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0a395a251e Include cards examples and update content (#9)
* init content for issues and cards

Signed-off-by: Abigail Dawson <[email protected]>

* Add relations, references and enums

Signed-off-by: Abigail Dawson <[email protected]>

* Replace images

Signed-off-by: Abigail Dawson <[email protected]>

* Fix inheritance from system types, minor fixes

Signed-off-by: Anna Khismatullina <[email protected]>

* Update quick start docs content

Signed-off-by: Abigail Dawson <[email protected]>

* Fix small issues

Signed-off-by: Abigail Dawson <[email protected]>

* More small fixes for links and images

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* Fixes for labels and relations

Signed-off-by: Abigail Dawson <[email protected]>

* Fix link

Signed-off-by: Abigail Dawson <[email protected]>

* Minor fix in attribute name

Signed-off-by: Anna Khismatullina <[email protected]>

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Signed-off-by: Abigail Dawson <[email protected]>
Signed-off-by: Anna Khismatullina <[email protected]>
Co-authored-by: Abigail Dawson <[email protected]>
2025-04-11 11:49:14 +07:00

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class, title, status, assignee
class title status assignee
tracker:class:Issue Review sword sound effect Backlog New User

Listen to and evaluate the current sound effect assigned to sword swings and hits.

Assess how well the audio matches the weapon’s design, weight, and impact. Consider the timing, variation, and emotional tone—does it feel satisfying, powerful, and responsive? Take note of any inconsistencies or areas for improvement, such as missing layers (e.g., whoosh, impact, metal ring) or lack of variation.

Provide detailed feedback for revisions or approve it if it meets the desired quality and feel. Reference any similar game sounds for comparison if helpful.

See the following Cards: