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* init content for issues and cards Signed-off-by: Abigail Dawson <[email protected]> * Add relations, references and enums Signed-off-by: Abigail Dawson <[email protected]> * Replace images Signed-off-by: Abigail Dawson <[email protected]> * Fix inheritance from system types, minor fixes Signed-off-by: Anna Khismatullina <[email protected]> * Update quick start docs content Signed-off-by: Abigail Dawson <[email protected]> * Fix small issues Signed-off-by: Abigail Dawson <[email protected]> * More small fixes for links and images Signed-off-by: Abigail Dawson <[email protected]> * Fixes for labels and relations Signed-off-by: Abigail Dawson <[email protected]> * Fix link Signed-off-by: Abigail Dawson <[email protected]> * Minor fix in attribute name Signed-off-by: Anna Khismatullina <[email protected]> --------- Signed-off-by: Abigail Dawson <[email protected]> Signed-off-by: Anna Khismatullina <[email protected]> Co-authored-by: Abigail Dawson <[email protected]>
918 B
918 B
class, title, status, assignee
| class | title | status | assignee |
|---|---|---|---|
| tracker:class:Issue | Design signature weapon for main character | Backlog | New User |
Conceptualize a unique signature weapon for the main character that reflects their personality, backstory, and combat style.
Describe the weapon’s appearance in detail—materials, shape, visual motifs—and outline any special abilities or effects it has in gameplay. Think about how the weapon evolves (if it upgrades or changes) and what role it plays in the world’s lore.
The weapon should feel iconic and memorable, serving both as a gameplay tool and a storytelling device. Include inspiration references and ideas for animation or audio where relevant.
See the following Cards: