mirror of
https://github.com/hanzoai/go-fuse.git
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162 lines
3.9 KiB
Go
162 lines
3.9 KiB
Go
// Copyright 2020 the Go-FUSE Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This is main program driver for a loopback filesystem that emulates
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// windows semantics (no delete/rename on opened files.)
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package main
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import (
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"context"
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"flag"
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"fmt"
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"log"
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"os"
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"path"
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"sync"
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"syscall"
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"time"
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"github.com/hanzoai/go-fuse/v2/fs"
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"github.com/hanzoai/go-fuse/v2/fuse"
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)
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// Release decreases the open count. The kernel doesn't wait with
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// returning from close(), so if the caller is too quick to
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// unlink/rename after calling close(), this may still trigger EBUSY.
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// Kludge around this by sleeping for a bit before we check business.
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var delay = flag.Duration("delay", 10*time.Microsecond,
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"wait this long before checking business")
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// WindowsNode is a loopback FS node keeping track of open counts.
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type WindowsNode struct {
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// WindowsNode inherits most functionality from LoopbackNode.
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fs.LoopbackNode
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mu sync.Mutex
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openCount int
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}
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func (n *WindowsNode) increment() {
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n.mu.Lock()
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defer n.mu.Unlock()
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n.openCount++
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}
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func (n *WindowsNode) decrement() {
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n.mu.Lock()
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defer n.mu.Unlock()
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n.openCount--
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}
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var _ = (fs.NodeOpener)((*WindowsNode)(nil))
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func (n *WindowsNode) Open(ctx context.Context, flags uint32) (fs.FileHandle, uint32, syscall.Errno) {
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fh, flags, errno := n.LoopbackNode.Open(ctx, flags)
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if errno == 0 {
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n.increment()
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}
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return fh, flags, errno
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}
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var _ = (fs.NodeCreater)((*WindowsNode)(nil))
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func (n *WindowsNode) Create(ctx context.Context, name string, flags uint32, mode uint32, out *fuse.EntryOut) (*fs.Inode, fs.FileHandle, uint32, syscall.Errno) {
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inode, fh, flags, errno := n.LoopbackNode.Create(ctx, name, flags, mode, out)
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if errno == 0 {
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wn := inode.Operations().(*WindowsNode)
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wn.increment()
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}
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return inode, fh, flags, errno
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}
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var _ = (fs.NodeReleaser)((*WindowsNode)(nil))
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func (n *WindowsNode) Release(ctx context.Context, f fs.FileHandle) syscall.Errno {
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n.decrement()
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if fr, ok := f.(fs.FileReleaser); ok {
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return fr.Release(ctx)
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}
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return 0
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}
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func isBusy(parent *fs.Inode, name string) bool {
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time.Sleep(*delay)
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if ch := parent.GetChild(name); ch != nil {
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if wn, ok := ch.Operations().(*WindowsNode); ok {
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wn.mu.Lock()
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defer wn.mu.Unlock()
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if wn.openCount > 0 {
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return true
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}
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}
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}
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return false
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}
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var _ = (fs.NodeUnlinker)((*WindowsNode)(nil))
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func (n *WindowsNode) Unlink(ctx context.Context, name string) syscall.Errno {
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if isBusy(n.EmbeddedInode(), name) {
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return syscall.EBUSY
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}
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return n.LoopbackNode.Unlink(ctx, name)
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}
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var _ = (fs.NodeRenamer)((*WindowsNode)(nil))
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func (n *WindowsNode) Rename(ctx context.Context, name string, newParent fs.InodeEmbedder, newName string, flags uint32) syscall.Errno {
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if isBusy(n.EmbeddedInode(), name) || isBusy(newParent.EmbeddedInode(), newName) {
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return syscall.EBUSY
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}
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return n.LoopbackNode.Rename(ctx, name, newParent, newName, flags)
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}
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func newWindowsNode(rootData *fs.LoopbackRoot, _ *fs.Inode, _ string, _ *syscall.Stat_t) fs.InodeEmbedder {
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n := &WindowsNode{
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LoopbackNode: fs.LoopbackNode{
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RootData: rootData,
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},
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}
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return n
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}
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func main() {
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log.SetFlags(log.Lmicroseconds)
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debug := flag.Bool("debug", false, "print debugging messages.")
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flag.Parse()
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if flag.NArg() < 2 {
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fmt.Printf("usage: %s MOUNTPOINT ORIGINAL\n", path.Base(os.Args[0]))
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fmt.Printf("\noptions:\n")
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flag.PrintDefaults()
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os.Exit(2)
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}
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orig := flag.Arg(1)
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rootData := &fs.LoopbackRoot{
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NewNode: newWindowsNode,
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Path: orig,
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}
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sec := time.Second
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opts := &fs.Options{
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AttrTimeout: &sec,
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EntryTimeout: &sec,
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}
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opts.Debug = *debug
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opts.MountOptions.Options = append(opts.MountOptions.Options, "fsname="+orig)
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opts.MountOptions.Name = "winfs"
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opts.NullPermissions = true
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server, err := fs.Mount(flag.Arg(0), newWindowsNode(rootData, nil, "", nil), opts)
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if err != nil {
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log.Fatalf("Mount fail: %v\n", err)
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}
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fmt.Println("Mounted!")
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server.Wait()
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}
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