Files
forge/modules/queue/manager.go
zeekayandHanzo Dev aa87442fdd Record upstream authorship centrally in NOTICE instead of in every file header
Source files keep their SPDX-License-Identifier and Hanzo copyright line; the
Gitea, Gogs and LFS Test Server copyrights they used to repeat now live once in
NOTICE, alongside LICENSE. The header lint accepts any copyright line above the
SPDX line, so it no longer demands an upstream one.

Co-authored-by: Hanzo Dev <[email protected]>
2026-09-10 17:50:35 -07:00

116 lines
3.4 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// SPDX-License-Identifier: MIT
package queue
import (
"context"
"errors"
"maps"
"sync"
"time"
"github.com/hanzoai/git/modules/log"
"github.com/hanzoai/git/modules/setting"
)
// Manager is a manager for the queues created by "CreateXxxQueue" functions, these queues are called "managed queues".
type Manager struct {
mu sync.Mutex
qidCounter int64
Queues map[int64]ManagedWorkerPoolQueue
}
type ManagedWorkerPoolQueue interface {
GetName() string
GetType() string
GetItemTypeName() string
GetWorkerNumber() int
GetWorkerActiveNumber() int
GetWorkerMaxNumber() int
SetWorkerMaxNumber(num int)
GetQueueItemNumber() int
// FlushWithContext tries to make the handler process all items in the queue synchronously.
// It is for testing purpose only. It's not designed to be used in a cluster.
// Negative timeout means discarding all items in the queue.
FlushWithContext(ctx context.Context, timeout time.Duration) error
// RemoveAllItems removes all items in the base queue (on-the-fly items are not affected)
RemoveAllItems(ctx context.Context) error
}
var manager *Manager
func init() {
manager = &Manager{
Queues: make(map[int64]ManagedWorkerPoolQueue),
}
}
func GetManager() *Manager {
return manager
}
func (m *Manager) AddManagedQueue(managed ManagedWorkerPoolQueue) {
m.mu.Lock()
defer m.mu.Unlock()
m.qidCounter++
m.Queues[m.qidCounter] = managed
}
func (m *Manager) GetManagedQueue(qid int64) ManagedWorkerPoolQueue {
m.mu.Lock()
defer m.mu.Unlock()
return m.Queues[qid]
}
func (m *Manager) ManagedQueues() map[int64]ManagedWorkerPoolQueue {
m.mu.Lock()
defer m.mu.Unlock()
queues := make(map[int64]ManagedWorkerPoolQueue, len(m.Queues))
maps.Copy(queues, m.Queues)
return queues
}
// FlushAll tries to make all managed queues process all items synchronously, until timeout or the queue is empty.
// It is for testing purpose only. It's not designed to be used in a cluster.
// Negative timeout means discarding all items in the queue.
func (m *Manager) FlushAll(ctx context.Context, timeout time.Duration) error {
var finalErrors []error
qs := m.ManagedQueues()
for _, q := range qs {
if err := q.FlushWithContext(ctx, timeout); err != nil {
finalErrors = append(finalErrors, err)
}
}
return errors.Join(finalErrors...)
}
// CreateSimpleQueue creates a simple queue from global setting config provider by name
func CreateSimpleQueue[T any](ctx context.Context, name string, handler HandlerFuncT[T]) *WorkerPoolQueue[T] {
return createWorkerPoolQueue(ctx, name, setting.CfgProvider, handler, false)
}
// CreateUniqueQueue creates a unique queue from global setting config provider by name
func CreateUniqueQueue[T any](ctx context.Context, name string, handler HandlerFuncT[T]) *WorkerPoolQueue[T] {
return createWorkerPoolQueue(ctx, name, setting.CfgProvider, handler, true)
}
func createWorkerPoolQueue[T any](ctx context.Context, name string, cfgProvider setting.ConfigProvider, handler HandlerFuncT[T], unique bool) *WorkerPoolQueue[T] {
queueSetting, err := setting.GetQueueSettings(cfgProvider, name)
if err != nil {
log.Error("Failed to get queue settings for %q: %v", name, err)
return nil
}
w, err := NewWorkerPoolQueueWithContext(ctx, name, queueSetting, handler, unique)
if err != nil {
log.Error("Failed to create queue %q: %v", name, err)
return nil
}
GetManager().AddManagedQueue(w)
return w
}