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2978 files. The fork is 2026-07-15 (rebrand: gitea.dev -> github.com/hanzoai/git), so 2026 is the year, and "Copyright 2026 Hanzo AI, Inc." was already the form used by the handful of files that had ours. Shape is now: // Copyright 2026 Hanzo AI, Inc. All rights reserved. // Copyright 2015 The Gogs Authors. All rights reserved. // Copyright 2019 The Gitea Authors. All rights reserved. // SPDX-License-Identifier: MIT Ours on top, theirs retained verbatim. Retained because MIT requires it, and separately because they are true — those authors did write that code. Not renamed to "The Git Authors": Git is a different project under a different license, and putting its name here would attribute this code to people who have nothing to do with it. Adding our line is the fix; overwriting theirs would have been both a licence violation and a false statement. gofmt still reports import-order drift in some of these files. It predates this change (verified against a stash) and is left alone rather than burying a one-line-per-file legal change under 3000 files of unrelated reordering. Build clean. Co-authored-by: Hanzo Dev <[email protected]>
48 lines
1.7 KiB
Go
48 lines
1.7 KiB
Go
// Copyright 2026 Hanzo AI, Inc. All rights reserved.
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// Copyright 2024 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package zstd
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import "github.com/klauspost/compress/zstd"
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type WriterOption = zstd.EOption
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var (
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WithEncoderCRC = zstd.WithEncoderCRC
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WithEncoderConcurrency = zstd.WithEncoderConcurrency
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WithWindowSize = zstd.WithWindowSize
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WithEncoderPadding = zstd.WithEncoderPadding
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WithEncoderLevel = zstd.WithEncoderLevel
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WithZeroFrames = zstd.WithZeroFrames
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WithAllLitEntropyCompression = zstd.WithAllLitEntropyCompression
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WithNoEntropyCompression = zstd.WithNoEntropyCompression
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WithSingleSegment = zstd.WithSingleSegment
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WithLowerEncoderMem = zstd.WithLowerEncoderMem
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WithEncoderDict = zstd.WithEncoderDict
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WithEncoderDictRaw = zstd.WithEncoderDictRaw
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)
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type EncoderLevel = zstd.EncoderLevel
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const (
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SpeedFastest EncoderLevel = zstd.SpeedFastest
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SpeedDefault EncoderLevel = zstd.SpeedDefault
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SpeedBetterCompression EncoderLevel = zstd.SpeedBetterCompression
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SpeedBestCompression EncoderLevel = zstd.SpeedBestCompression
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)
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type ReaderOption = zstd.DOption
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var (
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WithDecoderLowmem = zstd.WithDecoderLowmem
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WithDecoderConcurrency = zstd.WithDecoderConcurrency
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WithDecoderMaxMemory = zstd.WithDecoderMaxMemory
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WithDecoderDicts = zstd.WithDecoderDicts
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WithDecoderDictRaw = zstd.WithDecoderDictRaw
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WithDecoderMaxWindow = zstd.WithDecoderMaxWindow
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WithDecodeAllCapLimit = zstd.WithDecodeAllCapLimit
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WithDecodeBuffersBelow = zstd.WithDecodeBuffersBelow
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IgnoreChecksum = zstd.IgnoreChecksum
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)
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