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Consolidate all Hanzo agent infrastructure into one repo: - control-plane/: Go control plane server (was agents-new) - sdk/: Go, Python, TypeScript SDKs - deployments/: Docker, Kubernetes, Helm configs - Dockerfile.sdk: Python SDK image (ghcr.io/hanzoai/agent:latest) - CI builds both SDK + control-plane images No more agentfield — everything is hanzoai/agent.
171 lines
4.4 KiB
Go
171 lines
4.4 KiB
Go
package workflowstatus
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import (
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"strings"
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"time"
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"github.com/hanzoai/agents/control-plane/pkg/types"
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)
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// AggregatedWorkflowStatus captures lifecycle information derived from execution nodes and pending steps.
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type AggregatedWorkflowStatus struct {
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Status string
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RootExecution *types.WorkflowExecution
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Counts map[string]int
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TotalExecutions int
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ActiveExecutions int
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ActiveSteps int
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Terminal bool
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EarliestStart time.Time
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LatestUpdate time.Time
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LatestCompletion *time.Time
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}
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var (
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statusPriority = []string{
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string(types.ExecutionStatusFailed),
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string(types.ExecutionStatusTimeout),
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string(types.ExecutionStatusCancelled),
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string(types.ExecutionStatusRunning),
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string(types.ExecutionStatusQueued),
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string(types.ExecutionStatusPending),
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string(types.ExecutionStatusSucceeded),
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}
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terminalStatuses = map[string]struct{}{
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string(types.ExecutionStatusSucceeded): {},
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string(types.ExecutionStatusFailed): {},
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string(types.ExecutionStatusTimeout): {},
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string(types.ExecutionStatusCancelled): {},
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}
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activeStepStatuses = map[string]struct{}{
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"pending": {},
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"running": {},
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}
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)
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// AggregateExecutions inspects execution rows and workflow steps to produce a lifecycle summary for the workflow.
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func AggregateExecutions(executions []*types.WorkflowExecution, steps []*types.WorkflowStep) AggregatedWorkflowStatus {
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result := AggregatedWorkflowStatus{
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Status: string(types.ExecutionStatusUnknown),
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Counts: make(map[string]int),
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TotalExecutions: len(executions),
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Terminal: true,
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}
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if len(executions) == 0 && len(steps) == 0 {
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return result
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}
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var (
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earliestStart *time.Time
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latestUpdate *time.Time
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latestDone *time.Time
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)
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for _, exec := range executions {
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normalized := types.NormalizeExecutionStatus(exec.Status)
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result.Counts[normalized]++
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if earliestStart == nil || exec.StartedAt.Before(*earliestStart) {
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t := exec.StartedAt
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earliestStart = &t
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}
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if latestUpdate == nil || exec.UpdatedAt.After(*latestUpdate) {
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t := exec.UpdatedAt
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latestUpdate = &t
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}
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if exec.CompletedAt != nil {
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if latestDone == nil || exec.CompletedAt.After(*latestDone) {
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t := *exec.CompletedAt
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latestDone = &t
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}
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}
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if exec.ParentExecutionID == nil && result.RootExecution == nil {
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result.RootExecution = exec
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}
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switch normalized {
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case string(types.ExecutionStatusRunning), string(types.ExecutionStatusQueued), string(types.ExecutionStatusPending):
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result.ActiveExecutions++
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}
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if _, ok := terminalStatuses[normalized]; !ok {
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result.Terminal = false
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}
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}
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activeSteps := 0
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for _, step := range steps {
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status := strings.ToLower(strings.TrimSpace(step.Status))
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if _, ok := activeStepStatuses[status]; ok {
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activeSteps++
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result.Terminal = false
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}
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if status == "failed" {
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result.Counts[string(types.ExecutionStatusFailed)]++
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}
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if status == "cancelled" {
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result.Counts[string(types.ExecutionStatusCancelled)]++
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}
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}
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if earliestStart != nil {
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result.EarliestStart = *earliestStart
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}
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if latestUpdate != nil {
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result.LatestUpdate = *latestUpdate
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}
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if latestDone != nil {
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result.LatestCompletion = new(time.Time)
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*result.LatestCompletion = *latestDone
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}
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if activeSteps > 0 {
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result.ActiveSteps = activeSteps
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}
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if result.ActiveSteps > 0 {
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result.ActiveExecutions += result.ActiveSteps
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}
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baseStatus := string(types.ExecutionStatusUnknown)
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if result.RootExecution != nil {
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baseStatus = types.NormalizeExecutionStatus(result.RootExecution.Status)
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if baseStatus == "" {
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baseStatus = string(types.ExecutionStatusUnknown)
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}
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}
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if baseStatus == string(types.ExecutionStatusUnknown) {
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for _, candidate := range statusPriority {
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if result.Counts[candidate] > 0 {
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baseStatus = candidate
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break
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}
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}
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}
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if result.ActiveExecutions > 0 {
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switch baseStatus {
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case string(types.ExecutionStatusQueued), string(types.ExecutionStatusPending), string(types.ExecutionStatusRunning):
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result.Status = baseStatus
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default:
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result.Status = string(types.ExecutionStatusRunning)
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}
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result.Terminal = false
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} else if baseStatus != string(types.ExecutionStatusUnknown) {
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result.Status = baseStatus
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} else if result.Terminal && result.Counts[string(types.ExecutionStatusSucceeded)] == result.TotalExecutions && result.TotalExecutions > 0 {
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result.Status = string(types.ExecutionStatusSucceeded)
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} else {
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result.Status = string(types.ExecutionStatusUnknown)
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}
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return result
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}
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