mirror of
https://github.com/hanzoai/forge.git
synced 2026-10-30 15:00:39 +00:00
Storage buckets, indexer names, the bleve analyzer, the lock prefix, SSH host keys, the markdown front-matter key, the container data paths, the RPM repo id and the API security scheme all read as this product now, and app.example.ini matches the code again. The upstream maintainer list and the changelog generator config went with the release history they belonged to, and the citation comments state the fact rather than link the issue. Three inert rules turn out to have been inert because they named a module path this tree does not use: gci grouped no first-party imports under prefix(), and depguard let models/migrations import models and modules/structs. They now name github.com/hanzoai/git. The config example also documented .gitea/workflows while the code has read .hanzo/workflows for some time. The authorized_keys marker follows the delegate-hook precedent: the new name is written and the old one is still recognised, because a marker we do not know is copied through as a hand-added key and leaves a revoked key authorized. The stored user_setting key keeps its value; only a migration may change that. Co-authored-by: Hanzo Dev <[email protected]>
220 lines
4.7 KiB
Go
220 lines
4.7 KiB
Go
// Copyright 2026 Hanzo AI, Inc. All rights reserved.
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// Copyright 2015 Kenneth Shaw
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// SPDX-License-Identifier: MIT
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//go:build ignore
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package main
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import (
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"flag"
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"fmt"
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"go/format"
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"io"
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"log"
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"net/http"
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"os"
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"regexp"
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"sort"
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"strconv"
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"strings"
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"unicode/utf8"
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"github.com/hanzoai/git/modules/json"
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)
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const (
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gemojiURL = "https://raw.githubusercontent.com/rhysd/gemoji/537ff2d7e0496e9964824f7f73ec7ece88c9765a/db/emoji.json"
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maxUnicodeVersion = 16
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)
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var flagOut = flag.String("o", "modules/emoji/emoji_data.go", "out")
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// Gemoji is a set of emoji data.
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type Gemoji []Emoji
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// Emoji represents a single emoji and associated data.
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type Emoji struct {
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Emoji string `json:"emoji"`
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Description string `json:"description,omitempty"`
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Aliases []string `json:"aliases"`
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UnicodeVersion string `json:"unicode_version,omitempty"`
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SkinTones bool `json:"skin_tones,omitempty"`
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}
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// Don't include some fields in JSON
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func (e Emoji) MarshalJSON() ([]byte, error) {
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type emoji Emoji
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x := emoji(e)
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x.UnicodeVersion = ""
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x.Description = ""
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x.SkinTones = false
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return json.Marshal(x)
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}
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func main() {
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flag.Parse()
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// generate data
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buf, err := generate()
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if err != nil {
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log.Fatalf("generate err: %v", err)
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}
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// write
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err = os.WriteFile(*flagOut, buf, 0o644)
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if err != nil {
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log.Fatalf("WriteFile err: %v", err)
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}
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}
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var replacer = strings.NewReplacer(
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"main.Gemoji", "Gemoji",
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"main.Emoji", "\n",
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"}}", "},\n}",
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", Description:", ", ",
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", Aliases:", ", ",
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", UnicodeVersion:", ", ",
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", SkinTones:", ", ",
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)
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var emojiRE = regexp.MustCompile(`\{Emoji:"([^"]*)"`)
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func generate() ([]byte, error) {
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// load gemoji data
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res, err := http.Get(gemojiURL)
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if err != nil {
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return nil, err
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}
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defer res.Body.Close()
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// read all
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body, err := io.ReadAll(res.Body)
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if err != nil {
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return nil, err
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}
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// unmarshal
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var data Gemoji
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err = json.Unmarshal(body, &data)
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if err != nil {
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return nil, err
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}
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skinTones := make(map[string]string)
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skinTones["\U0001f3fb"] = "Light Skin Tone"
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skinTones["\U0001f3fc"] = "Medium-Light Skin Tone"
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skinTones["\U0001f3fd"] = "Medium Skin Tone"
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skinTones["\U0001f3fe"] = "Medium-Dark Skin Tone"
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skinTones["\U0001f3ff"] = "Dark Skin Tone"
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var tmp Gemoji
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// filter out emoji that require greater than max unicode version
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for i := range data {
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val, _ := strconv.ParseFloat(data[i].UnicodeVersion, 64)
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if int(val) <= maxUnicodeVersion {
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tmp = append(tmp, data[i])
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}
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}
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data = tmp
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sort.Slice(data, func(i, j int) bool {
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return data[i].Aliases[0] < data[j].Aliases[0]
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})
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aliasMap := make(map[string]int, len(data))
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for i, e := range data {
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if e.Emoji == "" || len(e.Aliases) == 0 {
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continue
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}
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for _, a := range e.Aliases {
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if a == "" {
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continue
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}
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aliasMap[a] = i
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}
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}
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// local customizations
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i, ok := aliasMap["tada"]
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if ok {
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data[i].Aliases = append(data[i].Aliases, "hooray")
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}
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i, ok = aliasMap["laughing"]
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if ok {
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data[i].Aliases = append(data[i].Aliases, "laugh")
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}
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// write a JSON file to use with tribute (write before adding skin tones since we can't support them there yet)
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file, _ := json.MarshalIndent(data, "", " ")
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_ = os.WriteFile("assets/emoji.json", append(file, '\n'), 0o644)
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// Add skin tones to emoji that support it
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var (
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s []string
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newEmoji string
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newDescription string
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newData Emoji
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)
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for i := range data {
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if data[i].SkinTones {
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for k, v := range skinTones {
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s = strings.Split(data[i].Emoji, "")
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if utf8.RuneCountInString(data[i].Emoji) == 1 {
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s = append(s, k)
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} else {
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// insert into slice after first element because all emoji that support skin tones
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// have that modifier placed at this spot
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s = append(s, "")
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copy(s[2:], s[1:])
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s[1] = k
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}
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newEmoji = strings.Join(s, "")
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newDescription = data[i].Description + ": " + v
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newAlias := data[i].Aliases[0] + "_" + strings.ReplaceAll(v, " ", "_")
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newData = Emoji{newEmoji, newDescription, []string{newAlias}, "12.0", false}
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data = append(data, newData)
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}
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}
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}
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sort.Slice(data, func(i, j int) bool {
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return data[i].Aliases[0] < data[j].Aliases[0]
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})
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// add header
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str := replacer.Replace(fmt.Sprintf(hdr, gemojiURL, data))
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// change the format of the unicode string
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str = emojiRE.ReplaceAllStringFunc(str, func(s string) string {
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var err error
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s, err = strconv.Unquote(s[len("{Emoji:"):])
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if err != nil {
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panic(err)
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}
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return "{" + strconv.QuoteToASCII(s)
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})
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// format
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return format.Source([]byte(str))
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}
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const hdr = `
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// Copyright 2026 Hanzo AI, Inc. All rights reserved.
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// SPDX-License-Identifier: MIT
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package emoji
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// Code generated by build/generate-emoji.go. DO NOT EDIT.
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// Sourced from %s
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var GemojiData = %#v
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`
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