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https://github.com/hanzoai/gui.git
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This repo could never sync. There was NO merge-base with tamagui — 372 commits
here against 15,791 there, unrelated histories — because it began as a
copy-paste rebrand with a flattened layout. Every "sync" since was a hand
re-application that drifted, which is why the tree sat on 7.3.1 while upstream
shipped fixes we then rediscovered by hand.
This commit's PARENT IS TAMAGUI. A future sync is `git merge tama/main` then
`node scripts/rebrand.mjs` — a real merge, because the history is now shared.
174 packages: 166 upstream, our 8 restored (chrome, shell, telemetry, recipes,
get, font-geist-{sans,mono}, @hanzo/booker), bento-get gained. 170/170 build.
Our patches to files UPSTREAM ALSO OWNS are carried, which the package-level
delta missed and which was where the value actually was:
- useMedia's server snapshot (`initState ?? getMedia()`). Upstream still
returns undefined there, so every Tamagui Dialog kills a prerender — the
exact crash hanzo.app spent a day on.
- data-slot on web host nodes, absent upstream entirely.
Both applied ONTO upstream's newer files (it rewrote useMedia +150/-63 and
createComponent +160/-55), marked `PATCH (ours, carried across the transplant)`.
Seven traps are encoded in scripts/rebrand.mjs, each found by a gate:
skip itself and lockfiles; special-case the double-branded names in BOTH scoped
and bare form; map path strings, not just paths; drop a level for the flattened
group; check disk rather than a stale index.
Rust build artifacts are NOT committed. An earlier draft of this commit swept
apps/desktop/src-tauri/target/debug in via `git add -A` — 3,859 files including
a 272MB .a, over GitHub's 100MB cap, so the push could never have landed. They
are gitignored now.
Co-Authored-By: Hanzo Dev <[email protected]>
98 lines
3.4 KiB
TypeScript
98 lines
3.4 KiB
TypeScript
import { expect, test } from '@playwright/test'
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import { setupPage } from './test-utils'
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test.beforeEach(async ({ page }) => {
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await setupPage(page, { name: 'MenuSubCase', type: 'useCase' })
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})
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/**
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* Tests for Menu Submenu SafePolygon behavior
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*/
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test('submenu has data-side attribute required for safePolygon', async ({ page }) => {
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await page.waitForLoadState('networkidle')
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const menuTrigger = page.locator('#menu-trigger')
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const menuContent = page.locator('#menu-content')
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const submenuTrigger = page.locator('#submenu-trigger')
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const submenuContent = page.locator('#submenu-content')
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await menuTrigger.click()
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await expect(menuContent).toBeVisible({ timeout: 5000 })
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await submenuTrigger.hover()
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await page.waitForTimeout(200)
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await expect(submenuContent).toBeVisible({ timeout: 5000 })
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// data-side tells safePolygon which direction the submenu is
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// Without it, isPointerMovingToSubmenu always returns false
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const dataSide = await submenuContent.getAttribute('data-side')
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expect(dataSide).toBe('right')
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})
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test('safePolygon keeps submenu open when mouse crosses parent menu items', async ({
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page,
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}) => {
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await page.waitForLoadState('networkidle')
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const menuTrigger = page.locator('#menu-trigger')
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const menuContent = page.locator('#menu-content')
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const submenuTrigger = page.locator('#submenu-trigger')
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const submenuContent = page.locator('#submenu-content')
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const menuItem4 = page.locator('#menu-item-4') // Below the submenu trigger
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await menuTrigger.click()
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await expect(menuContent).toBeVisible({ timeout: 5000 })
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await submenuTrigger.hover()
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await page.waitForTimeout(200)
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await expect(submenuContent).toBeVisible({ timeout: 5000 })
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// Get positions
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const triggerBox = await submenuTrigger.boundingBox()
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const submenuBox = await submenuContent.boundingBox()
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const item4Box = await menuItem4.boundingBox()
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if (!triggerBox || !submenuBox || !item4Box) {
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throw new Error('Could not get bounding boxes')
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}
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// Start at the submenu trigger
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const startX = triggerBox.x + triggerBox.width / 2
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const startY = triggerBox.y + triggerBox.height / 2
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// End inside submenu content - but path goes DOWN through item4's vertical space
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// then RIGHT into the submenu
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const endX = submenuBox.x + submenuBox.width / 2
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const endY = submenuBox.y + submenuBox.height - 20 // Bottom of submenu
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await page.mouse.move(startX, startY)
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await page.waitForTimeout(30)
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// Move diagonally DOWN and RIGHT
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// This path crosses through the area where item4 is located horizontally
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// Without safePolygon, hovering over item4 would close the submenu
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const steps = 12
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for (let i = 1; i <= steps; i++) {
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const progress = i / steps
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const x = startX + (endX - startX) * progress
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const y = startY + (endY - startY) * progress
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await page.mouse.move(x, y)
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await page.waitForTimeout(20)
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}
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// With safePolygon working:
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// - When leaving trigger, polygon is created with side='right'
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// - Mouse moving right matches side='right', so isPointerMovingToSubmenu=true
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// - onItemEnter on item4 calls preventDefault, item4 doesn't steal focus
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// - Submenu stays open
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//
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// Without fix (side=undefined):
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// - isPointerMovingToSubmenu returns false (pointerDir 'right' !== undefined)
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// - onItemEnter doesn't preventDefault
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// - item4 gets focused, triggering onFocusOutside on submenu
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// - Submenu closes
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await expect(submenuContent).toBeVisible()
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})
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