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0a395a251e Include cards examples and update content (#9)
* init content for issues and cards

Signed-off-by: Abigail Dawson <[email protected]>

* Add relations, references and enums

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* Replace images

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* Fix inheritance from system types, minor fixes

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* Update quick start docs content

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* Fix small issues

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* More small fixes for links and images

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* Fixes for labels and relations

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* Fix link

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* Minor fix in attribute name

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Signed-off-by: Abigail Dawson <[email protected]>
Signed-off-by: Anna Khismatullina <[email protected]>
Co-authored-by: Abigail Dawson <[email protected]>
2025-04-11 11:49:14 +07:00

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class, title, status, assignee
class title status assignee
tracker:class:Issue Outline key story beats for main narrative Backlog New User

Map out the overarching structure of the game’s narrative by identifying the key story beats that define the player’s journey. These should include major turning points such as the opening hook, inciting incident, rising tension, climax, and resolution.

Focus on the emotional pacing—how the player should feel at each point in the game—and how the story escalates and evolves. Keep it broad and flexible at this stage, but make sure there’s a clear narrative arc that aligns with the core gameplay loop and player progression.

This outline will guide the development of dialogue, cutscenes, quests, and world events.

See the following Cards: