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zeekayandHanzo Dev aa87442fdd Record upstream authorship centrally in NOTICE instead of in every file header
Source files keep their SPDX-License-Identifier and Hanzo copyright line; the
Gitea, Gogs and LFS Test Server copyrights they used to repeat now live once in
NOTICE, alongside LICENSE. The header lint accepts any copyright line above the
SPDX line, so it no longer demands an upstream one.

Co-authored-by: Hanzo Dev <[email protected]>
2026-09-10 17:50:35 -07:00

178 lines
4.6 KiB
Go

// Copyright 2026 Hanzo AI, Inc. All rights reserved.
// SPDX-License-Identifier: MIT
package i18n
import (
"errors"
"fmt"
"html"
"html/template"
"slices"
"github.com/hanzoai/git/modules/json"
"github.com/hanzoai/git/modules/log"
)
// This file implements the static LocaleStore that will not watch for changes
type locale struct {
store *localeStore
langName string
idxToMsgMap map[int]string // the map idx is generated by store's trKeyToIdxMap
}
var _ Locale = (*locale)(nil)
type localeStore struct {
// After initializing has finished, these fields are read-only.
langNames []string
langDescs []string
localeMap map[string]*locale
trKeyToIdxMap map[string]int
defaultLang string
}
// NewLocaleStore creates a static locale store
func NewLocaleStore() LocaleStore {
return &localeStore{localeMap: make(map[string]*locale), trKeyToIdxMap: make(map[string]int)}
}
// AddLocaleByJSON adds locale by JSON into the store
func (store *localeStore) AddLocaleByJSON(langName, langDesc string, source, moreSource []byte) error {
if _, ok := store.localeMap[langName]; ok {
return errors.New("lang has already been added")
}
store.langNames = append(store.langNames, langName)
store.langDescs = append(store.langDescs, langDesc)
l := &locale{store: store, langName: langName, idxToMsgMap: make(map[int]string)}
store.localeMap[l.langName] = l
addFunc := func(source []byte) error {
if len(source) == 0 {
return nil
}
values := make(map[string]any)
if err := json.Unmarshal(source, &values); err != nil {
return fmt.Errorf("unable to load json: %w", err)
}
for trKey, value := range values {
switch v := value.(type) {
case string:
idx, ok := store.trKeyToIdxMap[trKey]
if !ok {
idx = len(store.trKeyToIdxMap)
store.trKeyToIdxMap[trKey] = idx
}
l.idxToMsgMap[idx] = v
case map[string]any:
for key, val := range v {
idx, ok := store.trKeyToIdxMap[trKey+"."+key]
if !ok {
idx = len(store.trKeyToIdxMap)
store.trKeyToIdxMap[trKey+"."+key] = idx
}
l.idxToMsgMap[idx] = val.(string)
}
default:
return fmt.Errorf("unsupported value type %T for key %q", v, trKey)
}
}
return nil
}
if err := addFunc(source); err != nil {
return fmt.Errorf("unable to load json: %w", err)
}
if err := addFunc(moreSource); err != nil {
return fmt.Errorf("unable to load json: %w", err)
}
return nil
}
func (store *localeStore) HasLang(langName string) bool {
_, ok := store.localeMap[langName]
return ok
}
func (store *localeStore) ListLangNameDesc() (names, desc []string) {
return store.langNames, store.langDescs
}
// SetDefaultLang sets default language as a fallback
func (store *localeStore) SetDefaultLang(lang string) {
store.defaultLang = lang
}
// Locale returns the locale for the lang or the default language
func (store *localeStore) Locale(lang string) (Locale, bool) {
l, found := store.localeMap[lang]
if !found {
var ok bool
l, ok = store.localeMap[store.defaultLang]
if !ok {
// no default - return an empty locale
l = &locale{store: store, idxToMsgMap: make(map[int]string)}
}
}
return l, found
}
func (store *localeStore) Close() error {
return nil
}
func (l *locale) TrString(trKey string, trArgs ...any) string {
var format string
idx, ok := l.store.trKeyToIdxMap[trKey]
if ok {
format = l.idxToMsgMap[idx]
if format == "" { // missing translation in this locale, fallback to default
if def, ok := l.store.localeMap[l.store.defaultLang]; ok {
// try to use default locale's translation
format = def.idxToMsgMap[idx]
}
}
}
if format == "" { // still missing, use the key itself
format = html.EscapeString(trKey)
}
msg, err := Format(format, trArgs...)
if err != nil {
log.Error("Error whilst formatting %q in %s: %v", trKey, l.langName, err)
}
return msg
}
func (l *locale) TrHTML(trKey string, trArgs ...any) template.HTML {
args := slices.Clone(trArgs)
for i, v := range args {
switch v := v.(type) {
case nil, bool, int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64, float32, float64, template.HTML:
// for most basic types (including template.HTML which is safe), just do nothing and use it
case string:
args[i] = template.HTMLEscapeString(v)
case fmt.Stringer:
args[i] = template.HTMLEscapeString(v.String())
default:
args[i] = template.HTMLEscapeString(fmt.Sprint(v))
}
}
return template.HTML(l.TrString(trKey, args...))
}
// HasKey returns whether a key is present in this locale or not
func (l *locale) HasKey(trKey string) bool {
idx, ok := l.store.trKeyToIdxMap[trKey]
if !ok {
return false
}
_, ok = l.idxToMsgMap[idx]
return ok
}