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zeekayandHanzo Dev ed9962ba69 enso: the runtime page — lanes, a measured strip, the whole story
The hero routes one request down one of three lanes (write, decide, act),
weighed on quality, latency, cost and policy; Decide is Kai, drawn dashed and
marked in progress. Under it: one runtime for every layer, the paths, the
balance, the presets, one request end to end, the glue it replaces, models from
the catalog's labs, agents, decisions, the measurement with the paper caveat,
frontier standing computed from the board (on and off), infrastructure, the
call, enterprise. Viewport rises and a magnetic start control, both still
under reduced motion and touch. Gate: e2e/gates/enso.spec.ts.


Co-authored-by: Hanzo Dev <[email protected]>
2026-10-09 04:07:02 -07:00

70 lines
2.3 KiB
TypeScript

'use client'
/**
* Magnetic — the loud control leans toward the pointer.
*
* A small pull, a spring back: the control follows the pointer by a fraction of
* the distance, capped, and grows a hair. It is the one control on a screen
* that does this, so the eye finds it without a glow.
*
* Only for a fine pointer with motion allowed. A touch, a coarse pointer or
* `prefers-reduced-motion` gets the control exactly as it is: nothing is
* attached, so there is nothing to undo. Transform only, so it never moves
* layout and composes with the control's own hover.
*/
import { useEffect, useRef, type ReactNode } from 'react'
import { View } from '@hanzo/ui'
/** The share of the pointer's distance the control follows, and the most it moves. */
const PULL = 0.22
const REACH = 8
const LIFT = 1.03
const SPRING = 'transform 420ms cubic-bezier(0.22, 0.8, 0.2, 1)'
export function Magnetic({ children }: { children: ReactNode }) {
const ref = useRef<HTMLElement | null>(null)
useEffect(() => {
const el = ref.current
if (!el) return
const fine = window.matchMedia('(pointer: fine)').matches
const still = window.matchMedia('(prefers-reduced-motion: reduce)').matches
if (!fine || still) return
let raf = 0
const clamp = (v: number) => Math.max(-REACH, Math.min(REACH, v))
const move = (event: PointerEvent) => {
const r = el.getBoundingClientRect()
const dx = clamp((event.clientX - (r.left + r.width / 2)) * PULL)
const dy = clamp((event.clientY - (r.top + r.height / 2)) * PULL)
window.cancelAnimationFrame(raf)
raf = window.requestAnimationFrame(() => {
el.style.transform = `translate(${dx}px, ${dy}px) scale(${LIFT})`
})
}
const leave = () => {
window.cancelAnimationFrame(raf)
el.style.transform = ''
}
el.addEventListener('pointermove', move)
el.addEventListener('pointerleave', leave)
return () => {
window.cancelAnimationFrame(raf)
el.removeEventListener('pointermove', move)
el.removeEventListener('pointerleave', leave)
el.style.transform = ''
}
}, [])
return (
<View
ref={ref as never}
display="inline-flex"
$platform-web={{ transition: SPRING, willChange: 'transform' }}
>
{children}
</View>
)
}