Files
zeekayandHanzo Dev aa87442fdd Record upstream authorship centrally in NOTICE instead of in every file header
Source files keep their SPDX-License-Identifier and Hanzo copyright line; the
Gitea, Gogs and LFS Test Server copyrights they used to repeat now live once in
NOTICE, alongside LICENSE. The header lint accepts any copyright line above the
SPDX line, so it no longer demands an upstream one.

Co-authored-by: Hanzo Dev <[email protected]>
2026-09-10 17:50:35 -07:00

257 lines
7.1 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// SPDX-License-Identifier: MIT
package graceful
import (
"context"
"runtime/pprof"
"sync"
"time"
"github.com/hanzoai/git/modules/gtprof"
"github.com/hanzoai/git/modules/log"
"github.com/hanzoai/git/modules/process"
"github.com/hanzoai/git/modules/setting"
)
type state uint8
const (
stateInit state = iota
stateRunning
stateShuttingDown
stateTerminate
)
type RunCanceler interface {
Run()
Cancel()
}
// There are some places that could inherit sockets:
//
// * HTTP or HTTPS main listener
// * HTTP or HTTPS install listener
// * HTTP redirection fallback
// * Builtin SSH listener
//
// If you add a new place you must increment this number
// and add a function to call manager.InformCleanup if it's not going to be used
const numberOfServersToCreate = 4
var (
manager *Manager
initOnce sync.Once
)
// GetManager returns the Manager
func GetManager() *Manager {
initManager(context.Background())
return manager
}
// InitManager creates the graceful manager in the provided context
func InitManager(ctx context.Context) {
if manager != nil {
log.Error("graceful.InitManager called more than once")
}
initManager(ctx) // FIXME: this design is not right, it conflicts with the "Background" context used in GetManager
}
func initManager(ctx context.Context) {
initOnce.Do(func() {
manager = newGracefulManager(ctx)
// Set the process default context to the HammerContext
process.DefaultContext = manager.HammerContext()
})
}
// RunWithCancel helps to run a function with a custom context, the Cancel function will be called at shutdown
// The Cancel function should stop the Run function in predictable time.
func (g *Manager) RunWithCancel(rc RunCanceler) {
g.RunAtShutdown(context.Background(), rc.Cancel)
g.runningServerWaitGroup.Add(1)
defer g.runningServerWaitGroup.Done()
rc.Run()
}
// RunWithShutdownContext takes a function that has a context to watch for shutdown.
// After the provided context is Done(), the main function must return once shutdown is complete.
// (Optionally the HammerContext may be obtained and waited for however, this should be avoided if possible.)
func (g *Manager) RunWithShutdownContext(run func(context.Context)) {
g.runningServerWaitGroup.Add(1)
defer g.runningServerWaitGroup.Done()
ctx := g.ShutdownContext()
pprof.SetGoroutineLabels(ctx) // We don't have a label to restore back to but I think this is fine
run(ctx)
}
// RunAtTerminate adds to the terminate wait group and creates a go-routine to run the provided function at termination
func (g *Manager) RunAtTerminate(terminate func()) {
g.terminateWaitGroup.Add(1)
g.lock.Lock()
defer g.lock.Unlock()
g.toRunAtTerminate = append(g.toRunAtTerminate,
func() {
defer g.terminateWaitGroup.Done()
defer func() {
if err := recover(); err != nil {
log.Error("PANIC during RunAtTerminate: %v\nStacktrace: %s", err, log.Stack(2))
}
}()
terminate()
})
}
// RunAtShutdown creates a go-routine to run the provided function at shutdown
func (g *Manager) RunAtShutdown(ctx context.Context, shutdown func()) {
g.lock.Lock()
defer g.lock.Unlock()
g.toRunAtShutdown = append(g.toRunAtShutdown,
func() {
defer func() {
if err := recover(); err != nil {
log.Error("PANIC during RunAtShutdown: %v\nStacktrace: %s", err, log.Stack(2))
}
}()
select {
case <-ctx.Done():
return
default:
shutdown()
}
})
}
func (g *Manager) doShutdown() {
if !g.setStateTransition(stateRunning, stateShuttingDown) {
g.DoImmediateHammer()
return
}
g.lock.Lock()
g.shutdownCtxCancel()
atShutdownCtx := pprof.WithLabels(g.hammerCtx, pprof.Labels(gtprof.LabelGracefulLifecycle, "post-shutdown"))
pprof.SetGoroutineLabels(atShutdownCtx)
for _, fn := range g.toRunAtShutdown {
go fn()
}
g.lock.Unlock()
if setting.GracefulHammerTime >= 0 {
go g.doHammerTime(setting.GracefulHammerTime)
}
go func() {
g.runningServerWaitGroup.Wait()
// Mop up any remaining unclosed events.
g.doHammerTime(0)
<-time.After(1 * time.Second)
g.doTerminate()
g.terminateWaitGroup.Wait()
g.lock.Lock()
g.managerCtxCancel()
g.lock.Unlock()
}()
}
func (g *Manager) doHammerTime(d time.Duration) {
time.Sleep(d)
g.lock.Lock()
select {
case <-g.hammerCtx.Done():
default:
log.Warn("Setting Hammer condition")
g.hammerCtxCancel()
atHammerCtx := pprof.WithLabels(g.terminateCtx, pprof.Labels(gtprof.LabelGracefulLifecycle, "post-hammer"))
pprof.SetGoroutineLabels(atHammerCtx)
}
g.lock.Unlock()
}
func (g *Manager) doTerminate() {
if !g.setStateTransition(stateShuttingDown, stateTerminate) {
return
}
g.lock.Lock()
select {
case <-g.terminateCtx.Done():
default:
log.Warn("Terminating")
g.terminateCtxCancel()
atTerminateCtx := pprof.WithLabels(g.managerCtx, pprof.Labels(gtprof.LabelGracefulLifecycle, "post-terminate"))
pprof.SetGoroutineLabels(atTerminateCtx)
for _, fn := range g.toRunAtTerminate {
go fn()
}
}
g.lock.Unlock()
}
// IsChild returns if the current process is a child of previous forge process
func (g *Manager) IsChild() bool {
return g.isChild
}
// IsShutdown returns a channel which will be closed at shutdown.
// The order of closure is shutdown, hammer (potentially), terminate
func (g *Manager) IsShutdown() <-chan struct{} {
return g.shutdownCtx.Done()
}
// IsHammer returns a channel which will be closed at hammer.
// Servers running within the running server wait group should respond to IsHammer
// if not shutdown already
func (g *Manager) IsHammer() <-chan struct{} {
return g.hammerCtx.Done()
}
// ServerDone declares a running server done and subtracts one from the
// running server wait group. Users probably do not want to call this
// and should use one of the RunWithShutdown* functions
func (g *Manager) ServerDone() {
g.runningServerWaitGroup.Done()
}
func (g *Manager) setStateTransition(oldState, newState state) bool {
g.lock.Lock()
if g.state != oldState {
g.lock.Unlock()
return false
}
g.state = newState
g.lock.Unlock()
return true
}
// InformCleanup tells the cleanup wait group that we have either taken a listener or will not be taking a listener.
// At the moment the total number of servers (numberOfServersToCreate) are pre-defined as a const before global init,
// so this function MUST be called if a server is not used.
func (g *Manager) InformCleanup() {
g.createServerCond.L.Lock()
defer g.createServerCond.L.Unlock()
g.createdServer++
g.createServerCond.Signal()
}
// Done allows the manager to be viewed as a context.Context, it returns a channel that is closed when the server is finished terminating
func (g *Manager) Done() <-chan struct{} {
return g.managerCtx.Done()
}
// Err allows the manager to be viewed as a context.Context done at Terminate
func (g *Manager) Err() error {
return g.managerCtx.Err()
}
// Value allows the manager to be viewed as a context.Context done at Terminate
func (g *Manager) Value(key any) any {
return g.managerCtx.Value(key)
}
// Deadline returns nil as there is no fixed Deadline for the manager, it allows the manager to be viewed as a context.Context
func (g *Manager) Deadline() (deadline time.Time, ok bool) {
return g.managerCtx.Deadline()
}