Every SKILL.md already declared the new name — name: frames, frames-cli, frames-core, and so on — but the directories were never moved, so the tree carried frames-* in content and hyperframes-* on disk. Everything that resolves a skill by path missed: the core-skill list, the plugin marketplace pin, and the docs the CLI reads at runtime. Eight tests failed on main because the files they open do not exist. The directories now match what the files say they are, and the guide the claude-design contract reads takes the name that contract already used.
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Font translation
Fonts are the dominant non-translation noise floor. Same font-weight: 800
renders perceptibly bolder on HF's chrome-headless-shell than on
Remotion's bundled Chromium when there's no real font installed. Validation
showed this costs ~0.025 mean SSIM at the noise floor.
Pattern: @remotion/google-fonts/<Family>
import { loadFont } from "@remotion/google-fonts/Inter";
loadFont("normal", { weights: ["400", "800"] });
Translate to a <link> tag in <head>:
<head>
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link
href="https://fonts.googleapis.com/css2?family=Inter:wght@400;800&display=swap"
rel="stylesheet"
/>
<style>
body {
font-family: Inter, sans-serif;
}
</style>
</head>
Pull the family name and weights from the import path and loadFont
arguments. HF's compiler inlines the Google Fonts CSS at render time, so
you don't pay a network round-trip per render.
Pattern: local fonts via @font-face
import { Font } from "remotion";
Font.loadFont("/MyFont.woff2", "MyFont");
Translate to a @font-face rule:
<style>
@font-face {
font-family: "MyFont";
src: url("assets/MyFont.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
</style>
Copy the font file into hf-src/assets/ next to the HTML.
Pattern: system font fallback (no font load)
<div style={{ fontFamily: "Helvetica, Arial, sans-serif" }}>...</div>
Same string in HF — but be aware: on Linux without a real Helvetica installed (typical CI environment), Remotion and HF fall back to different sans-serif system fonts because they bundle different Chromium versions. This is the noise floor: ~0.025 mean SSIM cost, visible as different stroke widths at large font weights (800+).
If matching the Remotion render exactly matters for a specific fixture, load the same font explicitly — don't rely on system fallback.
When in doubt: use Inter
Inter renders identically across Chromium versions and is free. Translate any "system sans-serif" Remotion comp to Inter when you need to minimize font drift in the validation harness.
Font loading and delayRender
Remotion uses delayRender() to defer the first frame until fonts
load. HF's compiler inlines Google Fonts at compile time and waits
on @font-face readiness via the Frame Adapter pattern — the
delayRender call drops in translation. See media.md.
Multi-weight loading
When Remotion loads multiple weights:
loadFont("normal", { weights: ["400", "500", "700", "800"] });
Inline all weights in the Google Fonts URL:
?family=Inter:wght@400;500;700;800&display=swap
Translation rule: enumerate every distinct font-weight value
that appears in the composition's CSS (font-weight: 800 →
weight 800 must be loaded). If the Remotion source loads weights
that aren't actually used, drop them.
Font subsetting
Remotion's loadFont doesn't subset; HF's compiler doesn't either
(yet). Don't try to optimize this in translation — it's lossless to
keep the same weight set as the Remotion source.