 lines
1.7 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// Copyright 2024 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package zstd
import "github.com/klauspost/compress/zstd"
type WriterOption = zstd.EOption
var (
WithEncoderCRC = zstd.WithEncoderCRC
WithEncoderConcurrency = zstd.WithEncoderConcurrency
WithWindowSize = zstd.WithWindowSize
WithEncoderPadding = zstd.WithEncoderPadding
WithEncoderLevel = zstd.WithEncoderLevel
WithZeroFrames = zstd.WithZeroFrames
WithAllLitEntropyCompression = zstd.WithAllLitEntropyCompression
WithNoEntropyCompression = zstd.WithNoEntropyCompression
WithSingleSegment = zstd.WithSingleSegment
WithLowerEncoderMem = zstd.WithLowerEncoderMem
WithEncoderDict = zstd.WithEncoderDict
WithEncoderDictRaw = zstd.WithEncoderDictRaw
)
type EncoderLevel = zstd.EncoderLevel
const (
SpeedFastest EncoderLevel = zstd.SpeedFastest
SpeedDefault EncoderLevel = zstd.SpeedDefault
SpeedBetterCompression EncoderLevel = zstd.SpeedBetterCompression
SpeedBestCompression EncoderLevel = zstd.SpeedBestCompression
)
type ReaderOption = zstd.DOption
var (
WithDecoderLowmem = zstd.WithDecoderLowmem
WithDecoderConcurrency = zstd.WithDecoderConcurrency
WithDecoderMaxMemory = zstd.WithDecoderMaxMemory
WithDecoderDicts = zstd.WithDecoderDicts
WithDecoderDictRaw = zstd.WithDecoderDictRaw
WithDecoderMaxWindow = zstd.WithDecoderMaxWindow
WithDecodeAllCapLimit = zstd.WithDecodeAllCapLimit
WithDecodeBuffersBelow = zstd.WithDecodeBuffersBelow
IgnoreChecksum = zstd.IgnoreChecksum
)