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https://github.com/hanzoai/forge.git
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Source files keep their SPDX-License-Identifier and Hanzo copyright line; the Gitea, Gogs and LFS Test Server copyrights they used to repeat now live once in NOTICE, alongside LICENSE. The header lint accepts any copyright line above the SPDX line, so it no longer demands an upstream one. Co-authored-by: Hanzo Dev <[email protected]>
314 lines
7.6 KiB
Go
314 lines
7.6 KiB
Go
// Copyright 2026 Hanzo AI, Inc. All rights reserved.
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// SPDX-License-Identifier: MIT
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package util
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import (
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"bytes"
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"crypto/rand"
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"encoding/hex"
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"fmt"
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"math/big"
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rand2 "math/rand/v2"
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"slices"
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"strconv"
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"strings"
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"sync"
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"github.com/hanzoai/git/modules/container"
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"golang.org/x/text/cases"
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"golang.org/x/text/language"
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)
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// IsEmptyString checks if the provided string is empty
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func IsEmptyString(s string) bool {
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return len(strings.TrimSpace(s)) == 0
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}
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// NormalizeEOL will convert Windows (CRLF) and Mac (CR) EOLs to UNIX (LF)
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func NormalizeEOL(input []byte) []byte {
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var right, left, pos int
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if right = bytes.IndexByte(input, '\r'); right == -1 {
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return input
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}
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length := len(input)
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tmp := make([]byte, length)
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// We know that left < length because otherwise right would be -1 from IndexByte.
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copy(tmp[pos:pos+right], input[left:left+right])
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pos += right
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tmp[pos] = '\n'
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left += right + 1
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pos++
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for left < length {
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if input[left] == '\n' {
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left++
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}
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right = bytes.IndexByte(input[left:], '\r')
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if right == -1 {
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copy(tmp[pos:], input[left:])
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pos += length - left
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break
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}
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copy(tmp[pos:pos+right], input[left:left+right])
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pos += right
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tmp[pos] = '\n'
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left += right + 1
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pos++
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}
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return tmp[:pos]
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}
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// CryptoRandomInt returns a crypto random integer between 0 and limit, inclusive
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func CryptoRandomInt(limit int64) int64 {
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rInt, err := rand.Int(rand.Reader, big.NewInt(limit))
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if err != nil {
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panic(err) // this should never happen
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}
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return rInt.Int64()
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}
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// CryptoRandomString generates a crypto random alphanumerical string, each byte is generated by [0,61] range
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func CryptoRandomString(length int64) string {
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const alphanumericalChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
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buf := make([]byte, length)
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limit := int64(len(alphanumericalChars))
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for i := range buf {
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num := CryptoRandomInt(limit)
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buf[i] = alphanumericalChars[num]
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}
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return string(buf)
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}
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// CryptoRandomBytes generates `length` crypto bytes
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// This differs from CryptoRandomString, as each byte in CryptoRandomString is generated by [0,61] range
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// This function generates totally random bytes, each byte is generated by [0,255] range
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func CryptoRandomBytes(length int64) []byte {
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buf := make([]byte, length)
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if _, err := rand.Read(buf); err != nil {
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panic(err) // this should never happen, "rand.Read" never fails
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}
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return buf
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}
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var chaCha8RandPool = sync.OnceValue(func() *sync.Pool {
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return &sync.Pool{
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New: func() any {
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seed := CryptoRandomBytes(32)
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return rand2.NewChaCha8([32]byte(seed))
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},
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}
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})
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func FastCryptoRandomBytes(length int) []byte {
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// ChaCha8 is about 20x times faster than system's crypto/rand.
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// It is suitable for UUIDs, session IDs, etc
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pool := chaCha8RandPool()
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chaCha8Rand := pool.Get().(*rand2.ChaCha8)
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defer pool.Put(chaCha8Rand)
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buf := make([]byte, length)
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_, _ = chaCha8Rand.Read(buf)
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return buf
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}
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func FastCryptoRandomHex(length int) string {
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buf := FastCryptoRandomBytes(length / 2)
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return hex.EncodeToString(buf)
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}
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// ToLowerASCII returns s with all ASCII letters mapped to their lower case.
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func ToLowerASCII(s string) string {
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b := []byte(s)
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for i, c := range b {
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if 'A' <= c && c <= 'Z' {
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b[i] += 'a' - 'A'
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}
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}
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return string(b)
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}
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// ToTitleCase returns s with all english words capitalized
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func ToTitleCase(s string) string {
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// `cases.Title` is not thread-safe, do not use global shared variable for it
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return cases.Title(language.English).String(s)
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}
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// ToTitleCaseNoLower returns s with all english words capitalized without lower-casing
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func ToTitleCaseNoLower(s string) string {
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// `cases.Title` is not thread-safe, do not use global shared variable for it
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return cases.Title(language.English, cases.NoLower).String(s)
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}
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// ToInt64 transform a given int into int64.
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func ToInt64(number any) (int64, error) {
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var value int64
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switch v := number.(type) {
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case int:
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value = int64(v)
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case int8:
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value = int64(v)
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case int16:
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value = int64(v)
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case int32:
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value = int64(v)
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case int64:
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value = v
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case uint:
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value = int64(v)
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case uint8:
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value = int64(v)
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case uint16:
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value = int64(v)
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case uint32:
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value = int64(v)
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case uint64:
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value = int64(v)
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case float32:
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value = int64(v)
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case float64:
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value = int64(v)
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case string:
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var err error
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if value, err = strconv.ParseInt(v, 10, 64); err != nil {
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return 0, err
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}
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default:
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return 0, fmt.Errorf("unable to convert %v to int64", number)
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}
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return value, nil
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}
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// ToFloat64 transform a given int into float64.
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func ToFloat64(number any) (float64, error) {
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var value float64
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switch v := number.(type) {
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case int:
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value = float64(v)
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case int8:
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value = float64(v)
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case int16:
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value = float64(v)
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case int32:
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value = float64(v)
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case int64:
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value = float64(v)
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case uint:
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value = float64(v)
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case uint8:
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value = float64(v)
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case uint16:
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value = float64(v)
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case uint32:
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value = float64(v)
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case uint64:
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value = float64(v)
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case float32:
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value = float64(v)
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case float64:
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value = v
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case string:
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var err error
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if value, err = strconv.ParseFloat(v, 64); err != nil {
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return 0, err
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}
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default:
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return 0, fmt.Errorf("unable to convert %v to float64", number)
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}
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return value, nil
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}
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// Iif is an "inline-if", it returns "trueVal" if "condition" is true, otherwise "falseVal"
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func Iif[T any](condition bool, trueVal, falseVal T) T {
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if condition {
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return trueVal
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}
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return falseVal
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}
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// IfZero returns "def" if "v" is a zero value, otherwise "v"
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func IfZero[T comparable](v, def T) T {
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var zero T
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if v == zero {
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return def
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}
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return v
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}
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func IfEmpty[T any](v, def []T) []T {
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if len(v) == 0 {
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return def
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}
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return v
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}
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// OptionalArg helps the "optional argument" in Golang:
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//
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// func foo(optArg ...int) { return OptionalArg(optArg) }
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// calling `foo()` gets zero value 0, calling `foo(100)` gets 100
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// func bar(optArg ...int) { return OptionalArg(optArg, 42) }
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// calling `bar()` gets default value 42, calling `bar(100)` gets 100
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//
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// Passing more than 1 item to `optArg` or `defaultValue` is undefined behavior.
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// At the moment only the first item is used.
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func OptionalArg[T any](optArg []T, defaultValue ...T) (ret T) {
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if len(optArg) >= 1 {
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return optArg[0]
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}
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if len(defaultValue) >= 1 {
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return defaultValue[0]
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}
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return ret
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}
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type EnumConst[T comparable] interface {
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EnumValues() []T
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}
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// EnumValue returns the value if it's in the enum const's values,
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// otherwise returns the first item of enums as default value.
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func EnumValue[T comparable](val EnumConst[T]) (ret T, valid bool) {
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enums := val.EnumValues()
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if slices.Contains(enums, val.(T)) {
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return val.(T), true
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}
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return enums[0], false
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}
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func NormalizeStringEOL(input string) string {
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// Since the content is from a form which is a textarea, the line endings are \r\n.
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// It's a standard behavior of HTML.
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// But in most cases, we only want "\n" for EOL
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// * Text files: use "\n" by default because "\r\n" sometimes doesn't work in POSIX
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// * Actions values: store them as "\n" like what GitHub does.
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// And users are unlikely to really need the "\r".
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// Other than this, we should respect the original content, even leading or trailing spaces.
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return UnsafeBytesToString(NormalizeEOL(UnsafeStringToBytes(input)))
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}
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func DiffSlice[T comparable](oldSlice, newSlice []T) (added, removed []T) {
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oldSet := container.SetOf(oldSlice...)
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newSet := container.SetOf(newSlice...)
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addedSet, removedSet := container.Set[T]{}, container.Set[T]{}
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for _, v := range newSlice {
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if !oldSet.Contains(v) && addedSet.Add(v) {
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added = append(added, v)
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}
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}
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for _, v := range oldSlice {
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if !newSet.Contains(v) && removedSet.Add(v) {
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removed = append(removed, v)
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}
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}
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return added, removed
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}
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