Files
forge/modules/git/object_format.go
zeekayandHanzo Dev aa87442fdd Record upstream authorship centrally in NOTICE instead of in every file header
Source files keep their SPDX-License-Identifier and Hanzo copyright line; the
Gitea, Gogs and LFS Test Server copyrights they used to repeat now live once in
NOTICE, alongside LICENSE. The header lint accepts any copyright line above the
SPDX line, so it no longer demands an upstream one.

Co-authored-by: Hanzo Dev <[email protected]>
2026-09-10 17:50:35 -07:00

135 lines
3.7 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// SPDX-License-Identifier: MIT
package git
import (
"crypto/sha1"
"crypto/sha256"
"regexp"
"strconv"
)
// sha1Pattern can be used to determine if a string is a valid sha
var sha1Pattern = regexp.MustCompile(`^[0-9a-f]{4,40}$`)
// sha256Pattern can be used to determine if a string is a valid sha
var sha256Pattern = regexp.MustCompile(`^[0-9a-f]{4,64}$`)
type ObjectFormat interface {
// Name returns the name of the object format
Name() string
// EmptyObjectID creates a new empty ObjectID from an object format hash name
EmptyObjectID() ObjectID
// EmptyTree is the hash of an empty tree
EmptyTree() ObjectID
// FullLength is the length of the hash's hex string
FullLength() int
// IsValid returns true if the input is a valid hash
IsValid(input string) bool
// MustID creates a new ObjectID from a byte slice
MustID(b []byte) ObjectID
// ComputeHash compute the hash for a given ObjectType and content
ComputeHash(t ObjectType, content []byte) ObjectID
}
type Sha1ObjectFormatImpl struct{}
var (
emptySha1ObjectID = &Sha1Hash{}
emptySha1Tree = &Sha1Hash{
0x4b, 0x82, 0x5d, 0xc6, 0x42, 0xcb, 0x6e, 0xb9, 0xa0, 0x60,
0xe5, 0x4b, 0xf8, 0xd6, 0x92, 0x88, 0xfb, 0xee, 0x49, 0x04,
}
)
func (Sha1ObjectFormatImpl) Name() string { return "sha1" }
func (Sha1ObjectFormatImpl) EmptyObjectID() ObjectID {
return emptySha1ObjectID
}
func (Sha1ObjectFormatImpl) EmptyTree() ObjectID {
return emptySha1Tree
}
func (Sha1ObjectFormatImpl) FullLength() int { return 40 }
func (Sha1ObjectFormatImpl) IsValid(input string) bool {
return sha1Pattern.MatchString(input)
}
func (Sha1ObjectFormatImpl) MustID(b []byte) ObjectID {
var id Sha1Hash
copy(id[0:20], b)
return &id
}
// ComputeHash compute the hash for a given ObjectType and content
func (h Sha1ObjectFormatImpl) ComputeHash(t ObjectType, content []byte) ObjectID {
hasher := sha1.New()
_, _ = hasher.Write(t.Bytes())
_, _ = hasher.Write([]byte(" "))
_, _ = hasher.Write([]byte(strconv.FormatInt(int64(len(content)), 10)))
_, _ = hasher.Write([]byte{0})
_, _ = hasher.Write(content)
return h.MustID(hasher.Sum(nil))
}
type Sha256ObjectFormatImpl struct{}
var (
emptySha256ObjectID = &Sha256Hash{}
emptySha256Tree = &Sha256Hash{
0x6e, 0xf1, 0x9b, 0x41, 0x22, 0x5c, 0x53, 0x69, 0xf1, 0xc1,
0x04, 0xd4, 0x5d, 0x8d, 0x85, 0xef, 0xa9, 0xb0, 0x57, 0xb5,
0x3b, 0x14, 0xb4, 0xb9, 0xb9, 0x39, 0xdd, 0x74, 0xde, 0xcc,
0x53, 0x21,
}
)
func (Sha256ObjectFormatImpl) Name() string { return "sha256" }
func (Sha256ObjectFormatImpl) EmptyObjectID() ObjectID {
return emptySha256ObjectID
}
func (Sha256ObjectFormatImpl) EmptyTree() ObjectID {
return emptySha256Tree
}
func (Sha256ObjectFormatImpl) FullLength() int { return 64 }
func (Sha256ObjectFormatImpl) IsValid(input string) bool {
return sha256Pattern.MatchString(input)
}
func (Sha256ObjectFormatImpl) MustID(b []byte) ObjectID {
var id Sha256Hash
copy(id[0:32], b)
return &id
}
// ComputeHash compute the hash for a given ObjectType and content
func (h Sha256ObjectFormatImpl) ComputeHash(t ObjectType, content []byte) ObjectID {
hasher := sha256.New()
_, _ = hasher.Write(t.Bytes())
_, _ = hasher.Write([]byte(" "))
_, _ = hasher.Write([]byte(strconv.FormatInt(int64(len(content)), 10)))
_, _ = hasher.Write([]byte{0})
_, _ = hasher.Write(content)
return h.MustID(hasher.Sum(nil))
}
var (
Sha1ObjectFormat ObjectFormat = Sha1ObjectFormatImpl{}
Sha256ObjectFormat ObjectFormat = Sha256ObjectFormatImpl{}
)
func ObjectFormatFromName(name string) ObjectFormat {
for _, objectFormat := range DefaultFeatures().SupportedObjectFormats {
if name == objectFormat.Name() {
return objectFormat
}
}
return nil
}
func IsValidObjectFormat(name string) bool {
return ObjectFormatFromName(name) != nil
}