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Derived from Dgraph (github.com/dgraph-io/dgraph) at commit 64804bd2, Apache-2.0. See NOTICE. WHAT THIS IS. The graph engine as a Go library: posting lists, the DQL parser, the type and tokenizer system, the index and schema layers, and the wire types. 39,170 lines of the upstream's 166,337. THE STORE is github.com/luxfi/zapdb, a Badger fork that kept the package name, the subpackages (options, pb, y) and the API — Open, OpenManaged, DB, Options — so the 74 import sites are aliased rather than rewritten. THE CODEC is ZAP. zapdb serializes with ZAP, not protobuf: its pb package builds the ZAP types by default and the protobuf ones only under `-tags grpc`, a path that does not compile (table/builder.go calls pb.Marshal, which that tag removes). One call site in posting needed converting; every other type here is Hanzo's own protobuf and is untouched. NO TRANSPORT. An embedded engine dials nothing, so nothing here imports google.golang.org/grpc. Removed: 20 transport functions in x, the generated service stubs for Raft, Zero and Worker (1,657 lines), and the JWT helper — identity belongs to IAM. The core called none of them. NOT KEPT: worker, conn, raftwal, the cluster commands, the GraphQL layer and the test harnesses. `query`, the DQL execution engine, went with them because it depends on worker; parsing DQL is available here, executing it is not. The history of the upstream project lives at github.com/dgraph-io/dgraph. This repository begins at the derivation because three quarters of that history describes code this fork does not carry.
59 lines
1.6 KiB
Go
59 lines
1.6 KiB
Go
/*
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* SPDX-FileCopyrightText: © 2017-2026 Istari Digital, Inc.
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* SPDX-License-Identifier: Apache-2.0
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*/
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package index
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import (
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"encoding/binary"
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"math"
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"reflect"
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"unsafe"
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c "github.com/hanzoai/graph/tok/constraints"
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"github.com/golang/glog"
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)
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// BytesAsFloatArray[T c.Float](encoded) converts encoded into a []T,
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// where T is either float32 or float64, depending on the value of floatBits.
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// Let floatBytes = floatBits/8. If len(encoded) % floatBytes is
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// not 0, it will ignore any trailing bytes, and simply convert floatBytes
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// bytes at a time to generate the entries.
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// The result is appended to the given retVal slice. If retVal is nil
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// then a new slice is created and appended to.
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func BytesAsFloatArray[T c.Float](encoded []byte, retVal *[]T, floatBits int) {
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floatBytes := floatBits / 8
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if len(encoded) == 0 {
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*retVal = []T{}
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return
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}
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// Ensure the byte slice length is a multiple of 8 (size of float64)
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if len(encoded)%floatBytes != 0 {
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glog.Errorf("Invalid byte slice length %d %v", len(encoded), encoded)
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return
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}
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if retVal == nil {
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*retVal = make([]T, len(encoded)/floatBytes)
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}
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*retVal = (*retVal)[:0]
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header := (*reflect.SliceHeader)(unsafe.Pointer(retVal))
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header.Data = uintptr(unsafe.Pointer(&encoded[0]))
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header.Len = len(encoded) / floatBytes
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header.Cap = len(encoded) / floatBytes
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}
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func BytesToFloat[T c.Float](encoded []byte, floatBits int) T {
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if floatBits == 32 {
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bits := binary.LittleEndian.Uint32(encoded)
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return T(math.Float32frombits(bits))
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} else if floatBits == 64 {
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bits := binary.LittleEndian.Uint64(encoded)
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return T(math.Float64frombits(bits))
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}
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panic("Invalid floatBits")
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}
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