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Source files keep their SPDX-License-Identifier and Hanzo copyright line; the Gitea, Gogs and LFS Test Server copyrights they used to repeat now live once in NOTICE, alongside LICENSE. The header lint accepts any copyright line above the SPDX line, so it no longer demands an upstream one. Co-authored-by: Hanzo Dev <[email protected]>
137 lines
3.3 KiB
Go
137 lines
3.3 KiB
Go
// Copyright 2026 Hanzo AI, Inc. All rights reserved.
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// SPDX-License-Identifier: MIT
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package password
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import (
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"bytes"
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"context"
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"crypto/rand"
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"errors"
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"html/template"
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"math/big"
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"strings"
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"sync"
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"github.com/hanzoai/git/modules/setting"
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"github.com/hanzoai/git/modules/translation"
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)
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var (
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ErrComplexity = errors.New("password not complex enough")
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ErrMinLength = errors.New("password not long enough")
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)
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// complexity contains information about a particular kind of password complexity
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type complexity struct {
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ValidChars string
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TrNameOne string
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}
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var (
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matchComplexityOnce sync.Once
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validChars string
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requiredList []complexity
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charComplexities = map[string]complexity{
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"lower": {
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`abcdefghijklmnopqrstuvwxyz`,
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"form.password_lowercase_one",
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},
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"upper": {
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`ABCDEFGHIJKLMNOPQRSTUVWXYZ`,
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"form.password_uppercase_one",
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},
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"digit": {
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`0123456789`,
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"form.password_digit_one",
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},
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"spec": {
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` !"#$%&'()*+,-./:;<=>?@[\]^_{|}~` + "`",
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"form.password_special_one",
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},
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}
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)
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// NewComplexity for preparation
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func NewComplexity() {
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matchComplexityOnce.Do(func() {
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setupComplexity(setting.PasswordComplexity)
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})
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}
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func setupComplexity(values []string) {
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if len(values) != 1 || values[0] != "off" {
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for _, val := range values {
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if complexity, ok := charComplexities[val]; ok {
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validChars += complexity.ValidChars
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requiredList = append(requiredList, complexity)
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}
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}
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if len(requiredList) == 0 {
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// No valid character classes found; use all classes as default
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for _, complexity := range charComplexities {
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validChars += complexity.ValidChars
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requiredList = append(requiredList, complexity)
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}
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}
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}
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if validChars == "" {
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// No complexities to check; provide a sensible default for password generation
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validChars = charComplexities["lower"].ValidChars + charComplexities["upper"].ValidChars + charComplexities["digit"].ValidChars
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}
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}
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// IsComplexEnough return True if password meets complexity settings
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func IsComplexEnough(pwd string) bool {
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NewComplexity()
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if len(validChars) > 0 {
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for _, req := range requiredList {
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if !strings.ContainsAny(req.ValidChars, pwd) {
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return false
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}
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}
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}
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return true
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}
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// Generate a random password
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func Generate(n int) (string, error) {
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NewComplexity()
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buffer := make([]byte, n)
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maxInt := big.NewInt(int64(len(validChars)))
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for {
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for j := range n {
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rnd, err := rand.Int(rand.Reader, maxInt)
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if err != nil {
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return "", err
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}
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buffer[j] = validChars[rnd.Int64()]
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}
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if err := IsPwned(context.Background(), string(buffer)); err != nil {
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if errors.Is(err, ErrIsPwned) {
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continue
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}
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return "", err
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}
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if IsComplexEnough(string(buffer)) && string(buffer[0]) != " " && string(buffer[n-1]) != " " {
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return string(buffer), nil
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}
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}
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}
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// BuildComplexityError builds the error message when password complexity checks fail
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func BuildComplexityError(locale translation.Locale) template.HTML {
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var buffer bytes.Buffer
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buffer.WriteString(locale.TrString("form.password_complexity"))
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buffer.WriteString("<ul>")
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for _, c := range requiredList {
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buffer.WriteString("<li>")
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buffer.WriteString(locale.TrString(c.TrNameOne))
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buffer.WriteString("</li>")
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}
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buffer.WriteString("</ul>")
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return template.HTML(buffer.String())
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}
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