Files
zooqueen 62bbc7766c skills: give each skill the directory its name declares
Every SKILL.md already declared the new name — name: frames, frames-cli,
frames-core, and so on — but the directories were never moved, so the tree
carried frames-* in content and hyperframes-* on disk. Everything that
resolves a skill by path missed: the core-skill list, the plugin marketplace
pin, and the docs the CLI reads at runtime. Eight tests failed on main because
the files they open do not exist.

The directories now match what the files say they are, and the guide the
claude-design contract reads takes the name that contract already used.
2026-08-13 18:17:24 -07:00
..

Tier 1 — title-card-fade

What it tests

The simplest non-trivial Remotion → Frames translation. A single text element fades in over the first 0.5 s, holds for 2.0 s, and fades out over the last 0.5 s. No audio, no media, no custom components.

If a translation can't pass T1, it's broken on table-stakes basics: AbsoluteFill, useCurrentFrame, interpolate with multi-segment input, and the timing offset between Remotion's frame-based driver and HF's paused-GSAP driver.

Translation walk-through

Remotion Frames
<AbsoluteFill style={{ backgroundColor: "#0a0a0a" }}> <body style="background: #0a0a0a"> + a positioned root div
useCurrentFrame() dropped — HF seeks the timeline
interpolate(frame, [0, 15, 75, 90], [0, 1, 1, 0]) at fps=30 gsap.timeline({ paused: true }) with three .to() calls at offsets 0s/0.5s/2.5s, each ease: "none"
<div style={{ opacity }}>HELLO</div> static markup; opacity is animated by the timeline

The Remotion→HF time conversion is time = frame / fps. So [0, 15, 75, 90] at 30 fps becomes [0, 0.5, 2.5, 3.0] seconds.

How to render and evaluate

# Render Remotion baseline
cd remotion-src && npm install && npm run render
# Renders to remotion-src/out/baseline.mp4

# Render Frames translation
cd ../hf-src && npx @hanzo/frames render --output ../hf.mp4

# Compare with the eval harness (from skill scripts/)
../../../scripts/render_diff.sh ./remotion-src/out/baseline.mp4 ./hf.mp4 ./diff

expected.json documents the SSIM threshold (0.95) for this fixture; the calibrated mean against Remotion @ 4.0 with PNG/BT.709 output is 0.974.