Commit Graph
165 Commits
Author SHA1 Message Date
Joffrey JAFFEUXandGitHub da53034fd0 FIX: correctly handle notifications for channels (#27178)
Prior to this fix we had too logic to detect if a user is active or not:

- idle codepath on the frontend
- online user ids on the backend

The frontend solution is not very reliable, and both solution are just trying to be too smart. Making a lot of people questioning why they receive a notification sometimes and sometimes not. This commit removes all this logic and replaces it with a much more simpler logic:

- you can't receive notifications for channel you are actually watching
- we won't play a sound more than once every 3seconds
2024-05-24 19:59:24 +02:00
Joffrey JAFFEUXandGitHub aa30e9f616 UX: also plays notification sounds in group channels (#27176)
Prior to this fix we were limiting this to 1:1 channels.
2024-05-24 17:48:07 +02:00
Joffrey JAFFEUXandGitHub 7f1988cb16 UX: reduces idle time to 0 on chat (#27158)
We consider that you should always receive a notification sound when someone speaks directly with you in chat.

This commit also refactors the way we play audio in chat to make it simpler and throttle it to 3 seconds.

We also added a safeguard to ensure we won't play sounds for old messages, this case can happen when message bus is catching up the backlog (eg: in an inactive tab for example).
2024-05-24 11:18:11 +02:00
Joffrey JAFFEUXandGitHub 8a4f166e31 FIX: correctly check for disabled notifications, tab and is idle (#27127)
This commit reuses the existing codepath in desktop-notifications and make it available to use to chat.

primaryTab was too hard to test if not impossible in this service test, however isIdle and disabled notifications are correctly tested.
2024-05-22 10:08:05 +02:00
bc55d2796f FIX: play audio sound on message in non group DMs (#27112)
Prior to this change, only mentions would get a notification and a sound. This change will not create a notification for this case, but will play a sound. This is still respecting notification settings, not playing the sound when you are viewing the channel or not following it.

---------

Co-authored-by: Régis Hanol <[email protected]>
2024-05-21 21:51:22 +02:00
Joffrey JAFFEUXandGitHub 2bd07a9075 DEV: allows for multiple menus/tooltips (#26823)
menus and tooltips are now appended to their own portals. The service are the only responsible for managing the instances, prior to this commit, services could manage one instance, but the DMenu and DTooltip components could also take over which could cause unexpected states.

This change also allows nested menus/tooltips.

Other notable changes:

- few months ago core copied the CloseOnClickOutside modifier of float-kit without removing the float-kit one, this commit now only use the core one.
- the close function is now trully async
- the close function accepts an instance or an identifier as parameter
2024-05-07 23:48:44 +02:00
Joffrey JAFFEUXandGitHub 237c2fdc70 FIX: improvements to chat message streaming (#26892)
- prevents re-rendering avatars while updating messages quickly in the thread preview indicator
- ensures the cancel button is shown when you are admin OR when the streamed message is a reply to the current user
2024-05-07 15:38:24 +02:00
Joffrey JAFFEUXandGitHub d6b52d4ddf FIX: only show discourse-ai CTA to admins (#26895) 2024-05-07 00:43:30 +02:00
58d3b5fb9f DEV: allows fabricators to use faker (#26555)
The complexity of the situation is that we don't want to load faker into production by default but fabricators and styleguide are available on production.

This is made possible through app/assets/javascripts/discourse/app/lib/load-faker.js which contains a function to ensure faker is loaded asynchronously (loadFaker) and another function to access the loaded faker (getLoadedFaker).

Note 1: this commit also refactors fabricators to have access to context and use faker where possible
Note 2: this commit moves automation to admin bundle

---------

Co-authored-by: David Taylor <[email protected]>
2024-04-08 21:00:09 +02:00
Bianca NenciuandGitHub 99dd19643d DEV: Make category object more Ember friendly (#26342)
Some of the properties, like 'categoriesById', 'parentCategory' and
'subcategories', were updated manually when categories were loaded.
This was not ideal because it required a lot of code to keep the
objects in sync and some of the properties were not updated correctly.
2024-04-03 17:34:28 +03:00
Jarek RadoszandGitHub fc19cd5dd4 DEV: Fix typos in a chat service tests (#26239)
channnel -> channel

and use `assert.true()/assert.false()`
2024-03-19 12:07:19 +01:00
Jarek RadoszandGitHub 2f70e29585 DEV: Clean up mobileView/desktopView uses (#26229)
Inspired by a piece of "do not do x if it's not a mobile view" code 🙃
2024-03-18 23:29:42 +01:00
Joffrey JAFFEUXandGitHub ba5b927abd PERF: defer loading channels (#26155)
Prior to this change we would pre-load all the user channels which making initial page load slower. This change will make them be loaded right after initial load. In the past this was not possible as the channels would have to be loaded on each page transition. However since about a year, we made the channels to be cached on the frontend and no other request will be needed.

I have decided for now to not show a loading state in the sidebar as I think it would be noise, but we can reconsider this later.

Note given we don't have the channels loaded at first certain things where harder to accomplish. The biggest UX change of this commit is that we removed all the complex logic of computing the best channel to display when you load /chat. We will now store the id of the last channel you visited and will use this id to decide which channel to show.
2024-03-18 08:35:07 +01:00
David BattersbyandGitHub c86ab4e92e FEATURE: add chat direct message button to user profile (#26135)
This change adds the chat direct message button to user profiles, similarly to how we use it within the user card.
2024-03-18 11:17:37 +08:00
Régis HanolandGitHub 4ae40145bd FIX: code "block" detection before showing autocomplete (#26023)
**TL;DR:** Refactor autocomplete to use async markdown parsing for code block detection.

Previously, the `inCodeBlock` function in `discourse/app/lib/utilities.js` used regular expressions to determine if a given position in the text was inside a code block. This approach had some limitations and could lead to incorrect behavior in certain edge cases.

This commit refactors `inCodeBlock` to use a more robust algorithm that leverages Discourse's markdown parsing library.

The new approach works as follows:

1. Check if the text contains any code block markers using a regular expression.
   If not, return `false` since the cursor can't be in a code block.
1. If potential code blocks exist, find a unique marker character that doesn't appear in the text.
1. Insert the unique marker character into the text at the cursor position.
1. Parse the modified text using Discourse's markdown parser, which converts the markdown into a tree of tokens.
1. Traverse the token tree to find the token that contains the unique marker character.
1. Check if the token's type is one of the types representing code blocks ("code_inline", "code_block", or "fence").
   If so, return `true`, indicating that the cursor is inside a code block.
   Otherwise, return `false`.

This algorithm provides a more accurate way to determine the cursor's position in relation to code blocks, accounting for the various ways code blocks can be represented in markdown.

To accommodate this change, the autocomplete `triggerRule` option is now an async function.

The autocomplete logic in `composer-editor.js`, `d-editor.js`, and `hashtag-autocomplete.js` has been updated to handle the async nature of `inCodeBlock`.

Additionally, many of the tests have been refactored to handle async behavior. The test helpers now simulate typing and autocomplete selection in a more realistic, step-by-step manner. This should make the tests more robust and reflective of real-world usage.

This is a significant refactor that touches multiple parts of the codebase, but it should lead to more accurate and reliable autocomplete behavior, especially when dealing with code blocks in the editor.

> Written by an 🤖 LLM. Edited by a 🧑‍💻 human.
2024-03-11 17:35:50 +01:00
Joffrey JAFFEUXandGitHub e364aca997 FIX: improves linking of thread messages (#26095)
- The thread preview is now a regular link and can be right clicked
- left gutter date, and regular date of a thread message will not correctly link to the thread's message
2024-03-08 09:09:42 +01:00
David BattersbyandGitHub 321f666210 FIX: channel member status live updates (#25925) 2024-02-29 17:49:18 +08:00
David BattersbyandGitHub ac12a337ff FEATURE: Add user status to chat members list (#25831)
This change adds the user status next to the name within the chat channel members list.
2024-02-27 12:17:15 +08:00
e597dfa0e4 UX: Chat browse redesign (#25698)
* UX: fix search input placeholder cutoff

* UX: use transparent button for new-channel

* UX: remove settings link

* UX: removed joined tag

* UX: increase lock icon size

* UX: use grid for channel card

* UX: chat-channel-card styling + cleanup

* UX: dont space about tabs on mobile

* specs

* PR feedback

Co-authored-by: Joffrey JAFFEUX <[email protected]>

* PR feedback > translation

* Remove import

* UX: update copy

---------

Co-authored-by: Joffrey JAFFEUX <[email protected]>
2024-02-15 18:00:22 +01:00
Bianca NenciuandGitHub 6073f673e4 FEATURE: Async load of category and chat hashtags (#25526)
This commit includes several changes to make hashtags work when "lazy
load categories" is enabled. The previous hashtag implementation use the
category colors CSS variables, but these are not defined when the site
setting is enabled because categories are no longer preloaded.

This commit implements two fundamental changes:

1. load colors together with the other hashtag information

2. load cooked hashtag data asynchronously

The first change is implemented by adding "colors" to the HashtagItem
model. It is a list because two colors are returned for subcategories:
the color of the parent category and subcategory.

The second change is implemented on the server-side in a new route
/hashtags/by-ids and on the client side by loading previously unseen
hashtags, generating the CSS on the fly and injecting it into the page.

There have been minimal changes outside of these two fundamental ones,
but a refactoring will be coming soon to reuse as much of the code
and maybe favor use of `style` rather than injecting CSS into the page,
which can lead to page rerenders and indefinite grow of the styles.
2024-02-12 12:07:14 +02:00
Joffrey JAFFEUXandGitHub 94ca512126 FEATURE: display last message on mobile (#25384)
Direct messages on mobile will now display the last message in the channels list.
2024-01-25 15:30:21 +01:00
Joffrey JAFFEUXandGitHub 5cf34ee9c7 FEATURE: implements dates separators for threads (#25335)
This commit creates a shared implementation of the dates computation and moves all the logic (new messages since last visit and dates separator into one single component <ChatMessageSeparator />).

The frontend tests have been removed and only a single system spec has been added for threads as everything is sharing the same implementation and the existing channel specs should catch any regression.
2024-01-19 16:21:48 +01:00
Joffrey JAFFEUXandGitHub 5dbc2bca6d DEV: implements <Chat::Navbar /> (#24917)
This new navbar component is used for every navbar in chat, full page or drawer, and any screen.

This commit also uses this opportunity to correctly decouple drawer-routes from full page routes. This will avoid having this kind of properties in components: `@includeHeader={{false}}`. The header is now defined in the parent template using a navbar. Each route has now its own template wrapped in a div of the name of the route, eg: `<div class="c-routes-threads">..</div>`.

The navbar API:

```gjs
<Navbar as |navbar|>
 <navbar.BackButton />
 <navbar.Title @title="Foo" />
 <navbar.ChannelTitle @channel={{@channel}} />
 <navbar.Actions as |action|>
   <action.CloseThreadButton />
 </navbar.Actions>
</navbar>
```

The full list of components is listed in `plugins/chat/assets/javascripts/discourse/components/navbar/index.gjs` and `plugins/chat/assets/javascripts/discourse/components/navbar/actions.gjs`.

Visually the header is not changing much, only in drawer mode the background has been removed.

This commit also introduces a `<List />` component to facilitate rendering lists in chat plugin.
2023-12-18 17:49:58 +01:00
Jarek RadoszandGitHub 5b006c2272 DEV: Use class attribute instead of @class arg (#24804) 2023-12-12 13:09:05 +01:00
Mark VanLandinghamandGitHub 087c857c5b DEV: Render glimmer notification items for user notification list (#24802)
This removes the widget notifications list and renders the glimmer user menu notification items instead.
2023-12-11 11:04:43 -06:00
95c67c86c3 UI: ensures emojis are correctly aligned in reactions (#24814)
Co-authored-by: chapoi <[email protected]>
2023-12-11 14:29:16 +01:00
Joffrey JAFFEUXandGitHub 47eb256835 FEATURE: my threads page (#24771)
This commit adds a new "My threads" link in sidebar and drawer. This link will open the "/chat/threads" page which contains all threads where the current user is a member. It's ordered by activity (unread and then last message created).

Moreover, the threads list of a channel page is now showing every threads of a channel, and not just the ones where you are a member.
2023-12-11 07:38:07 +01:00
Martin BrennanandGitHub bfdcf68585 DEV: Skip chat test (#24739)
This consistently fails on core now, see
https://github.com/discourse/discourse/actions/runs/7109919490/job/19355591619?pr=24738

Error: QUnit Test Failure: Browser Id 2 - Discourse Chat | Component | chat message collapser images: escapes link
not ok 444 Chrome 120.0 - [58 ms] - Browser Id 2 - Discourse Chat | Component | chat message collapser images: escapes link
    ---
        actual: >
            false
        expected: >
            true
        stack: >

Expected value is %3Cscript%3Esomeeviltitle%3C/script%3E and actual value is
&lt;script&gt;someeviltitle&lt;/script&gt;
2023-12-06 13:58:13 +10:00
Jarek RadoszandGitHub 49fe36172a DEV: Remove unnecessary await settled() (#24584) 2023-11-28 10:45:20 +01:00
Jarek RadoszandGitHub c4f4355f06 DEV: Consistently use kebab-case in service lookups (#24552) 2023-11-25 18:10:10 +01:00
Joffrey JAFFEUXandGitHub 1a93004444 FEATURE: implements drafts for threads (#24483)
This commit implements drafts for threads by adding a new `thread_id` column to `chat_drafts` table. This column is used to create draft keys on the frontend which are a compound key of the channel and the thread. If the draft is only for the channel, the key will be `c-${channelId}`, if for a thread: `c-${channelId}:t-${threadId}`.

This commit also moves the draft holder from the service to the channel or thread model. The current draft can now always be accessed by doing: `channel.draft` or `thread.draft`.

Other notable changes of this commit:
- moves ChatChannel to gjs
- moves ChatThread to gjs
2023-11-22 11:54:23 +01:00
Jarek RadoszandGitHub 1abc4dd482 DEV: Fix various typos (#24461)
November 2023 edition
2023-11-20 16:49:49 +01:00
Joffrey JAFFEUXandGitHub dfa92443f5 FEATURE: introduces group channels (#24288)
Group channels will allow users to create channels with a name and invite people. It's possible to add people even after creation of the channel. Removing users is not yet possible but will be added in the near future.

Technically a group channel is `direct_message_channel` with a group attribute set to true on its direct message (chatable). This model might evolve in the future but offers much flexibility for now without having to rely on a complex migration.

The commit essentially consists of:
- a migration to set existing direct message channels with more than 2 users to a group
- a new message creator which allows to search, add members, and create groups
- a new `AddUsersToChannel` service
- a modified `SearchChatable` service
2023-11-10 11:29:28 +01:00
Joffrey JAFFEUXandGitHub ac56e1f5e7 FIX: correctly handle subscriptions (#24270)
Subscriptions manager have been a pain since the beginning, one of the problem is that thread and channels behave mostly the same but with various small difference which I expect to increase over time.

Trying to use subclasses for this case has proven to be a mistake, this commit now uses a class for each case (channel, thread) which for now contains a lot of duplication, which might be reduced in the future but has the merit to make reasoning about each case very simple.

This refactor is fixing a bug introduced in https://github.com/discourse/discourse/commit/e1e1c5dee5444adacdc3d4d3d21670d1d124fc62 which was causing the wrong channel to be unsubscribed, this shouldn't be possible anymore. We had tests for this which were disabled due to flakeyness, I will consider re-enabling them in the future.

Other notes:
- notices had been added to the subscriptions manager service, they have been moved into their own dedicated service: `ChatChannelNoticesManager`
- the `(each model)` trick used in `<ChatChannel />` since https://github.com/discourse/discourse/commit/e1e1c5dee5444adacdc3d4d3d21670d1d124fc62 to ensure atomicity has been applied to `<ChatThread />` too
2023-11-07 16:37:42 +01:00
Joffrey JAFFEUXandGitHub 845032cde7 FIX: correctly display escaped thread titles (#24159)
Prior to this fix, titles with a quote `'` for example, would be rendered as: `&#x27`
2023-10-30 21:06:31 +01:00
Joffrey JAFFEUXandGitHub 4b045418ee FIX: ensures users can open channel invites (#24067)
We were incorrectly generating URLs with message id even when it was not provided, resulting in a route ending with "undefined", which was causing an error.

This commit also uses this opportunity to:
- move `invite_users` into a proper controller inside the API namespace
- refactors the code into a service: `Chat::InviteUsersToChannel`
2023-10-24 18:51:33 +02:00
Godfrey ChanandGitHub 3995dab9a1 DEV: Rename I18n imports to discourse-i18n (#23915)
As of #23867 this is now a real package, so updating the imports to
use the real package name, rather than relying on the alias. The
name change in the package name is because `I18n` is not a valid
name as NPM packages must be all lowercase.

This commit also introduces an eslint rule to prevent importing from
the old I18n path.

For themes/plugins, the old 'i18n' name remains functional.
2023-10-18 11:07:09 +01:00
Joffrey JAFFEUXandGitHub a2a34474e6 UX: improves reminder setting text (#23918)
The setting will change from "%{count} days" to "Chat settings have been set to retain channel messages for %{count} day."

This commit also:
- migrates `chat-retention-reminder` to gjs
- adds a "type" property to `chat-retention-reminder-text` to allow use a long or short text depending on where it's used.
2023-10-13 07:55:47 +02:00
David Taylor b3015f51ca DEV: Sort imports
Automatically generated by `eslint --fix` to satisfy the updated configuration
2023-10-10 21:46:54 +01:00
Joffrey JAFFEUXandGitHub 36c4ff7fb0 UX: makes avatar non interactive in thread participants list (#23847)
It was slightly surprising to have a user card show when click on a thread item list.

More over this commit does:
- moves chat/user-avatar to chat-user-avatar and converts it to gjs
- moves chat/thread/participants to chat-thread-participants
- rewrite the `toggleCheckIfPossible` modifier to only be applied when selecting messages, it prevents the click event to collide with the click of avatars in regular messages
2023-10-09 21:12:50 +02:00
Joffrey JAFFEUXandGitHub 7c2c385c04 UI: redesigned settings/members (#23804)
This PR is a first step towards private groups. It redesigns settings/members area of a channel and also drops the "about" page which is now mixed into settings.

This commit is also:
- introducing chat-form, a small DSL to create forms, ideally I would want something in core for this
- introducing a DToggleSwitch page object component to simplify testing toggles
- migrating various components to gjs
2023-10-09 14:11:16 +02:00
Andrei PrigorshnevandGitHub 23a6a494d0 DEV: Increase tests' stability by testing tooltips separately (#23516)
We noticed some of these tests were flaky, sometimes they fail on assertions 
related to testing tooltips. Tooltips are generally hard to test, and it's not 
necessary to test tooltips in every test case. This PR isolates tooltip testing 
in a dedicated test case.

Note we already did the same thing for another spec in 83fcbe5 and that 
seems to worked well.
2023-10-06 16:51:31 +04:00
Andrei PrigorshnevandGitHub d7f4a1db70 DEV: Increase tests' stability by avoiding testing tooltips (#23563)
Tooltips are generally hard to test, and we noticed that they make tests flaky. 
We may not test tooltips in these acceptance tests, since they are already 
tested in components/chat-channel-test.js. This PR deletes tooltip-related 
assertions and unskips tests that became flaky after adding them.
2023-10-06 16:50:53 +04:00
David TaylorandGitHub db6dcad564 DEV: Modernize chat getOwner usage (#23671)
See 6949d166e4 for motivation
2023-09-26 18:05:34 +01:00
fa407383c3 DEV: FloatKit (#23650)
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":

- menu
- tooltip
- toast


## Tooltips
### Component

Simple cases can be express with an API similar to DButton:

```hbs
<DTooltip 
  @Label={{i18n "foo.bar"}}
  @ICON="check"
  @content="Something"
/>
```

More complex cases can use blocks:

```hbs
<DTooltip>
  <:trigger>
   {{d-icon "check"}}
   <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
   Something
  </:content>
</DTooltip>
```

### Service

You can manually show a tooltip using the `tooltip` service:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  options
)

// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();

// you can also just close any open tooltip through the service
this.tooltip.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const tooltipInstance = this.tooltip.register(
  document.querySelector(".my-span"),
  options
)

// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  { 
    component: MyComponent,
    data: { foo: 1 }
  }
)
```

## Menus

Menus are very similar to tooltips and provide the same kind of APIs:

### Component

```hbs
<DMenu @ICON="plus" @Label={{i18n "foo.bar"}}>
  <ul>
    <li>Foo</li>
    <li>Bat</li>
    <li>Baz</li>
  </ul>
</DMenu>
```

They also support blocks:

```hbs
<DMenu>
  <:trigger>
    {{d-icon "plus"}}
    <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
    <ul>
      <li>Foo</li>
      <li>Bat</li>
      <li>Baz</li>
    </ul>
  </:content>
</DMenu>
```

### Service

You can manually show a menu using the `menu` service:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  options
)

// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();

// you can also just close any open tooltip through the service
this.menu.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const menuInstance = this.menu.register(
   document.querySelector(".my-span"),
   options
)

// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  { 
    component: MyComponent,
    data: { foo: 1 }
  }
)
```


## Toasts

Interacting with toasts is made only through the `toasts` service.

A default component is provided (DDefaultToast) and can be used through dedicated service methods:

- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });

```javascript
this.toasts.success({
  data: {
    title: "Foo",
    message: "Bar",
    actions: [
      {
        label: "Ok",
        class: "btn-primary",
        action: (componentArgs) => {
          // eslint-disable-next-line no-alert
          alert("Closing toast:" + componentArgs.data.title);
          componentArgs.close();
        },
      }
    ]
  },
});
```

You can also provide your own component:

```javascript
this.toasts.show(MyComponent, {
  autoClose: false,
  class: "foo",
  data: { baz: 1 },
})
```

Co-authored-by: Martin Brennan <[email protected]>
Co-authored-by: Isaac Janzen <[email protected]>
Co-authored-by: David Taylor <[email protected]>
Co-authored-by: Jarek Radosz <[email protected]>
2023-09-26 13:39:52 +02:00
Joffrey JAFFEUXandGitHub f42efd312e DEV: removes the notion of staged thread (#23612)
While very fast and powerful staged threads forces a lot of gymnastic and edge cases. This patch adds a new service `Chat::CreateThread` and uses it to create a thread unconditionally when a user replies to a message in a threading enabled channel. If the user actually doesn’t send a message we will have a thread with no messages which has no important impact and could even be periodically cleaned if necessary.

Note that this commit also moves message actions to .gjs as it was the original goal of this PR to correctly check for staged thread to show the menu or not.
2023-09-15 18:09:45 +02:00
Alan Guo Xiang TanandGitHub 6c6125eb53 DEV: Raise an error in test env when I18n interpolate argument is missing (#23527)
Why this change?

We have been bitten by bugs where tests are not catching missing
interpolate argument in our client side code because the JavaScript
tests are also using `I18n.translate` to assert that the right message
is shown. Before this change, `I18n.interpolate` will just replace the
missing interpolation argument in the final translation with some
placeholder. As a result, we ended up comparing a broken translation
with another broken translation in the test environment.

Why does this change do?

This change introduces the `I18n.testing` property which when set to
`true` will cause `I18n.translate` to throw an error when an interpolate
argument is missing. With this commit, we also set `I18n.testing = true`
when running qunit acceptance test.
2023-09-13 10:53:48 +08:00
Joffrey JAFFEUXandGitHub 9fcf57b7c9 Revert "DEV: FloatKit (#23541)" (#23549)
This reverts commits

f38243732b
480f03cb94
cb7dcfaccb

User tips were running into some issues.
2023-09-12 13:55:12 -04:00
f38243732b DEV: FloatKit (#23541)
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.

---

This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":

- menu
- tooltip
- toast


## Tooltips
### Component

Simple cases can be express with an API similar to DButton:

```hbs
<DTooltip 
  @label={{i18n "foo.bar"}}
  @icon="check"
  @content="Something"
/>
```

More complex cases can use blocks:

```hbs
<DTooltip>
  <:trigger>
   {{d-icon "check"}}
   <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
   Something
  </:content>
</DTooltip>
```

### Service

You can manually show a tooltip using the `tooltip` service:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  options
)

// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();

// you can also just close any open tooltip through the service
this.tooltip.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const tooltipInstance = this.tooltip.register(
  document.querySelector(".my-span"),
  options
)

// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const tooltipInstance = await this.tooltip.show(
  document.querySelector(".my-span"),
  { 
    component: MyComponent,
    data: { foo: 1 }
  }
)
```

## Menus

Menus are very similar to tooltips and provide the same kind of APIs:

### Component

```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
  <ul>
    <li>Foo</li>
    <li>Bat</li>
    <li>Baz</li>
  </ul>
</DMenu>
```

They also support blocks:

```hbs
<DMenu>
  <:trigger>
    {{d-icon "plus"}}
    <span>{{i18n "foo.bar"}}</span>
  </:trigger>
  <:content>
    <ul>
      <li>Foo</li>
      <li>Bat</li>
      <li>Baz</li>
    </ul>
  </:content>
</DMenu>
```

### Service

You can manually show a menu using the `menu` service:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  options
)

// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();

// you can also just close any open tooltip through the service
this.menu.close();
```

The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:

```javascript
const menuInstance = this.menu.register(
   document.querySelector(".my-span"),
   options
)

// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```

Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:

```javascript
const menuInstance = await this.menu.show(
  document.querySelector(".my-span"),
  { 
    component: MyComponent,
    data: { foo: 1 }
  }
)
```


## Toasts

Interacting with toasts is made only through the `toasts` service.

A default component is provided (DDefaultToast) and can be used through dedicated service methods:

- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });

```javascript
this.toasts.success({
  data: {
    title: "Foo",
    message: "Bar",
    actions: [
      {
        label: "Ok",
        class: "btn-primary",
        action: (componentArgs) => {
          // eslint-disable-next-line no-alert
          alert("Closing toast:" + componentArgs.data.title);
          componentArgs.close();
        },
      }
    ]
  },
});
```

You can also provide your own component:

```javascript
this.toasts.show(MyComponent, {
  autoClose: false,
  class: "foo",
  data: { baz: 1 },
})
```

Co-authored-by: Martin Brennan <[email protected]>
Co-authored-by: Isaac Janzen <[email protected]>
Co-authored-by: David Taylor <[email protected]>
Co-authored-by: Jarek Radosz <[email protected]>
2023-09-12 15:50:26 +02:00
Joffrey JAFFEUXandGitHub 7d2a2b8943 Revert "DEV: FloatKit (#23312)" (#23540)
This reverts commit ef26e85aac.
2023-09-12 15:37:16 +02:00